Rename Fluent-related code to be more precise.
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@@ -20,22 +20,22 @@ namespace OpenRA.Network
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{
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public const int ChatMessageMaxLength = 2500;
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[TranslationReference("player")]
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[FluentReference("player")]
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const string Joined = "notification-joined";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string Left = "notification-lobby-disconnected";
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[TranslationReference]
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[FluentReference]
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const string GameStarted = "notification-game-has-started";
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[TranslationReference]
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[FluentReference]
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const string GameSaved = "notification-game-saved";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string GamePaused = "notification-game-paused";
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[TranslationReference("player")]
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[FluentReference("player")]
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const string GameUnpaused = "notification-game-unpaused";
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public static int? KickVoteTarget { get; internal set; }
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@@ -56,8 +56,8 @@ namespace OpenRA.Network
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TextNotificationsManager.AddSystemLine(order.TargetString);
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break;
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// Client side translated server message
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case "LocalizedMessage":
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// Client side resolved server message
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case "FluentMessage":
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{
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if (string.IsNullOrEmpty(order.TargetString))
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break;
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@@ -65,7 +65,7 @@ namespace OpenRA.Network
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var yaml = MiniYaml.FromString(order.TargetString, order.OrderString);
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foreach (var node in yaml)
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{
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var localizedMessage = new LocalizedMessage(node.Value);
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var localizedMessage = new FluentMessage(node.Value);
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if (localizedMessage.Key == Joined)
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TextNotificationsManager.AddPlayerJoinedLine(localizedMessage.Key, localizedMessage.Arguments);
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else if (localizedMessage.Key == Left)
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@@ -231,7 +231,7 @@ namespace OpenRA.Network
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break;
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if (orderManager.World.Paused != pause && world != null && world.LobbyInfo.NonBotClients.Count() > 1)
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TextNotificationsManager.AddSystemLine(pause ? GamePaused : GameUnpaused, Translation.Arguments("player", client.Name));
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TextNotificationsManager.AddSystemLine(pause ? GamePaused : GameUnpaused, FluentBundle.Arguments("player", client.Name));
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orderManager.World.Paused = pause;
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orderManager.World.PredictedPaused = pause;
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