CNC: guard tower
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@@ -164,4 +164,10 @@
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<sequence name="damaged-recoil" start="96" facings="32" />
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<sequence name="damaged-recoil" start="96" facings="32" />
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<sequence name="make" start="0" length="20" src="gunmake" />
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<sequence name="make" start="0" length="20" src="gunmake" />
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</unit>
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</unit>
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<unit name="gtwr">
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<sequence name="idle" start="0" length="1" />
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<sequence name="damaged-idle" start="1" length="1" />
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<sequence name="critical-idle" start="2" length="1" />
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<sequence name="make" start="0" length="20" src="gtwrmake" />
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</unit>
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</sequences>
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</sequences>
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@@ -437,4 +437,25 @@ GUN:
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AttackTurreted:
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AttackTurreted:
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PrimaryWeapon: TurretGun
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PrimaryWeapon: TurretGun
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AutoTarget:
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AutoTarget:
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-RenderBuilding:
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-RenderBuilding:
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GTWR:
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Inherits: ^Building
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Buildable:
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Icon: gtwricnh
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TechLevel: 2
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Prerequisites: pyle
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Owner: gdi
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Cost: 400
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Description: Guard Tower
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LongDesc: Basic defensive structure.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks, Aircraft
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Building:
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Power: -15
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HP: 400
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Armor: wood
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Crewed: yes
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Sight: 5
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AttackOmni:
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PrimaryWeapon: HighV
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AutoTarget:
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IronCurtainable:
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@@ -51,7 +51,7 @@ ROF=50
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Range=4
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Range=4
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Projectile=Invisible
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Projectile=Invisible
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Speed=100
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Speed=100
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Warhead=HE
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Warhead=SA
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Report=GUN8
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Report=GUN8
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;Explosion=2
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;Explosion=2
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;Anim=MINIGUN
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;Anim=MINIGUN
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