Implement GrantExternalConditionToCrusher.
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reaperrr
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cc04ec607c
commit
b5893d4c6d
@@ -304,6 +304,7 @@
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<Compile Include="Traits\Burns.cs" />
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<Compile Include="Traits\ChangesTerrain.cs" />
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<Compile Include="Traits\CommandBarBlacklist.cs" />
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<Compile Include="Traits\Conditions\GrantExternalConditionToCrusher.cs" />
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<Compile Include="Traits\Conditions\GrantRandomCondition.cs" />
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<Compile Include="Traits\Contrail.cs" />
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<Compile Include="Traits\TooltipDescription.cs" />
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@@ -0,0 +1,63 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Grant a condition to the crushing actor.")]
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public class GrantExternalConditionToCrusherInfo : ITraitInfo
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{
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[Desc("The condition to apply on a crush attempt. Must be included among the crusher actor's ExternalCondition traits.")]
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public readonly string WarnCrushCondition = null;
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[Desc("Duration of the condition applied on a crush attempt (in ticks). Set to 0 for a permanent condition.")]
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public readonly int WarnCrushDuration = 0;
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[Desc("The condition to apply on a successful crush. Must be included among the crusher actor's ExternalCondition traits.")]
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public readonly string OnCrushCondition = null;
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[Desc("Duration of the condition applied on a successful crush (in ticks). Set to 0 for a permanent condition.")]
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public readonly int OnCrushDuration = 0;
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public virtual object Create(ActorInitializer init) { return new GrantExternalConditionToCrusher(init.Self, this); }
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}
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public class GrantExternalConditionToCrusher : INotifyCrushed
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{
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public readonly GrantExternalConditionToCrusherInfo Info;
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public GrantExternalConditionToCrusher(Actor self, GrantExternalConditionToCrusherInfo info)
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{
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this.Info = info;
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}
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void INotifyCrushed.OnCrush(Actor self, Actor crusher, HashSet<string> crushClasses)
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{
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var external = crusher.TraitsImplementing<ExternalCondition>()
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.FirstOrDefault(t => t.Info.Condition == Info.OnCrushCondition && t.CanGrantCondition(crusher, self));
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if (external != null)
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external.GrantCondition(crusher, self, Info.OnCrushDuration);
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}
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void INotifyCrushed.WarnCrush(Actor self, Actor crusher, HashSet<string> crushClasses)
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{
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var external = crusher.TraitsImplementing<ExternalCondition>()
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.FirstOrDefault(t => t.Info.Condition == Info.WarnCrushCondition && t.CanGrantCondition(crusher, self));
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if (external != null)
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external.GrantCondition(crusher, self, Info.WarnCrushDuration);
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}
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}
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}
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