CNC: added jeep
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@@ -76,6 +76,7 @@
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<unit name="jeep">
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<sequence name="idle" start="0" length="32" />
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<sequence name="turret" start="32" length="32" />
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<sequence name="muzzle" start="0" length="48" src="minigun" />
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</unit>
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<!-- Attack Bike -->
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@@ -73,6 +73,32 @@ BGGY:
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RenderUnitTurreted:
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AutoTarget:
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JEEP:
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Inherits: ^Vehicle
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Buildable:
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Icon: jeepicnh
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TechLevel: 2
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Prerequisites: weap
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Owner: gdi
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Cost: 400
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Description: Hum-Vee
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LongDesc: Fast scout & anti-infantry vehicle.\n Strong vs Infantry\n Weak vs Tanks, Aircraft
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Unit:
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HP: 150
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Armor: light
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Crewed: yes
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ROT: 10
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Sight: 2
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Speed: 30
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Turreted:
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ROT: 10
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AttackTurreted:
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PrimaryWeapon: MachineGun
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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LTNK:
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Inherits: ^Vehicle
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Buildable:
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