Rename RenderSpritesInfo.RaceImages

This commit is contained in:
Pavel Penev
2015-08-17 00:28:06 +03:00
parent 1e817fad76
commit b6b107de46
9 changed files with 45 additions and 36 deletions

View File

@@ -29,9 +29,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("The sequence name that defines the actor sprites. Defaults to the actor name.")]
public readonly string Image = null;
[FieldLoader.LoadUsing("LoadRaceImages")]
[Desc("A dictionary of race-specific image overrides.")]
public readonly Dictionary<string, string> RaceImages = null;
[FieldLoader.LoadUsing("LoadFactionImages")]
[Desc("A dictionary of faction-specific image overrides.")]
public readonly Dictionary<string, string> FactionImages = null;
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
@@ -42,11 +42,11 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Change the sprite image size.")]
public readonly float Scale = 1f;
protected static object LoadRaceImages(MiniYaml y)
protected static object LoadFactionImages(MiniYaml y)
{
MiniYaml images;
if (!y.ToDictionary().TryGetValue("RaceImages", out images))
if (!y.ToDictionary().TryGetValue("FactionImages", out images))
return null;
return images.Nodes.ToDictionary(kv => kv.Key, kv => kv.Value.Value);
@@ -82,10 +82,10 @@ namespace OpenRA.Mods.Common.Traits
public string GetImage(ActorInfo actor, SequenceProvider sequenceProvider, string race)
{
if (RaceImages != null && !string.IsNullOrEmpty(race))
if (FactionImages != null && !string.IsNullOrEmpty(race))
{
string raceImage = null;
if (RaceImages.TryGetValue(race, out raceImage) && sequenceProvider.HasSequence(raceImage))
if (FactionImages.TryGetValue(race, out raceImage) && sequenceProvider.HasSequence(raceImage))
return raceImage;
}