fixed child removal
fixed relayout on draw refactored child remove/replace into ScrollPanelWidget fixed scrolling on child remove
This commit is contained in:
@@ -325,9 +325,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
void UpdatePlayerList()
|
||||
{
|
||||
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
|
||||
// Todo: handle this nicer
|
||||
|
||||
var idx = 0;
|
||||
foreach (var kv in orderManager.LobbyInfo.Slots)
|
||||
{
|
||||
@@ -343,7 +340,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
// Empty slot
|
||||
if (client == null)
|
||||
{
|
||||
//template = EmptySlotTemplate.Clone();
|
||||
if (template == null || template.Id != EmptySlotTemplate.Id)
|
||||
template = EmptySlotTemplate.Clone();
|
||||
|
||||
@@ -463,12 +459,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
if (idx >= Players.Children.Count)
|
||||
Players.AddChild(template);
|
||||
else if (Players.Children [idx].Id != template.Id)
|
||||
{
|
||||
Players.Children [idx].Removed();
|
||||
template.Parent = Players;
|
||||
Players.Children [idx] = template;
|
||||
}
|
||||
else if (Players.Children[idx].Id != template.Id)
|
||||
Players.ReplaceChild(Players.Children[idx], template);
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
@@ -481,7 +474,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
// get template for possible reuse
|
||||
if (idx < Players.Children.Count)
|
||||
template = Players.Children[idx];
|
||||
template = Players.Children[idx];
|
||||
|
||||
// Editable spectator
|
||||
if (c.Index == orderManager.LocalClient.Index)
|
||||
@@ -528,28 +521,37 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
|
||||
if (idx >= Players.Children.Count)
|
||||
Players.AddChild(template);
|
||||
else if (Players.Children [idx].Id != template.Id)
|
||||
{
|
||||
Players.Children [idx].Removed();
|
||||
template.Parent = Players;
|
||||
Players.Children [idx] = template;
|
||||
}
|
||||
else if (Players.Children[idx].Id != template.Id)
|
||||
Players.ReplaceChild(Players.Children[idx], template);
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
for (var i = idx; i < Players.Children.Count; i++)
|
||||
Players.RemoveChild(Players.Children[i]);
|
||||
|
||||
// Spectate button
|
||||
if (orderManager.LocalClient.Slot != null)
|
||||
{
|
||||
var spec = NewSpectatorTemplate.Clone();
|
||||
Widget spec = null;
|
||||
if (idx < Players.Children.Count)
|
||||
spec = Players.Children[idx];
|
||||
if (spec == null || spec.Id != NewSpectatorTemplate.Id)
|
||||
spec = NewSpectatorTemplate.Clone();
|
||||
|
||||
var btn = spec.Get<ButtonWidget>("SPECTATE");
|
||||
btn.OnClick = () => orderManager.IssueOrder(Order.Command("spectate"));
|
||||
btn.IsDisabled = () => orderManager.LocalClient.IsReady;
|
||||
spec.IsVisible = () => true;
|
||||
Players.AddChild(spec);
|
||||
|
||||
if (idx >= Players.Children.Count)
|
||||
Players.AddChild(spec);
|
||||
else if (Players.Children[idx].Id != spec.Id)
|
||||
Players.ReplaceChild(Players.Children[idx], spec);
|
||||
|
||||
idx++;
|
||||
}
|
||||
|
||||
while (Players.Children.Count > idx)
|
||||
Players.RemoveChild(Players.Children[idx]);
|
||||
}
|
||||
|
||||
void CycleReady()
|
||||
|
||||
Reference in New Issue
Block a user