Route screen size queries via Game.Renderer.

This commit is contained in:
Paul Chote
2013-09-20 00:09:05 +12:00
parent 65bbfbaef2
commit b7123cda7d
14 changed files with 49 additions and 54 deletions

View File

@@ -212,7 +212,7 @@ namespace OpenRA
BeforeGameStart();
var map = modData.PrepareMap(mapUID);
viewport = new Viewport(new int2(Renderer.Resolution), map.Bounds, Renderer);
viewport = new Viewport(map.Bounds);
orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
worldRenderer = new WorldRenderer(orderManager.world);
orderManager.world.LoadComplete(worldRenderer);
@@ -328,7 +328,7 @@ namespace OpenRA
PerfHistory.items["render_flip"].hasNormalTick = false;
JoinLocal();
viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer);
viewport = new Viewport(Rectangle.Empty);
if (Game.Settings.Server.Dedicated)
{