Route screen size queries via Game.Renderer.
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@@ -212,7 +212,7 @@ namespace OpenRA
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BeforeGameStart();
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var map = modData.PrepareMap(mapUID);
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viewport = new Viewport(new int2(Renderer.Resolution), map.Bounds, Renderer);
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viewport = new Viewport(map.Bounds);
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orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
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worldRenderer = new WorldRenderer(orderManager.world);
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orderManager.world.LoadComplete(worldRenderer);
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@@ -328,7 +328,7 @@ namespace OpenRA
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PerfHistory.items["render_flip"].hasNormalTick = false;
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JoinLocal();
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viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer);
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viewport = new Viewport(Rectangle.Empty);
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if (Game.Settings.Server.Dedicated)
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{
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