Route screen size queries via Game.Renderer.

This commit is contained in:
Paul Chote
2013-09-20 00:09:05 +12:00
parent 65bbfbaef2
commit b7123cda7d
14 changed files with 49 additions and 54 deletions

View File

@@ -212,7 +212,7 @@ namespace OpenRA
BeforeGameStart(); BeforeGameStart();
var map = modData.PrepareMap(mapUID); var map = modData.PrepareMap(mapUID);
viewport = new Viewport(new int2(Renderer.Resolution), map.Bounds, Renderer); viewport = new Viewport(map.Bounds);
orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap); orderManager.world = new World(modData.Manifest, map, orderManager, isShellmap);
worldRenderer = new WorldRenderer(orderManager.world); worldRenderer = new WorldRenderer(orderManager.world);
orderManager.world.LoadComplete(worldRenderer); orderManager.world.LoadComplete(worldRenderer);
@@ -328,7 +328,7 @@ namespace OpenRA
PerfHistory.items["render_flip"].hasNormalTick = false; PerfHistory.items["render_flip"].hasNormalTick = false;
JoinLocal(); JoinLocal();
viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer); viewport = new Viewport(Rectangle.Empty);
if (Game.Settings.Server.Dedicated) if (Game.Settings.Server.Dedicated)
{ {

View File

@@ -123,7 +123,7 @@ namespace OpenRA.Graphics
static IGraphicsDevice device; static IGraphicsDevice device;
public static Size Resolution { get { return device.WindowSize; } } public Size Resolution { get { return device.WindowSize; } }
// Work around a bug in OSX 10.6.8 / mono 2.10.2 / SDL 1.2.14 // Work around a bug in OSX 10.6.8 / mono 2.10.2 / SDL 1.2.14
// which makes the window non-interactive in Windowed/Pseudofullscreen mode. // which makes the window non-interactive in Windowed/Pseudofullscreen mode.

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Graphics
{ {
int verticesPerRow = 4*map.Bounds.Width; int verticesPerRow = 4*map.Bounds.Width;
int visibleRows = (int)(viewport.Height * 1f / Game.CellSize / viewport.Zoom + 2); int visibleRows = (int)(Game.Renderer.Resolution.Height * 1f / Game.CellSize / viewport.Zoom + 2);
int firstRow = (int)(viewport.Location.Y * 1f / Game.CellSize - map.Bounds.Top); int firstRow = (int)(viewport.Location.Y * 1f / Game.CellSize - map.Bounds.Top);
int lastRow = firstRow + visibleRows; int lastRow = firstRow + visibleRows;

View File

@@ -22,15 +22,13 @@ namespace OpenRA.Graphics
public class Viewport public class Viewport
{ {
readonly int2 screenSize;
readonly Renderer renderer;
readonly Rectangle mapBounds; readonly Rectangle mapBounds;
Rectangle scrollLimits; Rectangle scrollLimits;
int2 scrollPosition; int2 scrollPosition;
// Top-left of the viewport, in world-px units // Top-left of the viewport, in world-px units
public float2 Location { get { return scrollPosition; } } public float2 Location { get { return scrollPosition; } }
public float2 CenterLocation { get { return scrollPosition + 0.5f/Zoom*screenSize.ToFloat2(); } } public float2 CenterLocation { get { return scrollPosition + 0.5f/Zoom * new float2(Game.Renderer.Resolution); } }
public Rectangle WorldRect public Rectangle WorldRect
{ {
@@ -38,14 +36,11 @@ namespace OpenRA.Graphics
{ {
return new Rectangle(scrollPosition.X / Game.CellSize, return new Rectangle(scrollPosition.X / Game.CellSize,
scrollPosition.Y / Game.CellSize, scrollPosition.Y / Game.CellSize,
(int)(screenSize.X / Zoom / Game.CellSize), (int)(Game.Renderer.Resolution.Width / Zoom / Game.CellSize),
(int)(screenSize.Y / Zoom / Game.CellSize)); (int)(Game.Renderer.Resolution.Height / Zoom / Game.CellSize));
} }
} }
public int Width { get { return screenSize.X; } }
public int Height { get { return screenSize.Y; } }
float zoom = 1f; float zoom = 1f;
public float Zoom public float Zoom
{ {
@@ -61,13 +56,13 @@ namespace OpenRA.Graphics
// Update scroll limits // Update scroll limits
var viewTL = (Game.CellSize*new float2(mapBounds.Left, mapBounds.Top)).ToInt2(); var viewTL = (Game.CellSize*new float2(mapBounds.Left, mapBounds.Top)).ToInt2();
var viewBR = (Game.CellSize*new float2(mapBounds.Right, mapBounds.Bottom)).ToInt2(); var viewBR = (Game.CellSize*new float2(mapBounds.Right, mapBounds.Bottom)).ToInt2();
var border = (.5f/Zoom * screenSize.ToFloat2()).ToInt2(); var border = (.5f/Zoom * new float2(Game.Renderer.Resolution)).ToInt2();
scrollLimits = Rectangle.FromLTRB(viewTL.X - border.X, scrollLimits = Rectangle.FromLTRB(viewTL.X - border.X,
viewTL.Y - border.Y, viewTL.Y - border.Y,
viewBR.X - border.X, viewBR.X - border.X,
viewBR.Y - border.Y); viewBR.Y - border.Y);
// Re-center viewport // Re-center viewport
scrollPosition = NormalizeScrollPosition((oldCenter - 0.5f / Zoom * screenSize.ToFloat2()).ToInt2()); scrollPosition = NormalizeScrollPosition((oldCenter - 0.5f / Zoom * new float2(Game.Renderer.Resolution)).ToInt2());
} }
} }
@@ -108,10 +103,8 @@ namespace OpenRA.Graphics
return ret; return ret;
} }
public Viewport(int2 screenSize, Rectangle mapBounds, Renderer renderer) public Viewport(Rectangle mapBounds)
{ {
this.screenSize = screenSize;
this.renderer = renderer;
this.mapBounds = mapBounds; this.mapBounds = mapBounds;
Zoom = Game.Settings.Graphics.PixelDouble ? 2 : 1; Zoom = Game.Settings.Graphics.PixelDouble ? 2 : 1;
@@ -120,7 +113,7 @@ namespace OpenRA.Graphics
public void DrawRegions(WorldRenderer wr, IInputHandler inputHandler) public void DrawRegions(WorldRenderer wr, IInputHandler inputHandler)
{ {
renderer.BeginFrame(scrollPosition, Zoom); Game.Renderer.BeginFrame(scrollPosition, Zoom);
if (wr != null) if (wr != null)
wr.Draw(); wr.Draw();
@@ -128,12 +121,12 @@ namespace OpenRA.Graphics
{ {
Ui.Draw(); Ui.Draw();
var cursorName = Ui.Root.GetCursorOuter(Viewport.LastMousePos) ?? "default"; var cursorName = Ui.Root.GetCursorOuter(Viewport.LastMousePos) ?? "default";
CursorProvider.DrawCursor(renderer, cursorName, Viewport.LastMousePos, (int)cursorFrame); CursorProvider.DrawCursor(Game.Renderer, cursorName, Viewport.LastMousePos, (int)cursorFrame);
} }
using (new PerfSample("render_flip")) using (new PerfSample("render_flip"))
{ {
renderer.EndFrame( inputHandler ); Game.Renderer.EndFrame(inputHandler);
} }
} }
@@ -154,7 +147,7 @@ namespace OpenRA.Graphics
public void Center(float2 loc) public void Center(float2 loc)
{ {
scrollPosition = NormalizeScrollPosition((Game.CellSize * loc - 1f/(2*Zoom)*screenSize.ToFloat2()).ToInt2()); scrollPosition = NormalizeScrollPosition((Game.CellSize * loc - 1f/(2*Zoom)*new float2(Game.Renderer.Resolution)).ToInt2());
} }
public void Center(IEnumerable<Actor> actors) public void Center(IEnumerable<Actor> actors)
@@ -172,8 +165,8 @@ namespace OpenRA.Graphics
var origin = Location.ToInt2(); var origin = Location.ToInt2();
var left = Math.Max(0, Game.CellSize * r.Left - origin.X)*Zoom; var left = Math.Max(0, Game.CellSize * r.Left - origin.X)*Zoom;
var top = Math.Max(0, Game.CellSize * r.Top - origin.Y)*Zoom; var top = Math.Max(0, Game.CellSize * r.Top - origin.Y)*Zoom;
var right = Math.Min((Game.CellSize * r.Right - origin.X) * Zoom, Width); var right = Math.Min((Game.CellSize * r.Right - origin.X) * Zoom, Game.Renderer.Resolution.Width);
var bottom = Math.Min((Game.CellSize * r.Bottom - origin.Y) * Zoom, Height); var bottom = Math.Min((Game.CellSize * r.Bottom - origin.Y) * Zoom, Game.Renderer.Resolution.Height);
return Rectangle.FromLTRB((int)left, (int)top, (int)right, (int)bottom); return Rectangle.FromLTRB((int)left, (int)top, (int)right, (int)bottom);
} }
@@ -188,7 +181,7 @@ namespace OpenRA.Graphics
{ {
var boundary = new int2(1,1); // Add a curtain of cells around the viewport to account for rounding errors var boundary = new int2(1,1); // Add a curtain of cells around the viewport to account for rounding errors
var tl = ViewToWorld(int2.Zero).ToInt2() - boundary; var tl = ViewToWorld(int2.Zero).ToInt2() - boundary;
var br = ViewToWorld(new int2(Width, Height)).ToInt2() + boundary; var br = ViewToWorld(new int2(Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)).ToInt2() + boundary;
cachedRect = Rectangle.Intersect(Rectangle.FromLTRB(tl.X, tl.Y, br.X, br.Y), world.Map.Bounds); cachedRect = Rectangle.Intersect(Rectangle.FromLTRB(tl.X, tl.Y, br.X, br.Y), world.Map.Bounds);
cachedScroll = scrollPosition; cachedScroll = scrollPosition;

View File

@@ -71,7 +71,7 @@ namespace OpenRA.Widgets
// Mask to prevent any clicks from being sent to other widgets // Mask to prevent any clicks from being sent to other widgets
fullscreenMask = new MaskWidget(); fullscreenMask = new MaskWidget();
fullscreenMask.Bounds = new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height); fullscreenMask.Bounds = new Rectangle(0, 0, Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height);
fullscreenMask.OnMouseDown += mi => RemovePanel(); fullscreenMask.OnMouseDown += mi => RemovePanel();
if (onCancel != null) if (onCancel != null)
fullscreenMask.OnMouseDown += _ => onCancel(); fullscreenMask.OnMouseDown += _ => onCancel();

4
OpenRA.Game/Widgets/TooltipContainerWidget.cs Executable file → Normal file
View File

@@ -54,8 +54,8 @@ namespace OpenRA.Widgets
var pos = Viewport.LastMousePos + CursorOffset; var pos = Viewport.LastMousePos + CursorOffset;
if (tooltip != null) if (tooltip != null)
{ {
if (pos.X + tooltip.Bounds.Right > Game.viewport.Width) if (pos.X + tooltip.Bounds.Right > Game.Renderer.Resolution.Width)
pos.X = Game.viewport.Width - tooltip.Bounds.Right; pos.X = Game.Renderer.Resolution.Width - tooltip.Bounds.Right;
} }
return pos; return pos;

4
OpenRA.Game/Widgets/ViewportControllerWidget.cs Executable file → Normal file
View File

@@ -206,9 +206,9 @@ namespace OpenRA.Widgets
directions |= ScrollDirection.Left; directions |= ScrollDirection.Left;
if (Viewport.LastMousePos.Y < EdgeScrollThreshold) if (Viewport.LastMousePos.Y < EdgeScrollThreshold)
directions |= ScrollDirection.Up; directions |= ScrollDirection.Up;
if (Viewport.LastMousePos.X >= Game.viewport.Width - EdgeScrollThreshold) if (Viewport.LastMousePos.X >= Game.Renderer.Resolution.Width - EdgeScrollThreshold)
directions |= ScrollDirection.Right; directions |= ScrollDirection.Right;
if (Viewport.LastMousePos.Y >= Game.viewport.Height - EdgeScrollThreshold) if (Viewport.LastMousePos.Y >= Game.Renderer.Resolution.Height - EdgeScrollThreshold)
directions |= ScrollDirection.Down; directions |= ScrollDirection.Down;
return directions; return directions;

View File

@@ -188,15 +188,15 @@ namespace OpenRA.Widgets
{ {
// Parse the YAML equations to find the widget bounds // Parse the YAML equations to find the widget bounds
var parentBounds = (Parent == null) var parentBounds = (Parent == null)
? new Rectangle(0, 0, Game.viewport.Width, Game.viewport.Height) ? new Rectangle(0, 0, Game.Renderer.Resolution.Width, Game.Renderer.Resolution.Height)
: Parent.Bounds; : Parent.Bounds;
var substitutions = args.ContainsKey("substitutions") ? var substitutions = args.ContainsKey("substitutions") ?
new Dictionary<string, int>((Dictionary<string, int>)args["substitutions"]) : new Dictionary<string, int>((Dictionary<string, int>)args["substitutions"]) :
new Dictionary<string, int>(); new Dictionary<string, int>();
substitutions.Add("WINDOW_RIGHT", Game.viewport.Width); substitutions.Add("WINDOW_RIGHT", Game.Renderer.Resolution.Width);
substitutions.Add("WINDOW_BOTTOM", Game.viewport.Height); substitutions.Add("WINDOW_BOTTOM", Game.Renderer.Resolution.Height);
substitutions.Add("PARENT_RIGHT", parentBounds.Width); substitutions.Add("PARENT_RIGHT", parentBounds.Width);
substitutions.Add("PARENT_LEFT", parentBounds.Left); substitutions.Add("PARENT_LEFT", parentBounds.Left);
substitutions.Add("PARENT_TOP", parentBounds.Top); substitutions.Add("PARENT_TOP", parentBounds.Top);

View File

@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Cnc
if (r == null) return; if (r == null) return;
var s = new Sheet("mods/cnc/uibits/chrome.png"); var s = new Sheet("mods/cnc/uibits/chrome.png");
var res = Renderer.Resolution; var res = r.Resolution;
bounds = new Rectangle(0, 0, res.Width, res.Height); bounds = new Rectangle(0, 0, res.Width, res.Height);
ss = new[] ss = new[]

View File

@@ -41,8 +41,8 @@ namespace OpenRA.Mods.D2k
var s = new Sheet("mods/d2k/uibits/loadscreen.png"); var s = new Sheet("mods/d2k/uibits/loadscreen.png");
Logo = new Sprite(s, new Rectangle(0, 0, 256, 256), TextureChannel.Alpha); Logo = new Sprite(s, new Rectangle(0, 0, 256, 256), TextureChannel.Alpha);
stripe = new Sprite(s, new Rectangle(256, 0, 256, 256), TextureChannel.Alpha); stripe = new Sprite(s, new Rectangle(256, 0, 256, 256), TextureChannel.Alpha);
stripeRect = new Rectangle(0, Renderer.Resolution.Height / 2 - 128, Renderer.Resolution.Width, 256); stripeRect = new Rectangle(0, r.Resolution.Height / 2 - 128, r.Resolution.Width, 256);
logoPos = new float2(Renderer.Resolution.Width / 2 - 128, Renderer.Resolution.Height / 2 - 128); logoPos = new float2(r.Resolution.Width / 2 - 128, r.Resolution.Height / 2 - 128);
} }
public void Display() public void Display()
@@ -64,7 +64,7 @@ namespace OpenRA.Mods.D2k
r.BeginFrame(float2.Zero, 1f); r.BeginFrame(float2.Zero, 1f);
WidgetUtils.FillRectWithSprite(stripeRect, stripe); WidgetUtils.FillRectWithSprite(stripeRect, stripe);
r.RgbaSpriteRenderer.DrawSprite(Logo, logoPos); r.RgbaSpriteRenderer.DrawSprite(Logo, logoPos);
r.Fonts["Bold"].DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White); r.Fonts["Bold"].DrawText(text, new float2(r.Resolution.Width - textSize.X - 20, r.Resolution.Height - textSize.Y - 20), Color.White);
r.EndFrame(new NullInputHandler()); r.EndFrame(new NullInputHandler());
} }

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@@ -28,9 +28,10 @@ namespace OpenRA.Mods.RA.Missions
{ {
if (!IsVisible()) return; if (!IsVisible()) return;
// TODO: Don't hardcode the screen position
var font = Game.Renderer.Fonts["Bold"]; var font = Game.Renderer.Fonts["Bold"];
var text = Format.F(WidgetUtils.FormatTime(Timer.TicksLeft)); var text = Format.F(WidgetUtils.FormatTime(Timer.TicksLeft));
var pos = new float2(Game.viewport.Width * 0.5f - font.Measure(text).X / 2, Game.viewport.Height * 0.1f); var pos = new float2(Game.Renderer.Resolution.Width * 0.5f - font.Measure(text).X / 2, Game.Renderer.Resolution.Height * 0.1f);
font.DrawTextWithContrast(text, pos, Timer.TicksLeft <= 25 * 60 && Game.LocalTick % 50 < 25 ? Color.Red : Color.White, Color.Black, 1); font.DrawTextWithContrast(text, pos, Timer.TicksLeft <= 25 * 60 && Game.LocalTick % 50 < 25 ? Color.Red : Color.White, Color.Black, 1);
} }
} }
@@ -45,8 +46,9 @@ namespace OpenRA.Mods.RA.Missions
{ {
if (!IsVisible()) return; if (!IsVisible()) return;
// TODO: Don't hardcode the screen position
var font = Game.Renderer.Fonts["Bold"]; var font = Game.Renderer.Fonts["Bold"];
var pos = new float2(Game.viewport.Width * 0.5f - font.Measure(Text).X / 2, Game.viewport.Height * 0.1f); var pos = new float2(Game.Renderer.Resolution.Width * 0.5f - font.Measure(Text).X / 2, Game.Renderer.Resolution.Height * 0.1f);
font.DrawTextWithContrast(Text, pos, Color.White, Color.Black, 1); font.DrawTextWithContrast(Text, pos, Color.White, Color.Black, 1);
} }
} }

View File

@@ -44,8 +44,8 @@ namespace OpenRA.Mods.RA
var s = new Sheet(Info["LoadScreenImage"]); var s = new Sheet(Info["LoadScreenImage"]);
Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha); Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha); Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
StripeRect = new Rectangle(0, Renderer.Resolution.Height/2 - 128, Renderer.Resolution.Width, 256); StripeRect = new Rectangle(0, r.Resolution.Height/2 - 128, r.Resolution.Width, 256);
LogoPos = new float2(Renderer.Resolution.Width/2 - 128, Renderer.Resolution.Height/2 - 128); LogoPos = new float2(r.Resolution.Width/2 - 128, r.Resolution.Height/2 - 128);
} }
public void Display() public void Display()
@@ -67,7 +67,7 @@ namespace OpenRA.Mods.RA
r.BeginFrame(float2.Zero, 1f); r.BeginFrame(float2.Zero, 1f);
WidgetUtils.FillRectWithSprite(StripeRect, Stripe); WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos); r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos);
r.Fonts["Bold"].DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White); r.Fonts["Bold"].DrawText(text, new float2(r.Resolution.Width - textSize.X - 20, r.Resolution.Height - textSize.Y - 20), Color.White);
r.EndFrame( new NullInputHandler() ); r.EndFrame( new NullInputHandler() );
} }

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@@ -69,8 +69,8 @@ namespace OpenRA.Mods.RA.Widgets
public override void Initialize(WidgetArgs args) public override void Initialize(WidgetArgs args)
{ {
paletteOpenOrigin = new float2(Game.viewport.Width - Columns*IconWidth - 23, 280); paletteOpenOrigin = new float2(Game.Renderer.Resolution.Width - Columns*IconWidth - 23, 280);
paletteClosedOrigin = new float2(Game.viewport.Width - 16, 280); paletteClosedOrigin = new float2(Game.Renderer.Resolution.Width - 16, 280);
paletteOrigin = paletteClosedOrigin; paletteOrigin = paletteClosedOrigin;
base.Initialize(args); base.Initialize(args);
} }
@@ -280,19 +280,19 @@ namespace OpenRA.Mods.RA.Widgets
// Tooltip // Tooltip
if (tooltipItem != null && !paletteAnimating && paletteOpen) if (tooltipItem != null && !paletteAnimating && paletteOpen)
DrawProductionTooltip(world, tooltipItem, DrawProductionTooltip(world, tooltipItem,
new float2(Game.viewport.Width, origin.Y + numActualRows * IconHeight + 9).ToInt2()); new float2(Game.Renderer.Resolution.Width, origin.Y + numActualRows * IconHeight + 9).ToInt2());
} }
// Palette Dock // Palette Dock
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-top"), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-top"),
new float2(Game.viewport.Width - 14, origin.Y - 23)); new float2(Game.Renderer.Resolution.Width - 14, origin.Y - 23));
for (int i = 0; i < numActualRows; i++) for (int i = 0; i < numActualRows; i++)
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-" + (i % 4).ToString()), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-" + (i % 4).ToString()),
new float2(Game.viewport.Width - 14, origin.Y + IconHeight * i)); new float2(Game.Renderer.Resolution.Width - 14, origin.Y + IconHeight * i));
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-bottom"), WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "dock-bottom"),
new float2(Game.viewport.Width - 14, origin.Y - 1 + IconHeight * numActualRows)); new float2(Game.Renderer.Resolution.Width - 14, origin.Y - 1 + IconHeight * numActualRows));
return IconHeight * y + 9; return IconHeight * y + 9;
} }
@@ -456,7 +456,7 @@ namespace OpenRA.Mods.RA.Widgets
var longDescSize = Game.Renderer.Fonts["Regular"].Measure(tooltip.Description.Replace("\\n", "\n")).Y; var longDescSize = Game.Renderer.Fonts["Regular"].Measure(tooltip.Description.Replace("\\n", "\n")).Y;
if (!canBuildThis) longDescSize += 8; if (!canBuildThis) longDescSize += 8;
WidgetUtils.DrawPanel("dialog4", new Rectangle(Game.viewport.Width - 300, pos.Y, 300, longDescSize + 65)); WidgetUtils.DrawPanel("dialog4", new Rectangle(Game.Renderer.Resolution.Width - 300, pos.Y, 300, longDescSize + 65));
Game.Renderer.Fonts["Bold"].DrawText( Game.Renderer.Fonts["Bold"].DrawText(
tooltip.Name + ((buildable.Hotkey != null) ? " ({0})".F(buildable.Hotkey.ToUpper()) : ""), tooltip.Name + ((buildable.Hotkey != null) ? " ({0})".F(buildable.Hotkey.ToUpper()) : ""),

View File

@@ -40,8 +40,8 @@ namespace OpenRA.Mods.TS
var s = new Sheet(Info["LoadScreenImage"]); var s = new Sheet(Info["LoadScreenImage"]);
Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha); Logo = new Sprite(s, new Rectangle(0,0,256,256), TextureChannel.Alpha);
Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha); Stripe = new Sprite(s, new Rectangle(256,0,256,256), TextureChannel.Alpha);
StripeRect = new Rectangle(0, Renderer.Resolution.Height/2 - 128, Renderer.Resolution.Width, 256); StripeRect = new Rectangle(0, r.Resolution.Height/2 - 128, r.Resolution.Width, 256);
LogoPos = new float2(Renderer.Resolution.Width/2 - 128, Renderer.Resolution.Height/2 - 128); LogoPos = new float2(r.Resolution.Width/2 - 128, r.Resolution.Height/2 - 128);
} }
public void Display() public void Display()
@@ -63,7 +63,7 @@ namespace OpenRA.Mods.TS
r.BeginFrame(float2.Zero, 1f); r.BeginFrame(float2.Zero, 1f);
WidgetUtils.FillRectWithSprite(StripeRect, Stripe); WidgetUtils.FillRectWithSprite(StripeRect, Stripe);
r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos); r.RgbaSpriteRenderer.DrawSprite(Logo, LogoPos);
r.Fonts["Bold"].DrawText(text, new float2(Renderer.Resolution.Width - textSize.X - 20, Renderer.Resolution.Height - textSize.Y - 20), Color.White); r.Fonts["Bold"].DrawText(text, new float2(r.Resolution.Width - textSize.X - 20, r.Resolution.Height - textSize.Y - 20), Color.White);
r.EndFrame( new NullInputHandler() ); r.EndFrame( new NullInputHandler() );
} }