git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1120 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
chrisf
2007-07-07 03:53:41 +00:00
parent 34fc937db2
commit b76e0dd4d8

View File

@@ -63,7 +63,18 @@ namespace OpenRa.Game
void LoadVertexBuffer()
{
Vertex[] vertices = new Vertex[4 * map.Width * map.Height];
Vertex[] vertices = new Vertex[4 * 128 * 128];//map.Width * map.Height];
for( int i = 0; i < 128; i++ )
for (int j = 0; j < 128; j++)
{
int offset = 4 * (i * 128 + j);
vertices[offset] = new Vertex(24 * i, 24 * j, 0, 0, 0);
vertices[offset + 1] = new Vertex(24 + 24 * i, 24 * j, 0, 1, 0);
vertices[offset + 2] = new Vertex(24 * i, 24 + 24 * j, 0, 0, 1);
vertices[offset + 3] = new Vertex(24 + 24 * i, 24 + 24 * j, 0, 1, 1);
}
vertexBuffer = new FvfVertexBuffer<Vertex>(device, vertices.Length, Vertex.Format);
vertexBuffer.SetData(vertices);