Nod gets mobile SAM launcher. MLRS & MCV speed

Nod now can use mobile SAM launcher. This is necessary because Orcas are powerful, esp. in large groups.
MLRS slowed down a bit, so it can't turn and run as swiftly.
MCV gets +1 speed since it will be moving more now.
This commit is contained in:
psydev
2013-03-31 03:25:07 -07:00
parent 3c03474fb6
commit b7d6fa8a18

View File

@@ -13,7 +13,7 @@ MCV:
Selectable: Selectable:
Priority: 3 Priority: 3
Mobile: Mobile:
Speed: 4 Speed: 5
Health: Health:
HP: 750 HP: 750
Armor: Armor:
@@ -397,7 +397,7 @@ HTNK:
Speed: 4 Speed: 4
ROT: 3 ROT: 3
Health: Health:
HP: 800 HP: 900
Armor: Armor:
Type: Heavy Type: Heavy
RevealsShroud: RevealsShroud:
@@ -444,7 +444,8 @@ MSAM:
Prerequisites: hq Prerequisites: hq
Owner: gdi Owner: gdi
Mobile: Mobile:
Speed: 7 Speed: 6
ROT: 4
Health: Health:
HP: 120 HP: 120
Armor: Armor:
@@ -476,7 +477,7 @@ MLRS:
Buildable: Buildable:
BuildPaletteOrder: 70 BuildPaletteOrder: 70
Prerequisites: hq Prerequisites: hq
Owner: None Owner: nod
Mobile: Mobile:
Speed: 6 Speed: 6
Health: Health:
@@ -489,12 +490,9 @@ MLRS:
ROT: 5 ROT: 5
Offset: -128,0,128 Offset: -128,0,128
AlignWhenIdle: true AlignWhenIdle: true
Armament@PRIMARY: Armament:
Weapon: Patriot Weapon: Patriot
LocalOffset: 0,-171,0 LocalOffset: 0,-171,0, 0,171,0
Armament@SECONDARY:
Weapon: Patriot
LocalOffset:0,171,0
AttackTurreted: AttackTurreted:
RenderUnitTurretedAim: RenderUnitTurretedAim:
AutoTarget: AutoTarget: