RA sequence cleanups.

Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.

Fixes fence palette on desert maps.
This commit is contained in:
reaperrr
2015-03-27 16:29:02 +01:00
committed by Paul Chote
parent 08aa1e86a9
commit b7fc275067
8 changed files with 7 additions and 567 deletions

View File

@@ -471,11 +471,11 @@
TargetableBuilding:
TargetTypes: Ground, DetonateAttack
RenderBuildingWall:
Palette: terrain
Palette: effect
GivesExperience:
EditorAppearance:
RelativeToTopLeft: true
UseTerrainPalette: true
UseTerrainPalette: false
AutoTargetIgnore:
ProximityCaptor:
Types: Wall

View File

@@ -1,60 +1,45 @@
mig:
idle:
Start: 0
Facings: 16
icon: migicon
Start: 0
yak:
idle:
Start: 0
Facings: 16
muzzle: minigun
Start: 0
Length: 6
Facings: 8
icon: yakicon
Start: 0
heli:
idle:
Start: 0
Facings: 32
rotor: lrotor
Start: 0
Length: 4
slow-rotor: lrotor
Start: 4
Length: 8
icon: heliicon
Start: 0
hind:
idle:
Start: 0
Facings: 32
rotor: lrotorlg
Start: 0
Length: 4
slow-rotor: lrotorlg
Start: 4
Length: 8
muzzle: minigun
Start: 0
Length: 6
Facings: 8
icon: hindicon
Start: 0
tran:
idle: tran2
Start: 0
Facings: 32
rotor: lrotor
Start: 0
Length: 4
rotor2: rrotor
Start: 0
Length: 4
slow-rotor: lrotor
Start: 4
@@ -68,24 +53,17 @@ tran:
unload: tran2
Start: 35
icon: tranicon
Start: 0
tran1husk:
idle:
Start: 0
Length: *
tran2husk:
idle:
Start: 0
Length: *
u2:
idle:
Start: 0
Facings: 16
badr:
idle:
Start: 0
Facings: 16

View File

@@ -4,9 +4,7 @@ tc04:
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -21,7 +19,6 @@ tc05:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -36,7 +33,6 @@ tc03:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -51,7 +47,6 @@ tc02:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -63,10 +58,8 @@ tc01:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -81,7 +74,6 @@ t17:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -96,7 +88,6 @@ t16:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -111,7 +102,6 @@ t15:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -126,7 +116,6 @@ t14:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -141,7 +130,6 @@ t13:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -156,7 +144,6 @@ t12:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -171,7 +158,6 @@ t11:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -186,7 +172,6 @@ t10:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -198,10 +183,8 @@ t08:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -216,7 +199,6 @@ t07:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -231,7 +213,6 @@ t06:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -246,7 +227,6 @@ t05:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -261,7 +241,6 @@ t03:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -271,31 +250,26 @@ t03:
ice01:
idle: ice01.sno
Start: 0
Length: *
AddExtension: false
ice02:
idle: ice02.sno
Start: 0
Length: *
AddExtension: false
ice03:
idle: ice03.sno
Start: 0
Length: *
AddExtension: false
ice04:
idle: ice04.sno
Start: 0
Length: *
AddExtension: false
ice05:
idle: ice05.sno
Start: 0
Length: *
AddExtension: false
@@ -306,7 +280,6 @@ t02:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -321,7 +294,6 @@ t01:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -336,7 +308,6 @@ v01:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -347,7 +318,6 @@ v02:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -358,7 +328,6 @@ v03:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -369,7 +338,6 @@ v04:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 2
active:
@@ -384,7 +352,6 @@ v05:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 2
@@ -395,7 +362,6 @@ v06:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -406,7 +372,6 @@ v07:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 2
@@ -417,7 +382,6 @@ v08:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -428,7 +392,6 @@ v09:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -439,7 +402,6 @@ v10:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -450,7 +412,6 @@ v11:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -461,7 +422,6 @@ v12:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -472,7 +432,6 @@ v13:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
damaged-idle:
Start: 1
@@ -483,7 +442,6 @@ v14:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
ZOffset: -512
damaged-idle:
Start: 1
@@ -496,7 +454,6 @@ v15:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
ZOffset: -512
damaged-idle:
Start: 1
@@ -509,7 +466,6 @@ v16:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
ZOffset: -512
damaged-idle:
Start: 1
@@ -522,7 +478,6 @@ v17:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
ZOffset: -512
damaged-idle:
Start: 1
@@ -535,7 +490,6 @@ v18:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 0
ZOffset: -512
damaged-idle:
Start: 1
@@ -545,7 +499,6 @@ rice:
Defaults:
AddExtension: false
idle: rice.tem
Start: 0
ZOffset: -512
damaged-idle: rice.tem
Start: 1
@@ -553,14 +506,12 @@ rice:
v19:
idle:
Start: 0
Length: 14
v19.husk:
idle: v19
Start: 28
fire-start: flmspt
Start: 0
Length: *
Offset: 7,-15
fire-loop: flmspt
@@ -570,7 +521,6 @@ v19.husk:
utilpol1:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -578,7 +528,6 @@ utilpol1:
utilpol2:
idle:
Start: 0
damaged-idle:
Start: 1
dead:
@@ -586,42 +535,31 @@ utilpol2:
ammobox1:
idle:
Start: 0
Length: 1
ammobox2:
idle:
Start: 0
Length: 1
ammobox3:
idle:
Start: 0
Length: 1
tanktrap1:
idle:
Start: 0
tanktrap2:
idle:
Start: 0
rushouse:
idle:
Start: 0
damaged-idle:
Start: 1
asianhut:
idle:
Start: 0
damaged-idle:
Start: 1
barb:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
@@ -629,7 +567,6 @@ barb:
wood:
idle:
Start: 0
Length: 16
damaged-idle:
Start: 16
@@ -637,67 +574,45 @@ wood:
barl:
idle:
Start: 0
Length: *
brl3:
idle:
Start: 0
Length: *
# Interior Terrain
boxes01:
idle: boxes01.int
Start: 0
Length: *
AddExtension: false
boxes02:
idle: boxes02.int
Start: 0
Length: *
AddExtension: false
boxes03:
idle: boxes03.int
Start: 0
Length: *
AddExtension: false
boxes04:
idle: boxes04.int
Start: 0
Length: *
AddExtension: false
boxes05:
idle: boxes05.int
Start: 0
Length: *
AddExtension: false
boxes06:
idle: boxes06.int
Start: 0
Length: *
AddExtension: false
boxes07:
idle: boxes07.int
Start: 0
Length: *
AddExtension: false
boxes08:
idle: boxes08.int
Start: 0
Length: *
AddExtension: false
boxes09:
idle: boxes09.int
Start: 0
Length: *
AddExtension: false
# Desert Terrain Expansion
@@ -884,10 +799,8 @@ v37:
snowhut:
idle:
Start: 0
Length: 3
Tick: 360
damaged-idle:
Start: 3
Length: 1
Tick: 120

View File

@@ -1,6 +1,5 @@
e1:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -58,15 +57,13 @@ e1:
Start: 324
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Length: *
Tick: 1600
ZOffset: -511
UseTilesetExtension: true
@@ -74,15 +71,12 @@ e1:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
garrison-muzzle: minigun
Start: 0
Length: 6
Facings: 8
icon: e1icon
Start: 0
sniper:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -140,13 +134,11 @@ sniper:
Start: 452
Length: 18
die6: electro
Start: 0
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -155,16 +147,13 @@ sniper:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
garrison-muzzle: minigun
Start: 0
Length: 3
Stride: 6
Facings: 8
icon: snipericon
Start: 0
e3:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -202,14 +191,12 @@ e3:
Start: 340
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -231,11 +218,9 @@ e3:
Length: 10
Facings: 8
icon: e3icon
Start: 0
e6:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -269,14 +254,12 @@ e6:
Start: 182
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -294,14 +277,11 @@ e6:
Facings: 8
Tick: 100
icon: e6icon
Start: 0
medi:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -340,14 +320,12 @@ medi:
Start: 229
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -365,14 +343,11 @@ medi:
Facings: 8
Tick: 100
icon: mediicon
Start: 0
mech:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -411,14 +386,12 @@ mech:
Start: 229
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -436,11 +409,9 @@ mech:
Facings: 8
Tick: 100
icon: mechicon
Start: 0
e2:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -478,14 +449,12 @@ e2:
Start: 452
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -507,14 +476,11 @@ e2:
Length: 12
Facings: 8
icon: e2icon
Start: 0
dog:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -545,10 +511,8 @@ dog:
Start: 251
Length: 14
die6: electdog
Start: 0
Length: *
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -557,15 +521,12 @@ dog:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
shoot: dogbullt
Start: 0
Length: 4
Facings: 8
icon: dogicon
Start: 0
spy:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -603,14 +564,12 @@ spy:
Start: 324
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -632,14 +591,11 @@ spy:
Length: 8
Facings: 8
icon: spyicon
Start: 0
thf:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -662,14 +618,12 @@ thf:
Start: 175
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -682,14 +636,11 @@ thf:
Length: 4
Facings: 8
icon: thficon
Start: 0
hijacker:
stand: thf
Start: 0
Facings: 8
stand2: thf
Start: 0
Facings: 8
run: thf
Start: 8
@@ -712,14 +663,12 @@ hijacker:
Start: 175
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -732,14 +681,11 @@ hijacker:
Length: 4
Facings: 8
icon: hijackericon
Start: 0
e7:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -774,14 +720,12 @@ e7:
Start: 298
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -803,16 +747,13 @@ e7:
Length: 7
Facings: 8
garrison-muzzle: minigun
Start: 0
Length: 3
Stride: 6
Facings: 8
icon: e7icon
Start: 0
e4:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -850,14 +791,12 @@ e4:
Start: 452
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -879,14 +818,11 @@ e4:
Length: 16
Facings: 8
icon: e4icon
Start: 0
gnrl:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
run:
Start: 8
@@ -933,14 +869,12 @@ gnrl:
Start: 246
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -951,7 +885,6 @@ gnrl:
shok:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -1009,14 +942,12 @@ shok:
Start: 452
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1025,14 +956,11 @@ shok:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
icon: shokicon
Start: 0
c1:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-stand:
Start: 8
@@ -1062,14 +990,12 @@ c1:
Start: 160
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1085,10 +1011,8 @@ c1:
c2:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-stand:
Start: 8
@@ -1118,14 +1042,12 @@ c2:
Start: 160
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1141,10 +1063,8 @@ c2:
c3:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-stand:
Start: 8
@@ -1174,14 +1094,12 @@ c3:
Start: 160
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1197,10 +1115,8 @@ c3:
einstein:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-run:
Start: 8
@@ -1231,14 +1147,12 @@ einstein:
Start: 123
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1249,10 +1163,8 @@ einstein:
delphi:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-run:
Start: 8
@@ -1283,14 +1195,12 @@ delphi:
Start: 123
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1301,10 +1211,8 @@ delphi:
chan:
stand:
Start: 0
Facings: 8
stand2:
Start: 0
Facings: 8
panic-run:
Start: 8
@@ -1335,14 +1243,12 @@ chan:
Start: 123
Length: 8
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1353,7 +1259,6 @@ chan:
zombie:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -1386,14 +1291,12 @@ zombie:
Start: 114
Length: 18
die6: electro
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
die-crushed: corpse1
Start: 0
Length: 6
Tick: 1600
ZOffset: -511
@@ -1402,11 +1305,9 @@ zombie:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
icon: zombicon
Start: 0
ant:
stand:
Start: 0
Facings: 8
stand2:
Start: 8
@@ -1429,4 +1330,3 @@ ant:
Tick: 400
ZOffset: -511
icon: anticon
Start: 0

View File

@@ -1,6 +1,5 @@
clock:
idle:
Start: 0
Length: *
powerdown:
@@ -9,72 +8,51 @@ powerdown:
120mm:
idle:
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50cal:
idle:
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explosion:
piff: piff
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Length: *
piffs: piffpiff
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Length: *
water_piff: wpiff
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Length: *
water_piffs: wpifpif
Start: 0
Length: *
small_explosion: veh-hit3
Start: 0
Length: *
med_explosion: veh-hit2
Start: 0
Length: *
small_explosion_air: flak
Start: 0
Length: *
med_explosion_air: veh-hit1
Start: 0
Length: *
large_splash: h2o_exp1
Start: 0
Length: *
napalm: napalm2
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Length: *
nuke: atomsfx
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Length: *
med_splash: h2o_exp2
Start: 0
Length: *
self_destruct: art-exp1
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Length: *
artillery_explosion: art-exp1
Start: 0
Length: *
building: fball1
Start: 0
Length: *
Offset: 0,-9
small_splash: h2o_exp3
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Length: *
large_explosion: frag1
Start: 0
Length: *
Offset: -2,0
small_napalm: napalm1
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Length: *
corpse: corpse1
Start: 0
Length: 6
Length: *
Tick: 1600
UseTilesetExtension: true
TilesetOverrides:
@@ -96,7 +74,6 @@ pips:
tag-primary:
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pip-empty: pips2
Start: 0
pip-green: pips2
Start: 1
pip-yellow: pips2
@@ -110,16 +87,13 @@ pips:
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Facings: 32
rallypoint:
flag:flagfly
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Length: *
Offset: 11,-5
circles:fpls
Start: 0
Length: *
beacon:
@@ -127,36 +101,28 @@ beacon:
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Offset: 1,-12
circles: fpls
Start: 0
Length: *
atomicon: lores-atomicon
Start: 0
Length: *
Offset: 0,-42
pbmbicon: lores-pbmbicon
Start: 0
Length: *
Offset: 0,-42
camicon: lores-camicon
Start: 0
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Offset: 0,-42
pinficon: lores-pinficon
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Offset: 0,-42
armordropicon: lores-pinficon
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Offset: 0,-42
clock: beaconclock
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smoke_m:
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Offset: 2, -5
ZOffset: 512
@@ -166,35 +132,29 @@ smoke_m:
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ZOffset: 512
end:
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Length: 26
Offset: 2, -5
ZOffset: 512
dragon:
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smokey:
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ZOffset: 1023
bomb:
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Length: *
missile:
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litning:
bright:
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Length: 4
dim:
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@@ -202,12 +162,10 @@ litning:
fb1:
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moveflsh:
idle:
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Tick: 80
UseTilesetExtension: true
@@ -219,34 +177,28 @@ select:
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Tick: 160
allyrepair:
repair:
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Tick: 160
tabs:
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left-pressed:
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sputnik:
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Length: *
Offset: -4,0
dd-crnr:
idle:
Start: 0
Length: *
top-left:
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top-right:
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bottom-left:
@@ -256,21 +208,17 @@ dd-crnr:
fb2:
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Length: *
fb3:
idle:
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fb4:
idle:
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Length: *
scrate:
idle:
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ZOffset: -511
land:
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@@ -283,12 +231,10 @@ scrate:
wcrate:
idle:
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ZOffset: -511
xcratea:
idle:
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ZOffset: -511
land:
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@@ -301,7 +247,6 @@ xcratea:
xcrateb:
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ZOffset: -511
land:
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@@ -314,7 +259,6 @@ xcrateb:
xcratec:
idle:
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ZOffset: -511
land:
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@@ -327,7 +271,6 @@ xcratec:
xcrated:
idle:
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ZOffset: -511
land:
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@@ -340,61 +283,43 @@ xcrated:
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Start: 0
Length: *
dollar: dollar
Start: 0
Length: *
reveal-map: earth
Start: 0
Length: *
hide-map: empulse
Start: 0
Length: *
fpower: fpower
Start: 0
Length: *
gps: gpsbox
Start: 0
Length: *
invuln: invulbox
Start: 0
Length: *
heal: invun
Start: 0
Length: *
nuke: missile2
Start: 0
Length: *
parabombs: parabox
Start: 0
Length: *
sonar: sonarbox
Start: 0
Length: *
stealth: stealth2
Start: 0
Length: *
timequake: tquake
Start: 0
Length: *
armor: armor
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Length: *
chrono: chronbox
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Length: *
airstrike: deviator
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Length: *
levelup: levelup
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Length: *
Tick: 200
parach:
open:
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Length: 5
idle:
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@@ -402,27 +327,22 @@ parach:
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Length: *
atomicup:
idle:
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Length: *
atomicdn:
idle:
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bomblet:
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parabomb:
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Length: 8
idle:
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@@ -430,7 +350,6 @@ parabomb:
smokland:
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Length: 60
Tick: 120
ZOffset: 1023
@@ -442,63 +361,51 @@ smokland:
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Length: *
Offset: 0,-3
ZOffset: 1023
2: fire2
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Length: *
Offset: 0,-3
ZOffset: 1023
3: fire3
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Length: *
Offset: 0,-3
ZOffset: 1023
4: fire4
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Length: *
Offset: 0,-3
ZOffset: 1023
rank:
rank:
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atomic:
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Length: *
down: atomicdn
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Length: *
bubbles:
idle:
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Length: *
Tick: 220
mpspawn:
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Length: *
waypoint:
idle:
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Length: *
camera:
idle:
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Length: *
gpsdot:
Infantry:
Start: 0
Vehicle:
Start: 1
Ship:
@@ -514,27 +421,17 @@ gpsdot:
icon:
abomb: atomicon
Start: 0
invuln: infxicon
Start: 0
chrono: warpicon
Start: 0
spyplane: smigicon
Start: 0
paratroopers: pinficon
Start: 0
armordrop: armordropicon
Start: 0
gps: gpssicon
Start: 0
parabombs: pbmbicon
Start: 0
sonar: sonricon
Start: 0
quee:
idle:
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Length: 10
damaged-idle:
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@@ -542,49 +439,35 @@ quee:
lar1:
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Length: *
lar2:
idle:
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Length: *
minp:
idle:
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ZOffset: -512
icon: jmin
Start: 0
minv:
idle:
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ZOffset: -512
icon: jmin
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overlay:
build-valid-desert:
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build-valid-interior:
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build-valid-snow:
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build-valid-temperat:
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build-invalid:
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target-select:
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target-valid-desert:
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target-valid-interior:
Start: 0
target-valid-snow:
Start: 2
target-valid-temperat:
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target-invalid:
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@@ -638,12 +521,11 @@ craters:
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UseTilesetExtension: true
ZOffset: -512
gmine:
idle:
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ZOffset: -512
UseTilesetExtension: true
TilesetOverrides:
@@ -651,7 +533,6 @@ gmine:
railmine:
idle:
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ZOffset: -512
UseTilesetExtension: true
TilesetOverrides:
@@ -659,11 +540,9 @@ railmine:
ctflag:
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Tick: 50
Offset: 0,-12
bib: mbGAP
Start: 0
Length: *
UseTilesetExtension: true

View File

@@ -1,49 +1,35 @@
ss:
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Facings: 16
icon: ssicon
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ca:
idle:
Start: 0
Facings: 16
turret: turr
Start: 0
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: caicon
Start: 0
dd:
idle:
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Facings: 16
turret: ssam
Start: 0
Facings: 32
icon: ddicon
Start: 0
pt:
idle:
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Facings: 16
turret: mgun
Start: 0
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: pticon
Start: 0
lst:
idle:
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open:
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Length: 4
@@ -52,11 +38,8 @@ lst:
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ZOffset: -511
icon: lsticon
Start: 0
msub:
idle:
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Facings: 16
icon: msubicon
Start: 0
icon: msubicon

View File

@@ -1,13 +1,10 @@
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damaged-idle:
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make: fcommake
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Length: *
bib: bib3
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
@@ -15,7 +12,6 @@ fcom:
hosp:
idle:
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Length: 4
damaged-idle:
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@@ -24,38 +20,30 @@ hosp:
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Tick: 800
make: hospmake
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Length: *
bib: mbHOSP
Start: 0
Length: *
Offset: 0,1
UseTilesetExtension: true
icon: hospicon
Start: 0
bio:
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damaged-idle:
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dead:
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Tick: 800
make: biomake
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Length: *
oilb:
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damaged-idle:
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make:
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bib: bib3
Start: 0
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UseTilesetExtension: true
TilesetOverrides:
@@ -63,9 +51,7 @@ oilb:
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idle:
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make: factmake
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Length: *
build:
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@@ -76,50 +62,38 @@ fact:
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Length: 25
dead: factdead
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Tick: 800
bib: bib2
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
icon: facticon
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fake-icon: facficon
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proc:
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ZOffset: -1c511
damaged-idle:
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ZOffset: -1c511
idle-top: proctop
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ZOffset: 0
damaged-idle-top: proctop
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make: procmake
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dead: procdead
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Tick: 800
bib: bib2
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UseTilesetExtension: true
TilesetOverrides:
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icon: procicon
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silo:
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Offset: 0,-1
damaged-idle: silo2
@@ -127,200 +101,152 @@ silo:
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Offset: 0,-1
make: silomake
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Length: *
Offset: 0,-1
bib: mbSILO
Start: 0
Length: *
UseTilesetExtension: true
icon: siloicon
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powr:
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damaged-idle:
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make: powrmake
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Length: *
dead: powrdead
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Tick: 800
bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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icon: powricon
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apwr:
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damaged-idle:
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make: apwrmake
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Length: *
dead: apwrdead
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Tick: 800
bib: bib2
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UseTilesetExtension: true
TilesetOverrides:
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barr:
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damaged-idle:
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make: barrmake
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bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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tent:
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damaged-idle:
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make: tentmake
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bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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icon: tenticon
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kenn:
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make: kennmake
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bib: mbSILO
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UseTilesetExtension: true
icon: kennicon
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dome:
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damaged-idle:
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make: domemake
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bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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icon: domeicon
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fake-icon: domficon
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atek:
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damaged-idle:
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make: atekmake
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active: sputdoor
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bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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icon: atekicon
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fake-icon: ateficon
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stek:
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damaged-idle:
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make: stekmake
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bib: bib2
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UseTilesetExtension: true
TilesetOverrides:
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icon: stekicon
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weap:
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damaged-idle:
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make: weapmake
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Length: *
build-top: weap3
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damaged-build-top: weap2
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idle-top: weap2
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damaged-idle-top: weap2
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bib: bib2
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fake-icon: weaficon
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hpad:
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damaged-idle:
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@@ -334,20 +260,16 @@ hpad:
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ZOffset: -1023
make: hpadmake
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Length: *
bib: bib3
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UseTilesetExtension: true
TilesetOverrides:
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afld:
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Tick: 160
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@@ -357,7 +279,6 @@ afld:
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ZOffset: -1023
active:
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Tick: 160
ZOffset: -1023
@@ -367,40 +288,29 @@ afld:
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ZOffset: -1023
make: afldmake
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Length: *
icon: afldicon
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spen:
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damaged-idle:
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make: spenmake
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Length: *
icon: spenicon
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fake-icon: speficon
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syrd:
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damaged-idle:
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make: syrdmake
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icon: syrdicon
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fake-icon: syrficon
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fix:
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@@ -418,27 +328,22 @@ fix:
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ZOffset: -1c511
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Offset: 0,1
bib: mbFIX
Start: 0
Length: *
ZOffset: -1c511
Offset: 0,-4
UseTilesetExtension: true
icon: fixicon
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gun:
idle:
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Facings: 32
recoil:
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Facings: 32
make: gunmake
Start: 0
Length: *
damaged-idle:
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@@ -447,19 +352,15 @@ gun:
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Facings: 32
muzzle: gunfire2
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Length: 5
bib: mbGUN
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Length: *
Offset: -1,-1
UseTilesetExtension: true
icon: gunicon
Start: 0
agun:
idle:
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Offset: 0,-1
recoil:
@@ -467,7 +368,6 @@ agun:
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Offset: 0,-1
make: agunmake
Start: 0
Length: *
Offset: 0,-1
damaged-idle:
@@ -483,15 +383,12 @@ agun:
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Offset: 0,-1
bib: mbAGUN
Start: 0
Length: *
UseTilesetExtension: true
icon: agunicon
Start: 0
sam:
idle: sam2
Start: 0
Facings: 32
Offset: -2,-2
damaged-idle: sam2
@@ -499,49 +396,39 @@ sam:
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Offset: -2,-2
make: sammake
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Length: *
Offset: -2,-2
muzzle: samfire
Start: 0
Length: 18
Facings: 8
Offset: -2,-2
bib: mbSAM
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Length: *
Offset: 0,1
UseTilesetExtension: true
icon: samicon
Start: 0
ftur:
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Offset: 0,-2
damaged-idle:
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Offset: 0,-2
make: fturmake
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Length: *
Offset: 0,-2
bib: mbFTUR
Start: 0
Length: *
UseTilesetExtension: true
icon: fturicon
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tsla:
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Offset: 0,-1
damaged-idle:
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Offset: 0,-1
make: tslamake
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active:
@@ -555,56 +442,44 @@ tsla:
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Offset: 0,-1
bib: mbTSLA
Start: 0
Length: *
UseTilesetExtension: true
icon: tslaicon
Start: 0
pbox:
idle:
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damaged-idle:
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make: pboxmake
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Length: *
muzzle: minigun
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Facings: 8
bib: mbPBOX
Start: 0
Length: *
Offset: 0,-2
UseTilesetExtension: true
icon: pboxicon
Start: 0
hbox:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
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idle:
damaged-idle:
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idle:
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make: hboxmake
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Length: *
muzzle: minigun
Start: 0
Length: 6
Facings: 8
UseTilesetExtension: false
icon: hboxicon
Start: 0
UseTilesetExtension: false
gap:
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Length: 32
Offset: 0,-2
damaged-idle:
@@ -612,22 +487,17 @@ gap:
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Offset: 0,-2
make: gapmake
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Length: *
Offset: 0,-2
bib: mbGAP
Start: 0
Length: *
UseTilesetExtension: true
icon: gapicon
Start: 0
iron:
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Offset: 0,-12
active:
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Length: 11
Offset: 0,-12
damaged-idle:
@@ -638,40 +508,31 @@ iron:
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Offset: 0,-12
make: ironmake
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Length: *
Offset: 0,-12
bib: mbIRON
Start: 0
Length: *
Offset: 0,2
UseTilesetExtension: true
icon: ironicon
Start: 0
pdox:
idle:
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damaged-idle:
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active:
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Length: 29
damaged-active:
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Length: 29
make: pdoxmake
Start: 0
Length: *
bib: mbPDOX
Start: 0
Length: *
Offset: 0,-4
UseTilesetExtension: true
icon: pdoxicon
Start: 0
fake-icon: pdoficon
Start: 0
mslo:
Defaults:
@@ -679,11 +540,9 @@ mslo:
TilesetOverrides:
INTERIOR: TEMPERAT
idle:
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damaged-idle:
Start: 8
make: mslomake
Start: 0
Length: *
active:
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@@ -693,25 +552,20 @@ mslo:
Start: 9
Length: 7
icon: msloicon2
Start: 0
UseTilesetExtension: false
fake-icon: mslficon
Start: 0
UseTilesetExtension: false
miss:
idle:
Start: 0
damaged-idle:
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dead:
Start: 2
Tick: 800
make: missmake
Start: 0
Length: *
bib: bib2
Start: 0
Length: *
UseTilesetExtension: true
TilesetOverrides:
@@ -719,7 +573,6 @@ miss:
brik:
idle:
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Length: 16
scratched-idle:
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@@ -728,25 +581,19 @@ brik:
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Length: 16
icon: brikicon
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sbag:
idle:
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Length: 16
icon: sbagicon
Start: 0
fenc:
idle:
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Length: 16
icon: fencicon
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cycl:
idle:
Start: 0
Length: 16
damaged-idle:
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View File

@@ -1,26 +1,20 @@
mcv:
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Facings: 32
icon: mcvicon
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mcvhusk:
idle:
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Facings: 32
ZOffset: -1023
truk:
idle:
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Facings: 32
icon: trukicon
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harv:
idle:
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Facings: 32
harvest:
Start: 32
@@ -37,7 +31,6 @@ harv:
harvhalf:
idle:
Start: 0
Facings: 32
harvest:
Start: 32
@@ -52,7 +45,6 @@ harvhalf:
harvempty:
idle:
Start: 0
Facings: 32
harvest:
Start: 32
@@ -67,32 +59,26 @@ harvempty:
hhusk:
idle:
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Facings: 32
ZOffset: -1023
hhusk2:
idle:
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Facings: 32
ZOffset: -1023
1tnk:
idle:
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Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: 2
icon: 1tnkicon
Start: 0
1tnk.destroyed:
idle: 1tnk
Start: 0
Facings: 32
ZOffset: -512
turret: 1tnk
@@ -102,20 +88,16 @@ hhusk2:
2tnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: 2tnkicon
Start: 0
2tnk.destroyed:
idle: 2tnk
Start: 0
Facings: 32
ZOffset: -512
turret: 2tnk
@@ -125,20 +107,16 @@ hhusk2:
3tnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: 3tnkicon
Start: 0
3tnk.destroyed:
idle: 3tnk
Start: 0
Facings: 32
ZOffset: -512
turret: 3tnk
@@ -148,20 +126,16 @@ hhusk2:
4tnk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: 4tnkicon
Start: 0
4tnk.destroyed:
idle: 4tnk
Start: 0
Facings: 32
ZOffset: -512
turret: 4tnk
@@ -171,7 +145,6 @@ hhusk2:
v2rl:
idle:
Start: 0
Facings: 32
empty-idle:
Start: 32
@@ -183,41 +156,31 @@ v2rl:
Start: 72
Facings: 8
icon: v2rlicon
Start: 0
arty:
idle:
Start: 0
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: artyicon
Start: 0
jeep:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: minigun
Start: 0
Length: 6
Facings: 8
unload:
Start: 0
Facings: 32
icon: jeepicon
Start: 0
apc:
idle:
Start: 0
Facings: 32
muzzle: minigun
Start: 0
Length: 6
Facings: 8
open:
@@ -226,28 +189,22 @@ apc:
unload:
Start: 32
icon: apcicon
Start: 0
mnly:
idle:
Start: 0
Facings: 32
icon: mnlyicon
Start: 0
mrj:
idle:
Start: 0
Facings: 32
spinner:
Start: 32
Length: 32
icon: mrjicon
Start: 0
mgg:
idle:
Start: 0
Facings: 32
spinner:
Start: 32
@@ -256,11 +213,9 @@ mgg:
Start: 32
Length: 1
icon: mggicon
Start: 0
mgg.destroyed:
idle: mgg
Start: 0
Facings: 32
ZOffset: -512
spinner: mgg
@@ -269,65 +224,50 @@ mgg.destroyed:
ZOffset: -512
spinner-idle: mgg
Start: 32
Length: 1
ttnk:
idle:
Start: 0
Facings: 32
spinner:
Start: 32
Length: 32
icon: ttnkicon
Start: 0
ftrk:
idle:
Start: 0
Facings: 32
turret:
Start: 32
Facings: 32
muzzle: gunfire2
Start: 0
Length: 2
icon: ftrkicon
Start: 0
dtrk:
idle:
Start: 0
Facings: 32
icon: dtrkicon
Start: 0
ctnk:
idle:
Start: 0
Facings: 32
muzzle: gunfire2
Start: 0
Length: 5
icon: ctnkicon
Start: 0
qtnk:
idle:
Start: 0
Facings: 32
piston:
Start: 32
Facings: 8
Length: 8
icon: qtnkicon
Start: 0
stnk:
idle:
Start: 0
Facings: 32
turret:
Start: 38
Facings: 32
icon: stnkicon
Start: 0