RA sequence cleanups.

Note: Removing Length: * from interior boxes and larvae as well as barrels
is intentional, boxes have just 1 frame, and frames 2+3 of larvae and
barrels are just duplicates of the first, added by Westwood to work around
damage stage issues.

Fixes fence palette on desert maps.
This commit is contained in:
reaperrr
2015-03-27 16:29:02 +01:00
committed by Paul Chote
parent 08aa1e86a9
commit b7fc275067
8 changed files with 7 additions and 567 deletions

View File

@@ -471,11 +471,11 @@
TargetableBuilding:
TargetTypes: Ground, DetonateAttack
RenderBuildingWall:
Palette: terrain
Palette: effect
GivesExperience:
EditorAppearance:
RelativeToTopLeft: true
UseTerrainPalette: true
UseTerrainPalette: false
AutoTargetIgnore:
ProximityCaptor:
Types: Wall