Rename Player.DisplayCountry to Player.DisplayFaction
This commit is contained in:
@@ -37,8 +37,8 @@ namespace OpenRA
|
||||
public readonly int ClientIndex;
|
||||
public readonly PlayerReference PlayerReference;
|
||||
|
||||
// The country (including Random, etc) that was selected in the lobby
|
||||
public readonly FactionInfo DisplayCountry;
|
||||
/// <summary>The faction (including Random, etc) that was selected in the lobby.</summary>
|
||||
public readonly FactionInfo DisplayFaction;
|
||||
|
||||
public WinState WinState = WinState.Undefined;
|
||||
public bool IsBot;
|
||||
@@ -96,7 +96,7 @@ namespace OpenRA
|
||||
PlayerName = client.Name;
|
||||
botType = client.Bot;
|
||||
Faction = ChooseCountry(world, client.Race, !pr.LockFaction);
|
||||
DisplayCountry = ChooseDisplayCountry(world, client.Race);
|
||||
DisplayFaction = ChooseDisplayCountry(world, client.Race);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -109,7 +109,7 @@ namespace OpenRA
|
||||
Spectating = pr.Spectating;
|
||||
botType = pr.Bot;
|
||||
Faction = ChooseCountry(world, pr.Faction, false);
|
||||
DisplayCountry = ChooseDisplayCountry(world, pr.Faction);
|
||||
DisplayFaction = ChooseDisplayCountry(world, pr.Faction);
|
||||
}
|
||||
|
||||
PlayerActor = world.CreateActor("Player", new TypeDictionary { new OwnerInit(this) });
|
||||
|
||||
@@ -67,8 +67,8 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
}
|
||||
else
|
||||
{
|
||||
flag.GetImageName = () => pp.DisplayCountry.InternalName;
|
||||
item.Get<LabelWidget>("FACTION").GetText = () => pp.DisplayCountry.Name;
|
||||
flag.GetImageName = () => pp.DisplayFaction.InternalName;
|
||||
item.Get<LabelWidget>("FACTION").GetText = () => pp.DisplayFaction.Name;
|
||||
}
|
||||
|
||||
var team = item.Get<LabelWidget>("TEAM");
|
||||
|
||||
@@ -456,7 +456,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var flag = template.Get<ImageWidget>("FLAG");
|
||||
flag.GetImageCollection = () => "flags";
|
||||
if (player.World.RenderPlayer != null && player.World.RenderPlayer.Stances[player] != Stance.Ally)
|
||||
flag.GetImageName = () => player.DisplayCountry.InternalName;
|
||||
flag.GetImageName = () => player.DisplayFaction.InternalName;
|
||||
else
|
||||
flag.GetImageName = () => player.Faction.InternalName;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user