Misc changes

* Use Pair instead of KeyValuePair
* double -> var
* Butcher XML comments
* Change WinState default to Undefined and use it instead of the new GameOutcome
* Other changes
This commit is contained in:
Pavlos Touboulidis
2014-05-20 17:45:33 +03:00
parent fe1eb1f3e0
commit b8bbd55598
8 changed files with 74 additions and 134 deletions

View File

@@ -308,9 +308,7 @@ namespace OpenRA
var pi = gameInfo.GetPlayer(player);
if (pi != null)
{
pi.Outcome = player.WinState == WinState.Lost ? GameInformation.GameOutcome.Defeat
: player.WinState == WinState.Won ? GameInformation.GameOutcome.Victory
: GameInformation.GameOutcome.Undefined;
pi.Outcome = player.WinState;
pi.OutcomeTimestampUtc = DateTime.UtcNow;
}
}