Tidy more uses of BottomRight/TopLeft, bogus location of FormatTime.
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@@ -121,8 +121,8 @@ namespace OpenRA.Mods.RA.Widgets
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Game.Renderer.BoldFont.DrawText(sp.Info.Description, pos, Color.White);
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pos += new int2(0,20);
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Game.Renderer.BoldFont.DrawText(WorldUtils.FormatTime(sp.RemainingTime).ToString(), pos, Color.White);
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Game.Renderer.BoldFont.DrawText("/ {0}".F(WorldUtils.FormatTime(sp.TotalTime)), pos + new int2(45,0), Color.White);
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Game.Renderer.BoldFont.DrawText(WidgetUtils.FormatTime(sp.RemainingTime).ToString(), pos, Color.White);
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Game.Renderer.BoldFont.DrawText("/ {0}".F(WidgetUtils.FormatTime(sp.TotalTime)), pos + new int2(45,0), Color.White);
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if (sp.Info.LongDesc != null)
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{
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