remove old crates list
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@@ -14,17 +14,6 @@ using OpenRA.FileFormats;
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using OpenRA.Traits;
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using OpenRA.Mods.RA.Buildings;
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/*
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* Crates left to implement:
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HealBase=1,INVUN ; all buildings to full strength
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ICBM=1,MISSILE2 ; nuke missile one time shot
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Sonar=3,SONARBOX ; one time sonar pulse
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Squad=20,NONE ; squad of random infantry
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Unit=20,NONE ; vehicle
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Invulnerability=3,INVULBOX,1.0 ; invulnerability (duration in minutes)
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TimeQuake=3,TQUAKE ; time quake
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*/
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namespace OpenRA.Mods.RA
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{
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class CrateInfo : ITraitInfo, Requires<RenderSimpleInfo>
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