fixed #75 missiles fly forever
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@@ -25,25 +25,21 @@ namespace OpenRa.GameRules
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public readonly bool AA = false;
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public readonly bool AG = true;
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public readonly bool ASW = false;
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public readonly string Trail = null;
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public readonly bool Arcing = false;
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public readonly int Arm = 0;
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public readonly bool Degenerates = false;
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public readonly bool Dropping = false;
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public readonly int Frames = 1;
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public readonly bool Gigundo = false;
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public readonly bool High = false;
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public readonly string Image = null;
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public readonly bool Inaccurate = false;
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public readonly bool Inviso = false;
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public readonly bool Parachuted = false;
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public readonly bool Proximity = false;
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public readonly int ROT = 0;
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public readonly bool Ranged = false;
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public readonly bool Rotates = false;
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public readonly bool Shadow = true;
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public readonly bool Translucent = false;
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public readonly bool UnderWater = false;
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public readonly int RangeLimit = 0;
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// OpenRA-specific:
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public readonly string Trail = null;
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}
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}
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