Fix friendly monster tanks not revealing shroud in Monster Tank Madness
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@@ -132,6 +132,7 @@ SuperTankDomeInfiltrated = function()
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Utils.Do(SuperTanks, function(tnk)
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Utils.Do(SuperTanks, function(tnk)
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tnk.Owner = friendlyMadTanks
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tnk.Owner = friendlyMadTanks
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if not tnk.IsDead then
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if not tnk.IsDead then
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tnk.GrantCondition("friendly")
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Trigger.ClearAll(tnk)
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Trigger.ClearAll(tnk)
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tnk.Stop()
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tnk.Stop()
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if tnk.Location.Y > 61 then
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if tnk.Location.Y > 61 then
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@@ -123,6 +123,13 @@ PBOX:
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Crushes: wall, mine, crate, infantry
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Crushes: wall, mine, crate, infantry
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RevealsShroud:
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RevealsShroud:
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Range: 6c0
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Range: 6c0
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RequiresCondition: !friendly
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RevealsShroud@friendly:
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Range: 6c0
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RequiresCondition: friendly
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ValidStances: Ally, Enemy
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ExternalCondition@friendly:
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Condition: friendly
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Turreted:
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Turreted:
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TurnSpeed: 1
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TurnSpeed: 1
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Armament@PRIMARY:
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Armament@PRIMARY:
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