Remove DisableWindowsRenderThread and use threaded renderering for non windowed mode

This commit is contained in:
abcdefg30
2020-03-23 20:23:45 +01:00
committed by Paul Chote
parent 7a1169744e
commit ba7e1319ac
2 changed files with 2 additions and 6 deletions

View File

@@ -179,9 +179,6 @@ namespace OpenRA
[Desc("At which frames per second to cap the framerate.")]
public int MaxFramerate = 60;
[Desc("Disable separate OpenGL render thread on Windows operating systems.")]
public bool DisableWindowsRenderThread = true;
[Desc("Disable the OpenGL debug message callback feature.")]
public bool DisableGLDebugMessageCallback = false;