Don't blow up if classic maps have Multi{0} in them either
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@@ -400,6 +400,9 @@ namespace OpenRA
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var numSpawns = GetSpawnPoints().Length;
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for (var index = 0; index < numSpawns; index++)
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{
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if (Players.ContainsKey("Multi{0}".F(index)))
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continue;
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var p = new PlayerReference
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{
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Name = "Multi{0}".F(index),
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