Don't fade in shellmaps

This commit is contained in:
Gustas
2025-03-24 14:30:55 +02:00
committed by Paul Chote
parent 4c551cef00
commit bad58b5821
4 changed files with 10 additions and 0 deletions

View File

@@ -53,6 +53,7 @@ Rules:
DisableWorldSounds: true
# Used for rendering the EVA Database previews
^Palettes:
-MenuPostProcessEffect:
-PlayerColorPalette:
-PlayerColorShift:
IndexedPlayerPalette:

View File

@@ -20,6 +20,9 @@ World:
LuaScript:
Scripts: utils.lua, d2k-shellmap.lua
^Palettes:
-MenuPostProcessEffect:
^ExistsInWorld:
-GivesExperience:

View File

@@ -21,6 +21,9 @@ World:
Scripts: desert-shellmap.lua
-StartGameNotification:
^Palettes:
-MenuPostProcessEffect:
^ExistsInWorld:
GivesExperience:
ActorExperienceModifier: 0

View File

@@ -18,6 +18,9 @@ World:
DisableWorldSounds: true
AllowMuteBackgroundMusic: true
^Palettes:
-MenuPostProcessEffect:
^BaseWorld:
TerrainLighting:
BlueTint: 0.7