Add conditional offset support to WithDecoration.
This commit is contained in:
@@ -13,6 +13,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.Graphics;
|
||||
using OpenRA.Support;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.Traits.Render
|
||||
@@ -55,6 +56,16 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
[Desc("Should this be visible only when selected?")]
|
||||
public readonly bool RequiresSelection = false;
|
||||
|
||||
[Desc("Screen-space offsets to apply when defined conditions are enabled.",
|
||||
"A dictionary of [condition string]: [x, y offset].")]
|
||||
public readonly Dictionary<BooleanExpression, int2> Offsets = new Dictionary<BooleanExpression, int2>();
|
||||
|
||||
[ConsumedConditionReference]
|
||||
public IEnumerable<string> ConsumedConditions
|
||||
{
|
||||
get { return Offsets.Keys.SelectMany(r => r.Variables).Distinct(); }
|
||||
}
|
||||
|
||||
public override object Create(ActorInitializer init) { return new WithDecoration(init.Self, this); }
|
||||
}
|
||||
|
||||
@@ -63,6 +74,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
protected Animation anim;
|
||||
readonly IDecorationBounds[] decorationBounds;
|
||||
readonly string image;
|
||||
int2 conditionalOffset;
|
||||
|
||||
public WithDecoration(Actor self, WithDecorationInfo info)
|
||||
: base(info)
|
||||
@@ -138,7 +150,7 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
sizeOffset -= new int2(halfSize.X, 0);
|
||||
}
|
||||
|
||||
var pxPos = wr.Viewport.WorldToViewPx(boundsOffset) + sizeOffset;
|
||||
var pxPos = wr.Viewport.WorldToViewPx(boundsOffset) + sizeOffset + conditionalOffset;
|
||||
return new IRenderable[]
|
||||
{
|
||||
new UISpriteRenderable(anim.Image, self.CenterPosition, pxPos, Info.ZOffset, GetPalette(self, wr), 1f)
|
||||
@@ -146,5 +158,27 @@ namespace OpenRA.Mods.Common.Traits.Render
|
||||
}
|
||||
|
||||
void ITick.Tick(Actor self) { anim.Tick(); }
|
||||
|
||||
public override IEnumerable<VariableObserver> GetVariableObservers()
|
||||
{
|
||||
foreach (var observer in base.GetVariableObservers())
|
||||
yield return observer;
|
||||
|
||||
foreach (var condition in Info.Offsets.Keys)
|
||||
yield return new VariableObserver(OffsetConditionChanged, condition.Variables);
|
||||
}
|
||||
|
||||
void OffsetConditionChanged(Actor self, IReadOnlyDictionary<string, int> conditions)
|
||||
{
|
||||
conditionalOffset = int2.Zero;
|
||||
foreach (var kv in Info.Offsets)
|
||||
{
|
||||
if (kv.Key.Evaluate(conditions))
|
||||
{
|
||||
conditionalOffset = kv.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user