Add a GrantUpgradeWarhead and initial TS EMP implementation.
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@@ -565,9 +565,10 @@
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<Compile Include="Modifiers\UpgradeOverlay.cs" />
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<Compile Include="TimedUpgradeBar.cs" />
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<Compile Include="InvulnerabilityUpgrade.cs" />
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<Compile Include="Warheads\TimedUpgradeWarhead.cs" />
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<Compile Include="DisableUpgrade.cs" />
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<Compile Include="UpgradeManager.cs" />
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<Compile Include="KillsSelf.cs" />
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<Compile Include="Warheads\GrantUpgradeWarhead.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.Game\OpenRA.Game.csproj">
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