Add localized message support to warheads.
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committed by
Gustas
parent
50d4936e51
commit
bc3c97398b
@@ -20,6 +20,7 @@ using Linguini.Syntax.Parser;
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using OpenRA.Mods.Common.Scripting;
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using OpenRA.Mods.Common.Scripting.Global;
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using OpenRA.Mods.Common.Traits;
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using OpenRA.Mods.Common.Warheads;
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using OpenRA.Scripting;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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@@ -141,6 +142,23 @@ namespace OpenRA.Mods.Common.Lint
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}
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}
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foreach (var weapon in rules.Weapons)
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{
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foreach (var warhead in weapon.Value.Warheads)
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{
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var warheadType = warhead.GetType();
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foreach (var field in Utility.GetFields(warheadType))
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{
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var translationReference = Utility.GetCustomAttributes<TranslationReferenceAttribute>(field, true).SingleOrDefault();
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if (translationReference == null)
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continue;
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foreach (var key in LintExts.GetFieldValues(warhead, field, translationReference.DictionaryReference))
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usedKeys.Add(key, translationReference, $"Weapon `{weapon.Key}` warhead `{warheadType.Name[..^7]}.{field.Name}`");
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}
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}
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}
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return usedKeys;
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}
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@@ -227,7 +245,7 @@ namespace OpenRA.Mods.Common.Lint
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var testedFields = new List<FieldInfo>();
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testedFields.AddRange(
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modData.ObjectCreator.GetTypes()
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.Where(t => t.IsSubclassOf(typeof(TraitInfo)))
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.Where(t => t.IsSubclassOf(typeof(TraitInfo)) || t.IsSubclassOf(typeof(Warhead)))
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.SelectMany(t => t.GetFields().Where(f => f.HasAttribute<TranslationReferenceAttribute>())));
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// HACK: Need to hardcode the custom loader for GameSpeeds.
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