Merge pull request #7231 from RoosterDragon/linq-checks
Checked LINQ queries and collections for inefficiencies.
This commit is contained in:
@@ -170,7 +170,7 @@ namespace OpenRA.Editor
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foreach (var p in palettes) { p.Visible = false; p.SuspendLayout(); }
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var templateOrder = tileset.EditorTemplateOrder ?? new string[] { };
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foreach (var tc in tileset.Templates.GroupBy(t => t.Value.Category).OrderBy(t => Array.IndexOf(templateOrder, t.Key)))
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foreach (var tc in tileset.Templates.GroupBy(t => t.Value.Category).OrderBy(t => templateOrder.IndexOf(t.Key)))
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{
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var category = tc.Key ?? "(Uncategorized)";
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var categoryHeader = new Label
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@@ -25,8 +25,11 @@ namespace OpenRA.Effects
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this.target = target;
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player = asPlayer;
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remainingTicks = ticks;
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foreach (var e in target.World.Effects.OfType<FlashTarget>().Where(a => a.target == target).ToArray())
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target.World.Remove(e);
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target.World.RemoveAll(effect =>
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{
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var flashTarget = effect as FlashTarget;
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return flashTarget != null && flashTarget.target == target;
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});
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}
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public void Tick(World world)
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@@ -106,6 +106,11 @@ namespace OpenRA
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return ret;
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}
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public static int IndexOf<T>(this T[] array, T value)
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{
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return Array.IndexOf(array, value);
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}
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public static T Random<T>(this IEnumerable<T> ts, MersenneTwister r)
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{
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var xs = ts as ICollection<T>;
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@@ -299,6 +304,11 @@ namespace OpenRA
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return ts.Concat(moreTs);
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}
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public static HashSet<T> ToHashSet<T>(this IEnumerable<T> source)
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{
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return new HashSet<T>(source);
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}
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public static Dictionary<TKey, TSource> ToDictionaryWithConflictLog<TSource, TKey>(this IEnumerable<TSource> source, Func<TSource, TKey> keySelector, string debugName, Func<TKey, string> logKey, Func<TSource, string> logValue)
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{
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return ToDictionaryWithConflictLog(source, keySelector, x => x, debugName, logKey, logValue);
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@@ -341,7 +351,7 @@ namespace OpenRA
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// If any duplicates were found, throw a descriptive error
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if (dupKeys.Count > 0)
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{
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var badKeysFormatted = string.Join(", ", dupKeys.Select(p => "{0}: [{1}]".F(logKey(p.Key), string.Join(",", p.Value.ToArray()))).ToArray());
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var badKeysFormatted = string.Join(", ", dupKeys.Select(p => "{0}: [{1}]".F(logKey(p.Key), string.Join(",", p.Value))));
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var msg = "{0}, duplicate values found for the following keys: {1}".F(debugName, badKeysFormatted);
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throw new ArgumentException(msg);
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}
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@@ -32,14 +32,14 @@ namespace OpenRA.Graphics
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var c1 = new HSLColor(c.H, c.S, (byte)Math.Max(rampRange, c.L)).RGB;
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var c2 = new HSLColor(c.H, c.S, (byte)Math.Max(0, c.L - rampRange)).RGB;
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var baseIndex = ramp[0];
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var remapRamp = ramp.Select(r => r - ramp[0]).ToArray();
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var remapRamp = ramp.Select(r => r - ramp[0]);
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// reversed remapping
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if (ramp[0] > ramp[15])
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{
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baseIndex = ramp[15];
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for (var i = 15; i > 0; i--)
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remapRamp = ramp.Select(r => r - ramp[15]).ToArray();
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remapRamp = ramp.Select(r => r - ramp[15]);
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}
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remapColors = remapRamp.Select((x, i) => Pair.New(baseIndex + i, Exts.ColorLerp(x / 16f, c1, c2)))
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@@ -80,12 +80,11 @@ namespace OpenRA.Graphics
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List<IRenderable> GenerateRenderables()
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{
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var actors = World.ScreenMap.ActorsInBox(Viewport.TopLeft, Viewport.BottomRight)
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.Append(World.WorldActor)
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.ToList();
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.Append(World.WorldActor);
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// Include player actor for the rendered player
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if (World.RenderPlayer != null)
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actors.Add(World.RenderPlayer.PlayerActor);
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actors = actors.Append(World.RenderPlayer.PlayerActor);
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var worldRenderables = actors.SelectMany(a => a.Render(this));
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if (World.OrderGenerator != null)
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@@ -15,7 +15,7 @@ namespace OpenRA
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{
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public class Group
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{
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List<Actor> actors;
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Actor[] actors;
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int id;
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static int nextGroup;
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@@ -24,7 +24,7 @@ namespace OpenRA
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public Group(IEnumerable<Actor> actors)
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{
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this.actors = actors.ToList();
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this.actors = actors.ToArray();
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foreach (var a in actors)
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a.Group = this;
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@@ -79,7 +79,7 @@ namespace OpenRA
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foreach (var p in maps.Values)
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p.UpdateRemoteSearch(MapStatus.Searching, null);
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var url = Game.Settings.Game.MapRepository + "hash/" + string.Join(",", maps.Keys.ToArray()) + "/yaml";
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var url = Game.Settings.Game.MapRepository + "hash/" + string.Join(",", maps.Keys) + "/yaml";
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Action<DownloadDataCompletedEventArgs, bool> onInfoComplete = (i, cancelled) =>
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{
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@@ -46,7 +46,7 @@ namespace OpenRA
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public class MapPreview
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{
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static readonly List<CPos> NoSpawns = new List<CPos>();
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static readonly CPos[] NoSpawns = new CPos[] { };
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MapCache cache;
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public readonly string Uid;
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@@ -54,7 +54,7 @@ namespace OpenRA
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public string Type { get; private set; }
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public string Author { get; private set; }
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public int PlayerCount { get; private set; }
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public List<CPos> SpawnPoints { get; private set; }
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public CPos[] SpawnPoints { get; private set; }
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public Rectangle Bounds { get; private set; }
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public Bitmap CustomPreview { get; private set; }
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public Map Map { get; private set; }
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@@ -112,7 +112,7 @@ namespace OpenRA
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Author = m.Author;
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PlayerCount = m.Players.Count(x => x.Value.Playable);
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Bounds = m.Bounds;
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SpawnPoints = m.GetSpawnPoints().ToList();
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SpawnPoints = m.GetSpawnPoints();
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CustomPreview = m.CustomPreview;
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Status = MapStatus.Available;
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Class = classification;
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@@ -143,9 +143,9 @@ namespace OpenRA
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PlayerCount = r.players;
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Bounds = r.bounds;
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var spawns = new List<CPos>();
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var spawns = new CPos[r.spawnpoints.Length / 2];
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for (var j = 0; j < r.spawnpoints.Length; j += 2)
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spawns.Add(new CPos(r.spawnpoints[j], r.spawnpoints[j + 1]));
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spawns[j / 2] = new CPos(r.spawnpoints[j], r.spawnpoints[j + 1]);
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SpawnPoints = spawns;
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CustomPreview = new Bitmap(new MemoryStream(Convert.FromBase64String(r.minimap)));
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@@ -37,7 +37,7 @@ namespace OpenRA.Orders
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var orders = world.Selection.Actors
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.Select(a => OrderForUnit(a, target, mi))
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.Where(o => o != null)
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.ToArray();
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.ToList();
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var actorsInvolved = orders.Select(o => o.Actor).Distinct();
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if (actorsInvolved.Any())
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@@ -81,8 +81,7 @@ namespace OpenRA.Orders
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var orders = world.Selection.Actors
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.Select(a => OrderForUnit(a, target, mi))
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.Where(o => o != null)
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.ToArray();
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.Where(o => o != null);
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var cursorName = orders.Select(o => o.Cursor).FirstOrDefault();
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return cursorName ?? (useSelect ? "select" : "default");
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@@ -50,7 +50,7 @@ namespace OpenRA
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{
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var selectableCountries = world.Map.Rules.Actors["world"].Traits
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.WithInterface<CountryInfo>().Where(c => c.Selectable)
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.ToArray();
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.ToList();
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return selectableCountries.FirstOrDefault(c => c.Race == name)
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?? selectableCountries.Random(world.SharedRandom);
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@@ -80,7 +80,7 @@ namespace OpenRA.Scripting
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// The 'this.' resolves the actual (subclass) type
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var type = this.GetType();
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var names = type.GetCustomAttributes<ScriptGlobalAttribute>(true);
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if (names.Count() != 1)
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if (names.Length != 1)
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throw new InvalidOperationException("[LuaGlobal] attribute not found for global table '{0}'".F(type));
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Name = names.First().Name;
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@@ -242,13 +242,13 @@ namespace OpenRA.Scripting
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runtime.Dispose();
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}
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static Type[] ExtractRequiredTypes(Type t)
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static IEnumerable<Type> ExtractRequiredTypes(Type t)
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{
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// Returns the inner types of all the Requires<T> interfaces on this type
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var outer = t.GetInterfaces()
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.Where(i => i.IsGenericType && i.GetGenericTypeDefinition() == typeof(Requires<>));
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return outer.SelectMany(i => i.GetGenericArguments()).ToArray();
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return outer.SelectMany(i => i.GetGenericArguments());
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}
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static readonly object[] NoArguments = new object[0];
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@@ -18,7 +18,7 @@ namespace OpenRA
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{
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public class Selection
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{
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List<Actor> actors = new List<Actor>();
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readonly HashSet<Actor> actors = new HashSet<Actor>();
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public void Add(World w, Actor a)
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{
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actors.Add(a);
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@@ -30,20 +30,32 @@ namespace OpenRA
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public bool Contains(Actor a)
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{
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return actors.AsEnumerable().Contains(a);
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return actors.Contains(a);
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}
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public void Combine(World world, IEnumerable<Actor> newSelection, bool isCombine, bool isClick)
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{
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var oldSelection = actors.AsEnumerable();
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if (isClick)
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{
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var adjNewSelection = newSelection.Take(1); /* TODO: select BEST, not FIRST */
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actors = (isCombine ? oldSelection.SymmetricDifference(adjNewSelection) : adjNewSelection).ToList();
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if (isCombine)
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actors.SymmetricExceptWith(adjNewSelection);
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else
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{
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actors.Clear();
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actors.UnionWith(adjNewSelection);
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}
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}
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else
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actors = (isCombine ? oldSelection.Union(newSelection) : newSelection).ToList();
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{
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if (isCombine)
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actors.UnionWith(newSelection);
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else
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{
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actors.Clear();
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actors.UnionWith(newSelection);
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}
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}
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var voicedUnit = actors.FirstOrDefault(a => a.Owner == world.LocalPlayer && a.IsInWorld && a.HasVoices());
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if (voicedUnit != null)
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@@ -57,11 +69,11 @@ namespace OpenRA
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}
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public IEnumerable<Actor> Actors { get { return actors; } }
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public void Clear() { actors = new List<Actor>(); }
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public void Clear() { actors.Clear(); }
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public void Tick(World world)
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{
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actors.RemoveAll(a => !a.IsInWorld || (!a.Owner.IsAlliedWith(world.RenderPlayer) && world.FogObscures(a)));
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actors.RemoveWhere(a => !a.IsInWorld || (!a.Owner.IsAlliedWith(world.RenderPlayer) && world.FogObscures(a)));
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foreach (var cg in controlGroups.Values)
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{
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@@ -406,7 +406,7 @@ namespace OpenRA.Server
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public void DispatchOrdersToClients(Connection conn, int frame, byte[] data)
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{
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var from = conn != null ? conn.PlayerIndex : 0;
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foreach (var c in Conns.Except(conn).ToArray())
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foreach (var c in Conns.Except(conn).ToList())
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DispatchOrdersToClient(c, from, frame, data);
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}
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@@ -517,9 +517,7 @@ namespace OpenRA.Server
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public void DropClient(Connection toDrop, int frame)
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{
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if (PreConns.Contains(toDrop))
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PreConns.Remove(toDrop);
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else
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if (!PreConns.Remove(toDrop))
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{
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Conns.Remove(toDrop);
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@@ -130,10 +130,7 @@ namespace OpenRA.Traits
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public static IEnumerable<CPos> ExpandFootprint(IEnumerable<CPos> cells, bool allowDiagonal)
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{
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var result = new Dictionary<CPos, bool>();
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foreach (var c in cells.SelectMany(c => Neighbours(c, allowDiagonal)))
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result[c] = true;
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return result.Keys;
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return cells.SelectMany(c => Neighbours(c, allowDiagonal)).Distinct();
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}
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public static IEnumerable<CPos> AdjacentCells(World w, Target target)
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@@ -26,7 +26,7 @@ namespace OpenRA.Widgets
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Game.Renderer.LineRenderer.DrawLine(origin + new float2(100, 0) * basis, origin + new float2(100, 100) * basis, Color.White, Color.White);
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var k = 0;
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foreach (var item in PerfHistory.Items.Values.ToArray())
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foreach (var item in PerfHistory.Items.Values)
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{
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var n = 0;
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item.Samples().Aggregate((a, b) =>
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@@ -55,7 +55,7 @@ namespace OpenRA.Widgets
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}
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k = 0;
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foreach (var item in PerfHistory.Items.Values.ToArray())
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foreach (var item in PerfHistory.Items.Values)
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{
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Game.Renderer.Fonts["Tiny"].DrawText(item.Name, new float2(rect.Left, rect.Top) + new float2(18, 10 * k - 3), Color.White);
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++k;
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@@ -75,7 +75,7 @@ namespace OpenRA.Widgets
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public static int[] GetBorderSizes(string collection)
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{
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var images = new[] { "border-t", "border-b", "border-l", "border-r" };
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var ss = images.Select(i => ChromeProvider.GetImage(collection, i)).ToArray();
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var ss = images.Select(i => ChromeProvider.GetImage(collection, i)).ToList();
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return new[] { (int)ss[0].Size.Y, (int)ss[1].Size.Y, (int)ss[2].Size.X, (int)ss[3].Size.X };
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}
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@@ -26,9 +26,16 @@ namespace OpenRA
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public class World
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{
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class ActorIDComparer : IComparer<Actor>
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{
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public static readonly ActorIDComparer Instance = new ActorIDComparer();
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private ActorIDComparer() { }
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public int Compare(Actor x, Actor y) { return x.ActorID.CompareTo(y.ActorID); }
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}
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static readonly Func<MPos, bool> FalsePredicate = _ => false;
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internal readonly TraitDictionary TraitDict = new TraitDictionary();
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readonly HashSet<Actor> actors = new HashSet<Actor>();
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readonly SortedSet<Actor> actors = new SortedSet<Actor>(ActorIDComparer.Instance);
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readonly List<IEffect> effects = new List<IEffect>();
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readonly Queue<Action<World>> frameEndActions = new Queue<Action<World>>();
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@@ -237,6 +244,7 @@ namespace OpenRA
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public void Add(IEffect b) { effects.Add(b); }
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public void Remove(IEffect b) { effects.Remove(b); }
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public void RemoveAll(Predicate<IEffect> predicate) { effects.RemoveAll(predicate); }
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|
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public void AddFrameEndTask(Action<World> a) { frameEndActions.Enqueue(a); }
|
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|
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@@ -21,8 +21,8 @@ namespace OpenRA.Mods.Common.Lint
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foreach (var actorInfo in map.Rules.Actors.Where(a => !a.Key.StartsWith("^")))
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try
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{
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var traits = actorInfo.Value.TraitsInConstructOrder().ToArray();
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if (traits.Length == 0)
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var hasTraits = actorInfo.Value.TraitsInConstructOrder().Any();
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if (!hasTraits)
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emitWarning("Actor {0} has no traits. Is this intended?".F(actorInfo.Key));
|
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}
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catch (Exception e)
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|
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@@ -47,8 +47,8 @@ namespace OpenRA.Mods.Common.Orders
|
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if (mi.Button == MouseButton.Right)
|
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world.CancelInputMode();
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|
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var ret = InnerOrder(world, xy, mi).ToList();
|
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if (ret.Count > 0)
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var ret = InnerOrder(world, xy, mi).ToArray();
|
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if (ret.Length > 0)
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world.CancelInputMode();
|
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|
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return ret;
|
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|
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@@ -203,14 +203,14 @@ namespace OpenRA.Mods.Common.SpriteLoaders
|
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|
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public static void Write(Stream s, Size size, IEnumerable<byte[]> frames)
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{
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var compressedFrames = frames.Select(f => Format80.Encode(f)).ToArray();
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var compressedFrames = frames.Select(f => Format80.Encode(f)).ToList();
|
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|
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// note: end-of-file and all-zeroes headers
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var dataOffset = 14 + (compressedFrames.Length + 2) * 8;
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var dataOffset = 14 + (compressedFrames.Count + 2) * 8;
|
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|
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using (var bw = new BinaryWriter(s))
|
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{
|
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bw.Write((ushort)compressedFrames.Length);
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bw.Write((ushort)compressedFrames.Count);
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bw.Write((ushort)0);
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bw.Write((ushort)0);
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bw.Write((ushort)size.Width);
|
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@@ -37,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
|
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{
|
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public readonly CargoInfo Info;
|
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readonly Actor self;
|
||||
readonly List<Actor> cargo = new List<Actor>();
|
||||
readonly Stack<Actor> cargo = new Stack<Actor>();
|
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readonly HashSet<Actor> reserves = new HashSet<Actor>();
|
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readonly Lazy<IFacing> facing;
|
||||
|
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@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
if (init.Contains<RuntimeCargoInit>())
|
||||
{
|
||||
cargo = init.Get<RuntimeCargoInit, Actor[]>().ToList();
|
||||
cargo = new Stack<Actor>(init.Get<RuntimeCargoInit, Actor[]>());
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totalWeight = cargo.Sum(c => GetWeight(c));
|
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}
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else if (init.Contains<CargoInit>())
|
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@@ -69,7 +69,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
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||||
new TypeDictionary { new OwnerInit(self.Owner) });
|
||||
|
||||
cargo.Add(unit);
|
||||
cargo.Push(unit);
|
||||
}
|
||||
|
||||
totalWeight = cargo.Sum(c => GetWeight(c));
|
||||
@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
var unit = self.World.CreateActor(false, u.ToLowerInvariant(),
|
||||
new TypeDictionary { new OwnerInit(self.Owner) });
|
||||
|
||||
cargo.Add(unit);
|
||||
cargo.Push(unit);
|
||||
}
|
||||
|
||||
totalWeight = cargo.Sum(c => GetWeight(c));
|
||||
@@ -185,13 +185,12 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public bool HasSpace(int weight) { return totalWeight + reservedWeight + weight <= Info.MaxWeight; }
|
||||
public bool IsEmpty(Actor self) { return cargo.Count == 0; }
|
||||
|
||||
public Actor Peek(Actor self) { return cargo[0]; }
|
||||
public Actor Peek(Actor self) { return cargo.Peek(); }
|
||||
|
||||
public Actor Unload(Actor self)
|
||||
{
|
||||
var a = cargo[0];
|
||||
var a = cargo.Pop();
|
||||
|
||||
cargo.RemoveAt(0);
|
||||
totalWeight -= GetWeight(a);
|
||||
|
||||
SetPassengerFacing(a);
|
||||
@@ -248,7 +247,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public void Load(Actor self, Actor a)
|
||||
{
|
||||
cargo.Add(a);
|
||||
cargo.Push(a);
|
||||
var w = GetWeight(a);
|
||||
totalWeight += w;
|
||||
if (reserves.Contains(a))
|
||||
|
||||
@@ -103,8 +103,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
CPos? ChooseEmptyCellNear(Actor a, string unit)
|
||||
{
|
||||
var possibleCells = GetSuitableCells(a.Location, unit).Where(c => !usedCells.Contains(c)).ToArray();
|
||||
if (possibleCells.Length == 0)
|
||||
var possibleCells = GetSuitableCells(a.Location, unit).Where(c => !usedCells.Contains(c)).ToList();
|
||||
if (possibleCells.Count == 0)
|
||||
return null;
|
||||
|
||||
return possibleCells.Random(self.World.SharedRandom);
|
||||
|
||||
@@ -43,7 +43,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
dudesValue /= 100;
|
||||
|
||||
var eligibleLocations = FootprintUtils.Tiles(self).ToList();
|
||||
var actorTypes = info.ActorTypes.Select(a => new { Name = a, Cost = self.World.Map.Rules.Actors[a].Traits.Get<ValuedInfo>().Cost }).ToArray();
|
||||
var actorTypes = info.ActorTypes.Select(a => new { Name = a, Cost = self.World.Map.Rules.Actors[a].Traits.Get<ValuedInfo>().Cost }).ToList();
|
||||
|
||||
while (eligibleLocations.Count > 0 && actorTypes.Any(a => a.Cost <= dudesValue))
|
||||
{
|
||||
|
||||
@@ -29,9 +29,9 @@ namespace OpenRA.Mods.Common.Traits
|
||||
public void WorldLoaded(World world, WorldRenderer wr)
|
||||
{
|
||||
domainIndexes = new Dictionary<uint, MovementClassDomainIndex>();
|
||||
var movementClasses = new HashSet<uint>(
|
||||
var movementClasses =
|
||||
world.Map.Rules.Actors.Where(ai => ai.Value.Traits.Contains<MobileInfo>())
|
||||
.Select(ai => (uint)ai.Value.Traits.Get<MobileInfo>().GetMovementClass(world.TileSet)));
|
||||
.Select(ai => (uint)ai.Value.Traits.Get<MobileInfo>().GetMovementClass(world.TileSet)).Distinct();
|
||||
|
||||
foreach (var mc in movementClasses)
|
||||
domainIndexes[mc] = new MovementClassDomainIndex(world, mc);
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
/// Regenerate the domain index for a group of cells
|
||||
public void UpdateCells(World world, IEnumerable<CPos> cells)
|
||||
{
|
||||
var dirty = new HashSet<CPos>(cells);
|
||||
var dirty = cells.ToHashSet();
|
||||
foreach (var index in domainIndexes)
|
||||
index.Value.UpdateCells(world, dirty);
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
public void WorldLoaded(World world, WorldRenderer wr)
|
||||
{
|
||||
var spawns = world.Map.GetSpawnPoints().ToList();
|
||||
var spawns = world.Map.GetSpawnPoints();
|
||||
var taken = world.LobbyInfo.Clients.Where(c => c.SpawnPoint != 0 && c.Slot != null)
|
||||
.Select(c => spawns[c.SpawnPoint - 1]).ToList();
|
||||
var available = spawns.Except(taken).ToList();
|
||||
@@ -85,4 +85,4 @@ namespace OpenRA.Mods.Common.Traits
|
||||
return sp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -70,7 +70,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
}
|
||||
|
||||
// Add map smudges
|
||||
foreach (var s in w.Map.Smudges.Value.Where(s => smudges.Keys.Contains(s.Type)))
|
||||
foreach (var s in w.Map.Smudges.Value.Where(s => smudges.ContainsKey(s.Type)))
|
||||
{
|
||||
var smudge = new Smudge
|
||||
{
|
||||
|
||||
@@ -187,8 +187,7 @@ namespace OpenRA.Mods.Common.UtilityCommands
|
||||
var wps = file.GetSection("Waypoints")
|
||||
.Where(kv => Exts.ParseIntegerInvariant(kv.Value) > 0)
|
||||
.Select(kv => Pair.New(Exts.ParseIntegerInvariant(kv.Key),
|
||||
LocationFromMapOffset(Exts.ParseIntegerInvariant(kv.Value), mapSize)))
|
||||
.ToArray();
|
||||
LocationFromMapOffset(Exts.ParseIntegerInvariant(kv.Value), mapSize)));
|
||||
|
||||
// Add waypoint actors
|
||||
foreach (var kv in wps)
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
readonly ContainerWidget chatTemplate;
|
||||
readonly TextFieldWidget chatText;
|
||||
|
||||
readonly List<INotifyChat> chatTraits;
|
||||
readonly INotifyChat[] chatTraits;
|
||||
|
||||
readonly TabCompletionLogic tabCompletion = new TabCompletionLogic();
|
||||
|
||||
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
this.orderManager = orderManager;
|
||||
this.modRules = modRules;
|
||||
|
||||
chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToList();
|
||||
chatTraits = world.WorldActor.TraitsImplementing<INotifyChat>().ToArray();
|
||||
|
||||
var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant && !p.IsBot);
|
||||
disableTeamChat = world.LocalPlayer == null || world.LobbyInfo.IsSinglePlayer || !players.Any(p => p.IsAlliedWith(world.LocalPlayer));
|
||||
|
||||
@@ -459,10 +459,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var techLevel = optionsBin.GetOrNull<DropDownButtonWidget>("TECHLEVEL_DROPDOWNBUTTON");
|
||||
if (techLevel != null)
|
||||
{
|
||||
var techTraits = modRules.Actors["player"].Traits.WithInterface<ProvidesTechPrerequisiteInfo>().ToArray();
|
||||
techLevel.IsVisible = () => techTraits.Length > 0;
|
||||
optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC").IsVisible = () => techTraits.Length > 0;
|
||||
techLevel.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null || configurationDisabled() || techTraits.Length <= 1;
|
||||
var techTraits = modRules.Actors["player"].Traits.WithInterface<ProvidesTechPrerequisiteInfo>().ToList();
|
||||
techLevel.IsVisible = () => techTraits.Count > 0;
|
||||
optionsBin.GetOrNull<LabelWidget>("TECHLEVEL_DESC").IsVisible = () => techTraits.Count > 0;
|
||||
techLevel.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null || configurationDisabled() || techTraits.Count <= 1;
|
||||
techLevel.GetText = () => Map.Status != MapStatus.Available || Map.Map.Options.TechLevel != null ? "Not Available" : "{0}".F(orderManager.LobbyInfo.GlobalSettings.TechLevel);
|
||||
techLevel.OnMouseDown = _ =>
|
||||
{
|
||||
|
||||
@@ -156,7 +156,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var spawns = preview.SpawnPoints;
|
||||
return lobbyInfo.Clients
|
||||
.Where(c => (c.SpawnPoint - 1 >= 0) && (c.SpawnPoint - 1 < spawns.Count))
|
||||
.Where(c => (c.SpawnPoint - 1 >= 0) && (c.SpawnPoint - 1 < spawns.Length))
|
||||
.ToDictionary(c => spawns[c.SpawnPoint - 1], c => new SpawnOccupant(c));
|
||||
}
|
||||
|
||||
@@ -164,7 +164,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var spawns = preview.SpawnPoints;
|
||||
return players
|
||||
.Where(c => (c.SpawnPoint - 1 >= 0) && (c.SpawnPoint - 1 < spawns.Count))
|
||||
.Where(c => (c.SpawnPoint - 1 >= 0) && (c.SpawnPoint - 1 < spawns.Length))
|
||||
.ToDictionary(c => spawns[c.SpawnPoint - 1], c => new SpawnOccupant(c));
|
||||
}
|
||||
|
||||
@@ -430,7 +430,13 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
var dropdown = parent.Get<DropDownButtonWidget>("SPAWN");
|
||||
dropdown.IsDisabled = () => s.LockSpawn || orderManager.LocalClient.IsReady;
|
||||
dropdown.OnMouseDown = _ => ShowSpawnDropDown(dropdown, c, orderManager, Enumerable.Range(0, map.SpawnPoints.Count + 1).Except(orderManager.LobbyInfo.Clients.Where(client => client != c && client.SpawnPoint != 0).Select(client => client.SpawnPoint)));
|
||||
dropdown.OnMouseDown = _ =>
|
||||
{
|
||||
var spawnPoints = Enumerable.Range(0, map.SpawnPoints.Length + 1).Except(
|
||||
orderManager.LobbyInfo.Clients.Where(
|
||||
client => client != c && client.SpawnPoint != 0).Select(client => client.SpawnPoint));
|
||||
ShowSpawnDropDown(dropdown, c, orderManager, spawnPoints);
|
||||
};
|
||||
dropdown.GetText = () => (c.SpawnPoint == 0) ? "-" : Convert.ToChar('A' - 1 + c.SpawnPoint).ToString();
|
||||
}
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
string selectedUid;
|
||||
|
||||
// May be a subset of available maps if a mode filter is active
|
||||
List<string> visibleMaps;
|
||||
string[] visibleMaps;
|
||||
|
||||
ScrollPanelWidget scrollpanel;
|
||||
ScrollItemWidget itemTemplate;
|
||||
@@ -103,7 +103,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
selectedUid = uid;
|
||||
scrollpanel.ScrollToItem(uid, smooth: true);
|
||||
};
|
||||
randomMapButton.IsDisabled = () => visibleMaps == null || visibleMaps.Count == 0;
|
||||
randomMapButton.IsDisabled = () => visibleMaps == null || visibleMaps.Length == 0;
|
||||
}
|
||||
|
||||
EnumerateMaps(onSelect, filter);
|
||||
@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
scrollpanel.AddChild(item);
|
||||
}
|
||||
|
||||
visibleMaps = maps.Select(m => m.Uid).ToList();
|
||||
visibleMaps = maps.Select(m => m.Uid).ToArray();
|
||||
if (visibleMaps.Contains(selectedUid))
|
||||
scrollpanel.ScrollToItem(selectedUid);
|
||||
}
|
||||
|
||||
@@ -203,7 +203,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_MAPNAME_DROPDOWNBUTTON");
|
||||
if (ddb != null)
|
||||
{
|
||||
var options = new HashSet<string>(replays.Select(r => r.GameInfo.MapTitle), StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var options = replays.Select(r => r.GameInfo.MapTitle).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
|
||||
options.Sort(StringComparer.OrdinalIgnoreCase);
|
||||
options.Insert(0, null); // no filter
|
||||
|
||||
@@ -231,7 +231,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var ddb = panel.GetOrNull<DropDownButtonWidget>("FLT_PLAYER_DROPDOWNBUTTON");
|
||||
if (ddb != null)
|
||||
{
|
||||
var options = new HashSet<string>(replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)), StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.Name)).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
|
||||
options.Sort(StringComparer.OrdinalIgnoreCase);
|
||||
options.Insert(0, null); // no filter
|
||||
|
||||
@@ -295,7 +295,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
{
|
||||
ddb.IsDisabled = () => string.IsNullOrEmpty(filter.PlayerName);
|
||||
|
||||
var options = new HashSet<string>(replays.SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n))), StringComparer.OrdinalIgnoreCase).ToList();
|
||||
var options = replays.SelectMany(r => r.GameInfo.Players.Select(p => p.FactionName).Where(n => !string.IsNullOrEmpty(n))).Distinct(StringComparer.OrdinalIgnoreCase).ToList();
|
||||
options.Sort(StringComparer.OrdinalIgnoreCase);
|
||||
options.Insert(0, null); // no filter
|
||||
|
||||
|
||||
@@ -281,7 +281,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
Hotkey = ks.GetProductionHotkey(DisplayedIconCount),
|
||||
Sprite = icon.Image,
|
||||
Pos = new float2(rect.Location),
|
||||
Queued = CurrentQueue.AllQueued().Where(a => a.Item == item.Name).ToList(),
|
||||
Queued = CurrentQueue.AllQueued().Where(a => a.Item == item.Name).ToList()
|
||||
};
|
||||
|
||||
icons.Add(rect, pi);
|
||||
|
||||
@@ -196,7 +196,7 @@ namespace OpenRA.Mods.Common.Widgets
|
||||
{
|
||||
var allQueues = a.World.ActorsWithTrait<ProductionQueue>()
|
||||
.Where(p => p.Actor.Owner == p.Actor.World.LocalPlayer && p.Actor.IsInWorld && p.Trait.Enabled)
|
||||
.Select(p => p.Trait).ToArray();
|
||||
.Select(p => p.Trait).ToList();
|
||||
|
||||
foreach (var g in Groups.Values)
|
||||
g.Update(allQueues);
|
||||
|
||||
@@ -57,9 +57,9 @@ namespace OpenRA.Mods.D2k.Traits
|
||||
var types = world.Selection.Actors.Where(a => a.IsInWorld && (a.World.LocalPlayer == a.Owner))
|
||||
.SelectMany(a => a.TraitsImplementing<Production>())
|
||||
.SelectMany(t => t.Info.Produces)
|
||||
.ToArray();
|
||||
.ToHashSet();
|
||||
|
||||
if (types.Length == 0)
|
||||
if (types.Count == 0)
|
||||
return;
|
||||
|
||||
palette.SetCurrentTab(world.LocalPlayer.PlayerActor.TraitsImplementing<ProductionQueue>()
|
||||
|
||||
@@ -215,12 +215,12 @@ namespace OpenRA.Mods.D2k.Widgets
|
||||
|
||||
if (queue != null)
|
||||
{
|
||||
var buildableItems = queue.BuildableItems().ToArray();
|
||||
var allBuildables = queue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder).ToArray();
|
||||
var buildableItems = queue.BuildableItems().ToList();
|
||||
var allBuildables = queue.AllItems().OrderBy(a => a.Traits.Get<BuildableInfo>().BuildPaletteOrder).ToList();
|
||||
|
||||
var overlayBits = new List<Pair<Sprite, float2>>();
|
||||
var textBits = new List<Pair<float2, string>>();
|
||||
numActualRows = Math.Max((allBuildables.Count() + Columns - 1) / Columns, Rows);
|
||||
numActualRows = Math.Max((allBuildables.Count + Columns - 1) / Columns, Rows);
|
||||
|
||||
// Palette Background
|
||||
WidgetUtils.DrawRGBA(ChromeProvider.GetImage(paletteCollection, "top"), new float2(origin.X - 9, origin.Y - 9));
|
||||
|
||||
@@ -218,7 +218,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
if (!buildableThings.Any())
|
||||
return null;
|
||||
|
||||
var unit = buildableThings.ElementAtOrDefault(Random.Next(buildableThings.Count()));
|
||||
var unit = buildableThings.Random(Random);
|
||||
return HasAdequateAirUnits(unit) ? unit : null;
|
||||
}
|
||||
|
||||
@@ -231,11 +231,11 @@ namespace OpenRA.Mods.RA.AI
|
||||
var myUnits = Player.World
|
||||
.ActorsWithTrait<IPositionable>()
|
||||
.Where(a => a.Actor.Owner == Player)
|
||||
.Select(a => a.Actor.Info.Name).ToArray();
|
||||
.Select(a => a.Actor.Info.Name).ToList();
|
||||
|
||||
foreach (var unit in Info.UnitsToBuild.Shuffle(Random))
|
||||
if (buildableThings.Any(b => b.Name == unit.Key))
|
||||
if (myUnits.Count(a => a == unit.Key) < unit.Value * myUnits.Length)
|
||||
if (myUnits.Count(a => a == unit.Key) < unit.Value * myUnits.Count)
|
||||
if (HasAdequateAirUnits(Map.Rules.Actors[unit.Key]))
|
||||
return Map.Rules.Actors[unit.Key];
|
||||
|
||||
@@ -463,12 +463,9 @@ namespace OpenRA.Mods.RA.AI
|
||||
{
|
||||
var enemyUnits = World.FindActorsInCircle(pos, radius)
|
||||
.Where(unit => Player.Stances[unit.Owner] == Stance.Enemy &&
|
||||
!unit.HasTrait<Husk>() && unit.HasTrait<ITargetable>()).ToList();
|
||||
!unit.HasTrait<Husk>() && unit.HasTrait<ITargetable>());
|
||||
|
||||
if (enemyUnits.Count > 0)
|
||||
return enemyUnits.ClosestTo(pos);
|
||||
|
||||
return null;
|
||||
return enemyUnits.ClosestTo(pos);
|
||||
}
|
||||
|
||||
List<Actor> FindEnemyConstructionYards()
|
||||
@@ -645,7 +642,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
{
|
||||
var ownUnits = World.FindActorsInCircle(World.Map.CenterOfCell(BaseCenter), WRange.FromCells(Info.ProtectUnitScanRadius))
|
||||
.Where(unit => unit.Owner == Player && !unit.HasTrait<Building>()
|
||||
&& unit.HasTrait<AttackBase>()).ToList();
|
||||
&& unit.HasTrait<AttackBase>());
|
||||
|
||||
foreach (var a in ownUnits)
|
||||
protectSq.Units.Add(a);
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace OpenRA.Mods.RA.AI
|
||||
if (leader == null)
|
||||
return;
|
||||
var ownUnits = owner.World.FindActorsInCircle(leader.CenterPosition, WRange.FromCells(owner.Units.Count) / 3)
|
||||
.Where(a => a.Owner == owner.Units.FirstOrDefault().Owner && owner.Units.Contains(a)).ToList();
|
||||
.Where(a => a.Owner == owner.Units.FirstOrDefault().Owner && owner.Units.Contains(a)).ToHashSet();
|
||||
if (ownUnits.Count < owner.Units.Count)
|
||||
{
|
||||
owner.World.IssueOrder(new Order("Stop", leader, false));
|
||||
@@ -94,11 +94,12 @@ namespace OpenRA.Mods.RA.AI
|
||||
else
|
||||
{
|
||||
var enemies = owner.World.FindActorsInCircle(leader.CenterPosition, WRange.FromCells(12))
|
||||
.Where(a1 => !a1.Destroyed && !a1.IsDead).ToList();
|
||||
var enemynearby = enemies.Where(a1 => a1.HasTrait<ITargetable>() && leader.Owner.Stances[a1.Owner] == Stance.Enemy).ToList();
|
||||
if (enemynearby.Any())
|
||||
.Where(a1 => !a1.Destroyed && !a1.IsDead);
|
||||
var enemynearby = enemies.Where(a1 => a1.HasTrait<ITargetable>() && leader.Owner.Stances[a1.Owner] == Stance.Enemy);
|
||||
var target = enemynearby.ClosestTo(leader.CenterPosition);
|
||||
if (target != null)
|
||||
{
|
||||
owner.TargetActor = enemynearby.ClosestTo(leader.CenterPosition);
|
||||
owner.TargetActor = target;
|
||||
owner.FuzzyStateMachine.ChangeState(owner, new GroundUnitsAttackState(), true);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -34,8 +34,8 @@ namespace OpenRA.Mods.RA.AI
|
||||
{
|
||||
var location = squad.Bot.BaseCenter;
|
||||
var buildings = squad.World.ActorsWithTrait<Building>()
|
||||
.Where(a => a.Actor.Owner == squad.Bot.Player).Select(a => a.Actor).ToArray();
|
||||
if (buildings.Length > 0)
|
||||
.Where(a => a.Actor.Owner == squad.Bot.Player).Select(a => a.Actor).ToList();
|
||||
if (buildings.Count > 0)
|
||||
location = buildings.Random(squad.Random).Location;
|
||||
return location;
|
||||
}
|
||||
|
||||
@@ -95,9 +95,9 @@ namespace OpenRA.Mods.RA.Traits
|
||||
paxFacing.Add(passenger, passenger.Trait<IFacing>());
|
||||
paxPos.Add(passenger, passenger.Trait<IPositionable>());
|
||||
paxRender.Add(passenger, passenger.Trait<RenderSprites>());
|
||||
armaments = armaments.Append(passenger.TraitsImplementing<Armament>()
|
||||
.Where(a => info.Armaments.Contains(a.Info.Name))
|
||||
.ToArray()).ToList();
|
||||
armaments.AddRange(
|
||||
passenger.TraitsImplementing<Armament>()
|
||||
.Where(a => info.Armaments.Contains(a.Info.Name)));
|
||||
}
|
||||
|
||||
public void PassengerExited(Actor self, Actor passenger)
|
||||
@@ -189,7 +189,7 @@ namespace OpenRA.Mods.RA.Traits
|
||||
base.Tick(self);
|
||||
|
||||
// Take a copy so that Tick() can remove animations
|
||||
foreach (var m in muzzles.ToList())
|
||||
foreach (var m in muzzles.ToArray())
|
||||
m.Animation.Tick();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -137,11 +137,8 @@ namespace OpenRA.Mods.RA.Traits
|
||||
return occupancy * 12;
|
||||
}));
|
||||
|
||||
// Reverse the found-path to find the refinery location instead of our location:
|
||||
path.Reverse();
|
||||
|
||||
if (path.Count != 0)
|
||||
return refs[path[0]].Actor;
|
||||
return refs[path.Last()].Actor;
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -57,11 +57,11 @@ namespace OpenRA.Mods.RA.Traits
|
||||
{
|
||||
var range = ((ChronoshiftPowerInfo)Info).Range;
|
||||
var tiles = Self.World.Map.FindTilesInCircle(xy, range);
|
||||
var units = new List<Actor>();
|
||||
var units = new HashSet<Actor>();
|
||||
foreach (var t in tiles)
|
||||
units.AddRange(Self.World.ActorMap.GetUnitsAt(t));
|
||||
units.UnionWith(Self.World.ActorMap.GetUnitsAt(t));
|
||||
|
||||
return units.Distinct().Where(a => a.HasTrait<Chronoshiftable>() &&
|
||||
return units.Where(a => a.HasTrait<Chronoshiftable>() &&
|
||||
!a.TraitsImplementing<IPreventsTeleport>().Any(condition => condition.PreventsTeleport(a)));
|
||||
}
|
||||
|
||||
|
||||
@@ -79,7 +79,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
var extractFiles = Game.ModData.Manifest.ContentInstaller.ExtractFilesFromCD;
|
||||
|
||||
var installCounter = 0;
|
||||
var installTotal = copyFiles.Count() + extractFiles.Count();
|
||||
var installTotal = copyFiles.Length + extractFiles.Length;
|
||||
var onProgress = (Action<string>)(s => Game.RunAfterTick(() =>
|
||||
{
|
||||
progressBar.Percentage = installCounter * 100 / installTotal;
|
||||
|
||||
@@ -188,19 +188,19 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
{
|
||||
var bases = world.ActorsWithTrait<BaseBuilding>()
|
||||
.Where(a => a.Actor.Owner == world.LocalPlayer)
|
||||
.ToArray();
|
||||
.Select(b => b.Actor)
|
||||
.ToList();
|
||||
|
||||
if (!bases.Any())
|
||||
return true;
|
||||
|
||||
var next = bases
|
||||
.Select(b => b.Actor)
|
||||
.SkipWhile(b => !world.Selection.Actors.Contains(b))
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (next == null)
|
||||
next = bases.Select(b => b.Actor).First();
|
||||
next = bases.First();
|
||||
|
||||
world.Selection.Combine(world, new Actor[] { next }, false, true);
|
||||
|
||||
@@ -212,19 +212,19 @@ namespace OpenRA.Mods.RA.Widgets
|
||||
var facilities = world.ActorsWithTrait<Production>()
|
||||
.Where(a => a.Actor.Owner == world.LocalPlayer && !a.Actor.HasTrait<BaseBuilding>())
|
||||
.OrderBy(f => f.Actor.Info.Traits.Get<ProductionInfo>().Produces.First())
|
||||
.ToArray();
|
||||
.Select(b => b.Actor)
|
||||
.ToList();
|
||||
|
||||
if (!facilities.Any())
|
||||
return true;
|
||||
|
||||
var next = facilities
|
||||
.Select(b => b.Actor)
|
||||
.SkipWhile(b => !world.Selection.Actors.Contains(b))
|
||||
.Skip(1)
|
||||
.FirstOrDefault();
|
||||
|
||||
if (next == null)
|
||||
next = facilities.Select(b => b.Actor).First();
|
||||
next = facilities.First();
|
||||
|
||||
world.Selection.Combine(world, new Actor[] { next }, false, true);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user