Moved FlashTarget to Mods.Common

There is nothing remaining in OpenRA.Game using this.
This commit is contained in:
reaperrr
2016-05-26 08:16:22 +02:00
parent b254d5fa88
commit bdb7c80f42
7 changed files with 6 additions and 5 deletions

View File

@@ -108,7 +108,6 @@
<Compile Include="Download.cs" />
<Compile Include="Effects\AsyncAction.cs" />
<Compile Include="Effects\DelayedAction.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\IEffect.cs" />
<Compile Include="Game.cs" />
<Compile Include="GameRules\ActorInfo.cs" />

View File

@@ -11,6 +11,7 @@
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

View File

@@ -10,7 +10,7 @@
#endregion
using OpenRA.Activities;
using OpenRA.Effects;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Traits;
using OpenRA.Traits;

View File

@@ -11,9 +11,10 @@
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
namespace OpenRA.Effects
namespace OpenRA.Mods.Common.Effects
{
public class FlashTarget : IEffect
{

View File

@@ -151,6 +151,7 @@
<Compile Include="Effects\Contrail.cs" />
<Compile Include="Effects\ContrailFader.cs" />
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\FloatingText.cs" />
<Compile Include="Effects\GravityBomb.cs" />
<Compile Include="Effects\LaserZap.cs" />

View File

@@ -12,8 +12,8 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;

View File

@@ -12,7 +12,6 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Orders;