Moves SupportPowers and related Widgets to Mods.Common
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OpenRA.Mods.Common/Traits/SupportPowers/SupportPower.cs
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89
OpenRA.Mods.Common/Traits/SupportPowers/SupportPower.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public abstract class SupportPowerInfo : ITraitInfo
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{
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public readonly int ChargeTime = 0;
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public readonly string Icon = null;
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public readonly string Description = "";
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public readonly string LongDesc = "";
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public readonly bool AllowMultiple = false;
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public readonly bool OneShot = false;
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public readonly string[] Prerequisites = { };
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public readonly string BeginChargeSound = null;
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public readonly string EndChargeSound = null;
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public readonly string SelectTargetSound = null;
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public readonly string InsufficientPowerSound = null;
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public readonly string LaunchSound = null;
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public readonly string IncomingSound = null;
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public readonly bool DisplayTimer = false;
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[Desc("Beacons are only supported on the Airstrike and Nuke powers")]
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public readonly bool DisplayBeacon = false;
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public readonly string BeaconPalettePrefix = "player";
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public readonly string BeaconPoster = null;
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public readonly string BeaconPosterPalette = "chrome";
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public readonly bool DisplayRadarPing = false;
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public readonly int RadarPingDuration = 5 * 25;
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public readonly string OrderName;
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public abstract object Create(ActorInitializer init);
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public SupportPowerInfo() { OrderName = GetType().Name + "Order"; }
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}
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public class SupportPower
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{
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public readonly Actor Self;
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public readonly SupportPowerInfo Info;
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protected RadarPing ping;
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public SupportPower(Actor self, SupportPowerInfo info)
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{
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Info = info;
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Self = self;
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}
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public virtual void Charging(Actor self, string key)
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{
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Sound.PlayToPlayer(self.Owner, Info.BeginChargeSound);
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}
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public virtual void Charged(Actor self, string key)
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{
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Sound.PlayToPlayer(self.Owner, Info.EndChargeSound);
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}
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public virtual void Activate(Actor self, Order order, SupportPowerManager manager)
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{
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if (Info.DisplayRadarPing && manager.RadarPings != null)
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{
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ping = manager.RadarPings.Value.Add(
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() => order.Player.IsAlliedWith(self.World.RenderPlayer),
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self.World.Map.CenterOfCell(order.TargetLocation),
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order.Player.Color.RGB,
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Info.RadarPingDuration);
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}
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}
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public virtual IOrderGenerator OrderGenerator(string order, SupportPowerManager manager)
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{
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Sound.PlayToPlayer(manager.Self.Owner, Info.SelectTargetSound);
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return new SelectGenericPowerTarget(order, manager, "ability", MouseButton.Left);
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}
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}
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}
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