Remove duplicated definitions in utils.lua

This commit is contained in:
RoosterDragon
2024-07-21 15:36:55 +01:00
committed by Matthias Mailänder
parent 0bfa53b58d
commit bebe3f710b

View File

@@ -7,26 +7,6 @@
information, see COPYING.
]]
---Adds a new mandatory objective, translates it and announces it via in-game chat message.
---@param player player recipient of the objective
---@param description string key of the translation string
---@return number id used to query for the objective later
AddPrimaryObjective = function(player, description)
local translation = UserInterface.Translate(description)
Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-primary-objective"))
return player.AddObjective(translation, UserInterface.Translate("primary"), true)
end
---Adds a new optional objective, translates it and announces it via in-game chat message.
---@param player player recipient of the objective
---@param description string key of the translation string
---@return number id used to query for the objective later
AddSecondaryObjective = function(player, description)
local translation = UserInterface.Translate(description)
Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-secondary-objective"))
return player.AddObjective(translation, UserInterface.Translate("secondary"), false)
end
IdleHunt = function(actor)
if actor.HasProperty("Hunt") and not actor.IsDead then
Trigger.OnIdle(actor, actor.Hunt)
@@ -39,7 +19,6 @@ end
---@return number id used to query for the objective later
AddPrimaryObjective = function(player, description)
local translation = UserInterface.Translate(description)
Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-primary-objective"))
return player.AddObjective(translation, UserInterface.Translate("primary"), true)
end
@@ -50,7 +29,6 @@ end
---@return number id used to query for the objective later
AddSecondaryObjective = function(player, description)
local translation = UserInterface.Translate(description)
Media.DisplayMessageToPlayer(player, translation, UserInterface.Translate("new-secondary-objective"))
return player.AddObjective(translation, UserInterface.Translate("secondary"), false)
end