Don't check modulare actor templates

as the inherited combinations of the actors are of concern.
This commit is contained in:
Matthias Mailänder
2016-06-05 13:55:10 +02:00
parent 9f8261514a
commit bec879cf7c

View File

@@ -31,6 +31,9 @@ namespace OpenRA.Mods.Common.Lint
foreach (var actorInfo in rules.Actors)
{
if (actorInfo.Key.StartsWith("^"))
continue;
foreach (var trait in actorInfo.Value.TraitInfos<ITraitInfo>())
{
var fields = trait.GetType().GetFields();
@@ -51,6 +54,9 @@ namespace OpenRA.Mods.Common.Lint
// Check all upgrades granted by traits.
foreach (var actorInfo in rules.Actors)
{
if (actorInfo.Key.StartsWith("^"))
continue;
foreach (var trait in actorInfo.Value.TraitInfos<ITraitInfo>())
{
var fields = trait.GetType().GetFields();