Merge pull request #5160 from porzell/bleed
* Fixed Bug #5072: RenderLandingCraft doesn't do an IsInMap check
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@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA.Render
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return false;
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return cargo.CurrentAdjacentCells
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.Any(c => info.OpenTerrainTypes.Contains(self.World.GetTerrainType(c)));
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.Any(c => self.World.Map.IsInMap(c) && info.OpenTerrainTypes.Contains(self.World.GetTerrainType(c)));
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}
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void Open()
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