Merge pull request #5160 from porzell/bleed

* Fixed Bug #5072: RenderLandingCraft doesn't do an IsInMap check
This commit is contained in:
Paul Chote
2014-04-22 22:57:33 +12:00

View File

@@ -46,7 +46,7 @@ namespace OpenRA.Mods.RA.Render
return false;
return cargo.CurrentAdjacentCells
.Any(c => info.OpenTerrainTypes.Contains(self.World.GetTerrainType(c)));
.Any(c => self.World.Map.IsInMap(c) && info.OpenTerrainTypes.Contains(self.World.GetTerrainType(c)));
}
void Open()