Add Ordos 5
This commit is contained in:
committed by
reaperrr
parent
0f1cd07dee
commit
bf2600c2fb
@@ -155,6 +155,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Dune 2000 Lua scripts", "Du
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mods\d2k\maps\ordos-03b\ordos03b.lua = mods\d2k\maps\ordos-03b\ordos03b.lua
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mods\d2k\maps\ordos-04\ordos04-AI.lua = mods\d2k\maps\ordos-04\ordos04-AI.lua
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mods\d2k\maps\ordos-04\ordos04.lua = mods\d2k\maps\ordos-04\ordos04.lua
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mods\d2k\maps\ordos-05\ordos05-AI.lua = mods\d2k\maps\ordos-05\ordos05-AI.lua
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mods\d2k\maps\ordos-05\ordos05.lua = mods\d2k\maps\ordos-05\ordos05.lua
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EndProjectSection
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "System Lua scripts", "System Lua scripts", "{A4D6AEA4-8009-4256-903B-8D227E50452B}"
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BIN
mods/d2k/maps/ordos-05/map.bin
Normal file
BIN
mods/d2k/maps/ordos-05/map.bin
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Binary file not shown.
BIN
mods/d2k/maps/ordos-05/map.png
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BIN
mods/d2k/maps/ordos-05/map.png
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After Width: | Height: | Size: 298 KiB |
572
mods/d2k/maps/ordos-05/map.yaml
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572
mods/d2k/maps/ordos-05/map.yaml
Normal file
@@ -0,0 +1,572 @@
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MapFormat: 11
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RequiresMod: d2k
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Title: Ordos 05
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Author: Westwood Studios
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Tileset: ARRAKIS
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MapSize: 84,84
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Bounds: 2,2,80,80
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Visibility: MissionSelector
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Categories: Campaign
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LockPreview: True
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Players:
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PlayerReference@Neutral:
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Name: Neutral
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OwnsWorld: True
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NonCombatant: True
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Faction: Random
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PlayerReference@Creeps:
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Name: Creeps
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NonCombatant: True
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Faction: Random
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Enemies: Ordos, AtreidesMainBase, AtreidesSmallBase1, AtreidesSmallBase2, AtreidesSmallBase3
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PlayerReference@Ordos:
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Name: Ordos
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Playable: True
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LockFaction: True
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Faction: ordos
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LockColor: True
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Color: B3EAA5
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Enemies: AtreidesMainBase, AtreidesSmallBase1, AtreidesSmallBase2, AtreidesSmallBase3, Creeps
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PlayerReference@AtreidesMainBase:
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Name: AtreidesMainBase
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LockFaction: True
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Faction: atreides
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LockColor: True
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Color: 9191FF
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Allies: AtreidesSmallBase1, AtreidesSmallBase2
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Enemies: Ordos
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PlayerReference@AtreidesSmallBase1:
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Name: AtreidesSmallBase1
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LockFaction: True
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Faction: atreides
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LockColor: True
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Color: 9191FF
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Allies: AtreidesMainBase, AtreidesSmallBase2, AtreidesSmallBase3
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Enemies: Ordos
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PlayerReference@AtreidesSmallBase2:
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Name: AtreidesSmallBase2
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LockFaction: True
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Faction: atreides
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LockColor: True
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Color: 9191FF
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Allies: AtreidesMainBase, AtreidesSmallBase1, AtreidesSmallBase3
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Enemies: Ordos
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PlayerReference@AtreidesSmallBase3:
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Name: AtreidesSmallBase3
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LockFaction: True
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Faction: atreides
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LockColor: True
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Color: 9191FF
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Allies: AtreidesMainBase, AtreidesSmallBase1, AtreidesSmallBase2
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Enemies: Ordos
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Actors:
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Actor0: wall
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Location: 13,2
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Owner: AtreidesMainBase
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ALightFactory: light_factory
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Location: 6,3
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Owner: AtreidesMainBase
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AHeavyFactory: heavy_factory
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Location: 10,3
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Owner: AtreidesMainBase
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Actor3: wall
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Location: 13,3
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Owner: AtreidesMainBase
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Actor4: wall
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Location: 13,4
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Owner: AtreidesMainBase
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Actor5: wall
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Location: 13,5
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Owner: AtreidesMainBase
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AGunt1: medium_gun_turret
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Location: 14,5
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Owner: AtreidesMainBase
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TurretFacing: 192
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APower1: wind_trap
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Location: 3,6
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Owner: AtreidesMainBase
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ABarracks1: barracks
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Location: 9,6
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Owner: AtreidesMainBase
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Actor9: spicebloom.spawnpoint
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Location: 71,6
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Owner: Neutral
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Actor10: trooper
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Location: 14,7
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Owner: AtreidesMainBase
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Actor11: spicebloom.spawnpoint
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Location: 22,7
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Owner: Neutral
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Actor12: wall
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Location: 16,8
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Owner: AtreidesMainBase
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AGunt2: medium_gun_turret
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Location: 17,8
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Owner: AtreidesMainBase
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TurretFacing: 224
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APower2: wind_trap
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Location: 5,9
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Owner: AtreidesMainBase
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Actor15: trooper
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Location: 11,9
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Owner: AtreidesMainBase
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Actor16: wall
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Location: 17,9
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Owner: AtreidesMainBase
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Actor17: wall
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Location: 17,10
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Owner: AtreidesMainBase
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APower3: wind_trap
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Location: 10,11
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Owner: AtreidesMainBase
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Actor19: trooper
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Location: 14,11
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Owner: AtreidesMainBase
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Actor20: wall
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Location: 17,11
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Owner: AtreidesMainBase
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Actor21: wormspawner
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Location: 70,11
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Owner: Creeps
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Actor22: combat_tank_a
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Location: 9,12
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Owner: AtreidesMainBase
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Actor23: wall
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Location: 17,12
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Owner: AtreidesMainBase
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Actor24: wall
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Location: 17,13
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Owner: AtreidesMainBase
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Actor25: light_inf
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Location: 4,14
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Owner: AtreidesMainBase
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Actor26: light_inf
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Location: 6,14
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Owner: AtreidesMainBase
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Actor27: trooper
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Location: 13,14
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Owner: AtreidesMainBase
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Actor28: spicebloom.spawnpoint
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Location: 49,14
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Owner: Neutral
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Actor29: spicebloom.spawnpoint
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Location: 25,15
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Owner: Neutral
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ARefinery1: refinery
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Location: 2,16
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Owner: AtreidesMainBase
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AConyard: construction_yard
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Location: 8,16
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Owner: AtreidesMainBase
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Actor32: light_inf
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Location: 6,17
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Owner: AtreidesMainBase
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AGunt3: medium_gun_turret
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Location: 15,17
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Owner: AtreidesMainBase
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TurretFacing: 160
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Actor34: light_inf
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Location: 11,18
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Owner: AtreidesMainBase
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Actor35: wall
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Location: 33,18
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Owner: AtreidesSmallBase1
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Actor36: wall
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Location: 34,18
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Owner: AtreidesSmallBase1
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Actor37: wall
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Location: 35,18
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Owner: AtreidesSmallBase1
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APower4: wind_trap
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Location: 27,19
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Owner: AtreidesSmallBase1
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APower5: wind_trap
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Location: 29,19
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Owner: AtreidesSmallBase1
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Actor40: wall
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Location: 35,19
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Owner: AtreidesSmallBase1
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Actor41: harvester
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Location: 3,20
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Owner: AtreidesMainBase
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Actor42: carryall
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Location: 5,20
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Owner: AtreidesMainBase
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Actor43: trike
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Location: 34,20
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Owner: AtreidesSmallBase1
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Facing: 192
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AGunt6: medium_gun_turret
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Location: 35,20
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Owner: AtreidesSmallBase1
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TurretFacing: 192
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Actor45: spicebloom.spawnpoint
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Location: 60,20
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Owner: Neutral
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Actor46: wall
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Location: 2,23
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Owner: AtreidesMainBase
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Actor47: wall
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Location: 5,23
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Owner: AtreidesMainBase
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ARefinery2: refinery
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Location: 27,23
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Owner: AtreidesSmallBase1
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ABarracks2: barracks
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Location: 30,23
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Owner: AtreidesSmallBase1
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Actor50: trike
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Location: 34,23
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Owner: AtreidesSmallBase1
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Facing: 192
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AGunt7: medium_gun_turret
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Location: 35,23
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Owner: AtreidesSmallBase1
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TurretFacing: 192
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Actor52: spicebloom.spawnpoint
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Location: 78,23
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Owner: Neutral
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Actor53: wall
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Location: 2,24
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Owner: AtreidesMainBase
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Actor54: wall
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Location: 5,24
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Owner: AtreidesMainBase
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Actor55: wall
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Location: 33,24
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Owner: AtreidesSmallBase1
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Actor56: wall
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Location: 34,24
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Owner: AtreidesSmallBase1
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Actor57: wall
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Location: 35,24
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Owner: AtreidesSmallBase1
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AGunt4: medium_gun_turret
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Location: 2,25
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Owner: AtreidesMainBase
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TurretFacing: 128
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AGunt5: medium_gun_turret
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Location: 5,25
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Owner: AtreidesMainBase
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TurretFacing: 128
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Actor60: harvester
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Location: 26,25
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Owner: AtreidesSmallBase1
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Actor61: wall
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Location: 33,25
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Owner: AtreidesSmallBase1
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Actor62: carryall
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Location: 27,26
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Owner: AtreidesSmallBase1
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Actor63: wall
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Location: 33,26
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Owner: AtreidesSmallBase1
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Actor64: wall
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Location: 33,27
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Owner: AtreidesSmallBase1
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Actor65: quad
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Location: 30,28
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Owner: AtreidesMainBase
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Actor66: wall
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Location: 33,28
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Owner: AtreidesSmallBase1
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Actor67: spicebloom.spawnpoint
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Location: 21,29
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Owner: Neutral
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Actor68: wall
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Location: 33,29
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Owner: AtreidesSmallBase1
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Actor69: spicebloom.spawnpoint
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Location: 8,32
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Owner: Neutral
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Actor70: spicebloom.spawnpoint
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Location: 53,48
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Owner: Neutral
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Actor71: light_inf
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Location: 42,49
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Owner: AtreidesSmallBase2
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AGunt8: medium_gun_turret
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Location: 44,49
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Owner: AtreidesSmallBase2
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TurretFacing: 0
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Actor73: wall
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Location: 44,50
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Owner: AtreidesSmallBase2
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Actor74: wall
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Location: 45,50
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Owner: AtreidesSmallBase2
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AGunt9: medium_gun_turret
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Location: 38,51
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Owner: AtreidesSmallBase2
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TurretFacing: 32
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Actor76: wall
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Location: 39,51
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Owner: AtreidesSmallBase2
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ABarracks3: barracks
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Location: 42,51
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Owner: AtreidesSmallBase2
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Actor78: wall
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Location: 45,51
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Owner: AtreidesSmallBase2
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Actor79: wall
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Location: 38,52
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Owner: AtreidesSmallBase2
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Actor80: wall
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Location: 45,52
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Owner: AtreidesSmallBase2
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Actor81: wall
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Location: 38,53
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Owner: AtreidesSmallBase2
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Actor82: wall
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Location: 45,53
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Owner: AtreidesSmallBase2
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AGunt10: medium_gun_turret
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Location: 46,53
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Owner: AtreidesSmallBase2
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TurretFacing: 224
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Actor84: wall
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Location: 38,54
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Owner: AtreidesSmallBase2
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APower6: wind_trap
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Location: 40,54
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Owner: AtreidesSmallBase2
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APower7: wind_trap
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Location: 42,54
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Owner: AtreidesSmallBase2
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Actor87: wall
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Location: 46,54
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Owner: AtreidesSmallBase2
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Actor88: wall
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Location: 46,55
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Owner: AtreidesSmallBase2
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Actor89: wall
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Location: 47,55
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Owner: AtreidesSmallBase2
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Actor90: light_inf
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Location: 45,56
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Owner: AtreidesSmallBase2
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Actor91: wall
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Location: 47,56
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Owner: AtreidesSmallBase2
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Actor92: wall
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Location: 63,56
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Owner: AtreidesSmallBase3
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Actor93: wall
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Location: 64,56
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Owner: AtreidesSmallBase3
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Actor94: wall
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Location: 65,56
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Owner: AtreidesSmallBase3
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Actor95: wall
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Location: 47,57
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Owner: AtreidesSmallBase2
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Actor96: wall
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Location: 63,57
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Owner: AtreidesSmallBase3
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AGunt11: medium_gun_turret
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Location: 64,57
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Owner: AtreidesSmallBase3
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TurretFacing: 0
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Actor98: wall
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Location: 65,57
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Owner: AtreidesSmallBase3
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Actor99: wall
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Location: 47,58
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Owner: AtreidesSmallBase2
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Actor100: wall
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Location: 63,58
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Owner: AtreidesSmallBase3
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Actor101: wall
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Location: 64,58
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Owner: AtreidesSmallBase3
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Actor102: wall
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Location: 65,58
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||||
Owner: AtreidesSmallBase3
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Actor103: spicebloom.spawnpoint
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Location: 9,59
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Owner: Neutral
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Actor104: spicebloom.spawnpoint
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Location: 20,60
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Owner: Neutral
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Actor105: spicebloom.spawnpoint
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Location: 76,61
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Owner: Neutral
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Actor106: spicebloom.spawnpoint
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Location: 79,62
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Owner: Neutral
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Actor107: spicebloom.spawnpoint
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Location: 57,66
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Owner: Neutral
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AStarport: starport
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Location: 70,68
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Owner: AtreidesSmallBase3
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Actor109: wall
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Location: 76,70
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||||
Owner: AtreidesSmallBase3
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Actor110: light_inf
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Location: 74,71
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Owner: AtreidesSmallBase3
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Actor111: trike
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Location: 75,71
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Owner: AtreidesSmallBase3
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Actor112: wall
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Location: 76,71
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Owner: AtreidesSmallBase3
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Actor113: spicebloom.spawnpoint
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Location: 59,72
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Owner: Neutral
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APower8: wind_trap
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||||
Location: 69,72
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||||
Owner: AtreidesSmallBase3
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APower9: wind_trap
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||||
Location: 71,72
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||||
Owner: AtreidesSmallBase3
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AGunt12: medium_gun_turret
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||||
Location: 74,72
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||||
Owner: AtreidesSmallBase3
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TurretFacing: 160
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||||
Actor117: wall
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||||
Location: 75,72
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||||
Owner: AtreidesSmallBase3
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Actor118: wall
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||||
Location: 76,72
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||||
Owner: AtreidesSmallBase3
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Actor119: light_inf
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Location: 67,73
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Owner: AtreidesSmallBase3
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Actor120: wall
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Location: 74,73
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Owner: AtreidesSmallBase3
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Actor121: light_inf
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Location: 73,74
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Owner: AtreidesSmallBase3
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Actor122: wall
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Location: 74,74
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Owner: AtreidesSmallBase3
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Actor123: wall
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Location: 69,75
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Owner: AtreidesSmallBase3
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Actor124: wall
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Location: 70,75
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Owner: AtreidesSmallBase3
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Actor125: wall
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Location: 71,75
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Owner: AtreidesSmallBase3
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Actor126: wall
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||||
Location: 72,75
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||||
Owner: AtreidesSmallBase3
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Actor127: wall
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||||
Location: 73,75
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Owner: AtreidesSmallBase3
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Actor128: wall
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Location: 74,75
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Owner: AtreidesSmallBase3
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Actor129: light_inf
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Location: 81,76
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Owner: Ordos
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Actor130: spicebloom.spawnpoint
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||||
Location: 22,77
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Owner: Neutral
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OTrooper1: trooper
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||||
Location: 80,77
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||||
Owner: Ordos
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ORaider1: raider
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||||
Location: 78,78
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||||
Owner: Ordos
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||||
ORaider2: raider
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||||
Location: 79,78
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||||
Owner: Ordos
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OCombat1: combat_tank_o
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||||
Location: 81,78
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||||
Owner: Ordos
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||||
OTrooper2: trooper
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||||
Location: 78,79
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||||
Owner: Ordos
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||||
OEngi1: engineer
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||||
Location: 79,79
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||||
Owner: Ordos
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||||
OEngi2: engineer
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||||
Location: 80,79
|
||||
Owner: Ordos
|
||||
Actor138: spicebloom.spawnpoint
|
||||
Location: 58,80
|
||||
Owner: Neutral
|
||||
OLInf1: light_inf
|
||||
Location: 77,80
|
||||
Owner: Ordos
|
||||
OCombat2: combat_tank_o
|
||||
Location: 78,80
|
||||
Owner: Ordos
|
||||
OCombat3: combat_tank_o
|
||||
Location: 79,80
|
||||
Owner: Ordos
|
||||
OEngi3: engineer
|
||||
Location: 80,80
|
||||
Owner: Ordos
|
||||
OTrooper3: trooper
|
||||
Location: 76,81
|
||||
Owner: Ordos
|
||||
OTrooper4: trooper
|
||||
Location: 78,81
|
||||
Owner: Ordos
|
||||
OrdosStarportEntry: waypoint
|
||||
Owner: Neutral
|
||||
Location: 81,69
|
||||
OrdosStarportExit: waypoint
|
||||
Owner: Neutral
|
||||
Location: 2,69
|
||||
AtreidesRally3: waypoint
|
||||
Owner: Neutral
|
||||
Location: 40,53
|
||||
AtreidesRally2: waypoint
|
||||
Owner: Neutral
|
||||
Location: 32,21
|
||||
AtreidesRally1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 13,9
|
||||
AtreidesEntry1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 2,9
|
||||
AtreidesRally4: waypoint
|
||||
Owner: Neutral
|
||||
Location: 49,78
|
||||
AtreidesEntry4: waypoint
|
||||
Owner: Neutral
|
||||
Location: 49,81
|
||||
AtreidesRally5: waypoint
|
||||
Owner: Neutral
|
||||
Location: 62,47
|
||||
AtreidesEntry5: waypoint
|
||||
Owner: Neutral
|
||||
Location: 81,47
|
||||
AtreidesRally6: waypoint
|
||||
Owner: Neutral
|
||||
Location: 78,45
|
||||
AtreidesEntry6: waypoint
|
||||
Owner: Neutral
|
||||
Location: 81,45
|
||||
AtreidesRally7: waypoint
|
||||
Owner: Neutral
|
||||
Location: 71,28
|
||||
AtreidesEntry7: waypoint
|
||||
Owner: Neutral
|
||||
Location: 81,28
|
||||
AtreidesRally8: waypoint
|
||||
Owner: Neutral
|
||||
Location: 27,58
|
||||
AtreidesEntry8: waypoint
|
||||
Owner: Neutral
|
||||
Location: 2,58
|
||||
|
||||
Rules: d2k|rules/campaign-rules.yaml, d2k|rules/campaign-tooltips.yaml, d2k|rules/campaign-palettes.yaml, rules.yaml
|
||||
62
mods/d2k/maps/ordos-05/ordos05-AI.lua
Normal file
62
mods/d2k/maps/ordos-05/ordos05-AI.lua
Normal file
@@ -0,0 +1,62 @@
|
||||
--[[
|
||||
Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
||||
This file is part of OpenRA, which is free software. It is made
|
||||
available to you under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version. For more
|
||||
information, see COPYING.
|
||||
]]
|
||||
|
||||
AttackGroupSize =
|
||||
{
|
||||
easy = 6,
|
||||
normal = 8,
|
||||
hard = 10
|
||||
}
|
||||
|
||||
AttackDelays =
|
||||
{
|
||||
easy = { DateTime.Seconds(4), DateTime.Seconds(7) },
|
||||
normal = { DateTime.Seconds(2), DateTime.Seconds(5) },
|
||||
hard = { DateTime.Seconds(1), DateTime.Seconds(3) }
|
||||
}
|
||||
|
||||
EnemyInfantryTypes = { "light_inf", "light_inf", "light_inf", "trooper", "trooper" }
|
||||
EnemyVehicleTypes = { "trike", "trike", "quad" }
|
||||
EnemyTankType = { "combat_tank_a" }
|
||||
|
||||
InitAIUnits = function(house)
|
||||
LastHarvesterEaten[house] = true
|
||||
if house ~= atreides_small_3 then
|
||||
IdlingUnits[house] = Reinforcements.Reinforce(house, InitialReinforcements[house.InternalName], InitialReinforcementsPaths[house.InternalName])
|
||||
else
|
||||
IdlingUnits[house] = { }
|
||||
end
|
||||
|
||||
DefendAndRepairBase(house, Base[house.InternalName], 0.75, AttackGroupSize[Difficulty])
|
||||
end
|
||||
|
||||
ActivateAIProduction = function()
|
||||
local delay = function() return Utils.RandomInteger(AttackDelays[Difficulty][1], AttackDelays[Difficulty][2] + 1) end
|
||||
local infantryToBuild = function() return { Utils.Random(EnemyInfantryTypes) } end
|
||||
local vehiclesToBuild = function() return { Utils.Random(EnemyVehicleTypes) } end
|
||||
local tanksToBuild = function() return EnemyTankType end
|
||||
local attackTresholdSize = AttackGroupSize[Difficulty] * 2.5
|
||||
|
||||
ProduceUnits(atreides_main, ABarracks1, delay, infantryToBuild, AttackGroupSize[Difficulty], attackTresholdSize)
|
||||
ProduceUnits(atreides_main, ALightFactory, delay, vehiclesToBuild, AttackGroupSize[Difficulty], attackTresholdSize)
|
||||
ProduceUnits(atreides_main, AHeavyFactory, delay, tanksToBuild, AttackGroupSize[Difficulty], attackTresholdSize)
|
||||
|
||||
ProduceUnits(atreides_small_1, ABarracks2, delay, infantryToBuild, AttackGroupSize[Difficulty], attackTresholdSize)
|
||||
|
||||
ProduceUnits(atreides_small_2, ABarracks3, delay, infantryToBuild, AttackGroupSize[Difficulty], attackTresholdSize)
|
||||
|
||||
AIProductionActivated = true
|
||||
end
|
||||
|
||||
ActivateAI = function()
|
||||
InitAIUnits(atreides_main)
|
||||
InitAIUnits(atreides_small_1)
|
||||
InitAIUnits(atreides_small_2)
|
||||
InitAIUnits(atreides_small_3)
|
||||
end
|
||||
221
mods/d2k/maps/ordos-05/ordos05.lua
Normal file
221
mods/d2k/maps/ordos-05/ordos05.lua
Normal file
@@ -0,0 +1,221 @@
|
||||
--[[
|
||||
Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
|
||||
This file is part of OpenRA, which is free software. It is made
|
||||
available to you under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version. For more
|
||||
information, see COPYING.
|
||||
]]
|
||||
|
||||
Base =
|
||||
{
|
||||
AtreidesMainBase = { AConyard, APower1, APower2, APower3, ABarracks1, ARefinery1, ALightFactory, AHeavyFactory, AGunt1, AGunt2, AGunt3, AGunt4, AGunt5 },
|
||||
AtreidesSmallBase1 = { APower4, APower5, ABarracks2, ARefinery2, AGunt6, AGunt7 },
|
||||
AtreidesSmallBase2 = { APower6, APower7, ABarracks3, AGunt8, AGunt9, AGunt10 },
|
||||
AtreidesSmallBase3 = { APower8, APower9, AStarport, AGunt11, AGunt12 }
|
||||
}
|
||||
|
||||
AtreidesReinforcements =
|
||||
{
|
||||
easy =
|
||||
{
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
|
||||
{ "quad", "trike", "combat_tank_a"},
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper" },
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper" },
|
||||
{ "combat_tank_a", "combat_tank_a", "quad" },
|
||||
{ "quad", "quad", "trooper", "quad", "quad", "trooper" },
|
||||
{ "combat_tank_a", "combat_tank_a", "combat_tank_a", "quad", "siege_tank", "missile_tank" },
|
||||
{ "quad", "quad", "quad", "trooper", "trooper", "trooper", "trooper" }
|
||||
},
|
||||
|
||||
normal =
|
||||
{
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
|
||||
{ "quad", "trike", "trike", "combat_tank_a"},
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper", "trooper" },
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper", "trooper" },
|
||||
{ "combat_tank_a", "combat_tank_a", "combat_tank_a" },
|
||||
{ "quad", "quad", "quad", "quad", "quad", "quad" },
|
||||
{ "combat_tank_a", "combat_tank_a", "combat_tank_a", "combat_tank_a", "quad", "siege_tank", "missile_tank" },
|
||||
{ "quad", "quad", "quad", "trooper", "trooper", "trooper", "trooper", "trooper" }
|
||||
},
|
||||
|
||||
hard =
|
||||
{
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf", "light_inf" },
|
||||
{ "quad", "quad", "trike", "trike", "combat_tank_a"},
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper", "trooper", "trooper" },
|
||||
{ "light_inf", "light_inf", "light_inf", "light_inf", "trooper", "trooper", "trooper", "trooper", "trooper" },
|
||||
{ "combat_tank_a", "combat_tank_a", "combat_tank_a", "quad" },
|
||||
{ "quad", "quad", "quad", "trooper", "quad", "quad", "quad", "trooper" },
|
||||
{ "combat_tank_a", "combat_tank_a", "combat_tank_a", "combat_tank_a", "quad", "siege_tank", "siege_tank", "missile_tank" },
|
||||
{ "quad", "quad", "quad", "trooper", "trooper", "trooper", "trooper", "trooper", "trooper" }
|
||||
}
|
||||
}
|
||||
|
||||
AtreidesAttackDelay =
|
||||
{
|
||||
easy = DateTime.Minutes(3) + DateTime.Seconds(15),
|
||||
normal = DateTime.Minutes(2) + DateTime.Seconds(15),
|
||||
hard = DateTime.Minutes(1) + DateTime.Seconds(15)
|
||||
}
|
||||
|
||||
AtreidesPaths =
|
||||
{
|
||||
{ AtreidesEntry4.Location, AtreidesRally4.Location },
|
||||
{ AtreidesEntry5.Location, AtreidesRally5.Location },
|
||||
{ AtreidesEntry6.Location, AtreidesRally6.Location },
|
||||
{ AtreidesEntry7.Location, AtreidesRally7.Location },
|
||||
{ AtreidesEntry8.Location, AtreidesRally8.Location }
|
||||
}
|
||||
|
||||
InitialReinforcements =
|
||||
{
|
||||
AtreidesMainBase = { "combat_tank_a", "combat_tank_a", "quad", "quad", "trike", "light_inf", "light_inf", "light_inf", "light_inf" },
|
||||
AtreidesSmallBase1 = { "trooper", "trooper", "trooper", "light_inf", "light_inf", "light_inf", "light_inf" },
|
||||
AtreidesSmallBase2 = { "trooper", "trooper", "trooper", "light_inf", "light_inf", "light_inf", "light_inf" }
|
||||
}
|
||||
|
||||
InitialReinforcementsPaths =
|
||||
{
|
||||
AtreidesMainBase = { AtreidesEntry1.Location, AtreidesRally1.Location },
|
||||
AtreidesSmallBase1 = { ABarracks2.Location, AtreidesRally2.Location },
|
||||
AtreidesSmallBase2 = { ABarracks3.Location, AtreidesRally3.Location }
|
||||
}
|
||||
|
||||
ToHarvest =
|
||||
{
|
||||
easy = 12500,
|
||||
normal = 15000,
|
||||
hard = 20000
|
||||
}
|
||||
|
||||
Hunt = function(house)
|
||||
Trigger.OnAllKilledOrCaptured(Base[house.InternalName], function()
|
||||
Utils.Do(house.GetGroundAttackers(), IdleHunt)
|
||||
end)
|
||||
end
|
||||
|
||||
CheckHarvester = function(house)
|
||||
if DateTime.GameTime % DateTime.Seconds(10) == 0 and LastHarvesterEaten[house] then
|
||||
local units = house.GetActorsByType("harvester")
|
||||
|
||||
if #units > 0 then
|
||||
LastHarvesterEaten[house] = false
|
||||
ProtectHarvester(units[1], house, AttackGroupSize[Difficulty])
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Tick = function()
|
||||
if player.Resources > SpiceToHarvest - 1 then
|
||||
player.MarkCompletedObjective(GatherSpice)
|
||||
end
|
||||
|
||||
if player.HasNoRequiredUnits() then
|
||||
atreides_main.MarkCompletedObjective(KillOrdos1)
|
||||
atreides_small_1.MarkCompletedObjective(KillOrdos2)
|
||||
atreides_small_2.MarkCompletedObjective(KillOrdos3)
|
||||
atreides_small_3.MarkCompletedObjective(KillOrdos4)
|
||||
end
|
||||
|
||||
if atreides_main.HasNoRequiredUnits() and atreides_small_1.HasNoRequiredUnits() and atreides_small_2.HasNoRequiredUnits() and atreides_small_3.HasNoRequiredUnits() and not player.IsObjectiveCompleted(KillAtreides) then
|
||||
Media.DisplayMessage("The Atreides have been annihilated!", "Mentat")
|
||||
player.MarkCompletedObjective(KillAtreides)
|
||||
end
|
||||
|
||||
if #player.GetActorsByType("engineer") == 0 and not player.IsObjectiveCompleted(CaptureStarport) then
|
||||
player.MarkFailedObjective(CaptureStarport)
|
||||
end
|
||||
|
||||
if player.IsObjectiveCompleted(CaptureStarport) then
|
||||
UserInterface.SetMissionText("Harvested resources: " .. player.Resources .. "/" .. SpiceToHarvest, player.Color)
|
||||
end
|
||||
|
||||
CheckHarvester(atreides_main)
|
||||
CheckHarvester(atreides_small_1)
|
||||
end
|
||||
|
||||
WorldLoaded = function()
|
||||
atreides_main = Player.GetPlayer("AtreidesMainBase")
|
||||
atreides_small_1 = Player.GetPlayer("AtreidesSmallBase1")
|
||||
atreides_small_2 = Player.GetPlayer("AtreidesSmallBase2")
|
||||
atreides_small_3 = Player.GetPlayer("AtreidesSmallBase3")
|
||||
player = Player.GetPlayer("Ordos")
|
||||
|
||||
SpiceToHarvest = ToHarvest[Difficulty]
|
||||
|
||||
InitObjectives(player)
|
||||
KillOrdos1 = atreides_main.AddPrimaryObjective("Kill all Ordos units.")
|
||||
KillOrdos2 = atreides_small_1.AddPrimaryObjective("Kill all Ordos units.")
|
||||
KillOrdos3 = atreides_small_2.AddPrimaryObjective("Kill all Ordos units.")
|
||||
KillOrdos4 = atreides_small_3.AddPrimaryObjective("Kill all Ordos units.")
|
||||
CaptureStarport = player.AddPrimaryObjective("Capture the Atreides Starport and establish a base.")
|
||||
GatherSpice = player.AddPrimaryObjective("Harvest " .. tostring(SpiceToHarvest) .. " Solaris worth of Spice.")
|
||||
KillAtreides = player.AddSecondaryObjective("Destroy the Atreides.")
|
||||
|
||||
Camera.Position = OEngi1.CenterPosition
|
||||
AtreidesAttackLocation = OEngi1.Location
|
||||
|
||||
if Difficulty ~= "easy" then
|
||||
OTrooper3.Destroy()
|
||||
end
|
||||
if Difficulty == "hard" then
|
||||
OTrooper4.Destroy()
|
||||
OCombat2.Destroy()
|
||||
end
|
||||
|
||||
Hunt(atreides_main)
|
||||
Hunt(atreides_small_1)
|
||||
Hunt(atreides_small_2)
|
||||
Hunt(atreides_small_3)
|
||||
|
||||
local path = function() return Utils.Random(AtreidesPaths) end
|
||||
local waveCondition = function() return player.IsObjectiveCompleted(KillAtreides) end
|
||||
local huntFunction = function(unit)
|
||||
unit.AttackMove(AtreidesAttackLocation)
|
||||
IdleHunt(unit)
|
||||
end
|
||||
SendCarryallReinforcements(atreides_main, 0, 8, AtreidesAttackDelay[Difficulty], path, AtreidesReinforcements[Difficulty], waveCondition, huntFunction)
|
||||
|
||||
Actor.Create("upgrade.barracks", true, { Owner = atreides_main })
|
||||
Actor.Create("upgrade.light", true, { Owner = atreides_main })
|
||||
Actor.Create("upgrade.heavy", true, { Owner = atreides_main })
|
||||
Actor.Create("upgrade.barracks", true, { Owner = atreides_small_1 })
|
||||
Actor.Create("upgrade.barracks", true, { Owner = atreides_small_2 })
|
||||
Trigger.AfterDelay(0, ActivateAI)
|
||||
|
||||
Trigger.OnKilled(AStarport, function()
|
||||
if not player.IsObjectiveCompleted(CaptureStarport) then
|
||||
player.MarkFailedObjective(CaptureStarport)
|
||||
end
|
||||
end)
|
||||
|
||||
Trigger.OnCapture(AStarport, function()
|
||||
player.MarkCompletedObjective(CaptureStarport)
|
||||
|
||||
if not AIProductionActivated then
|
||||
ActivateAIProduction()
|
||||
end
|
||||
|
||||
Reinforcements.ReinforceWithTransport(player, "frigate", { "mcv" }, { OrdosStarportEntry.Location, AStarport.Location + CVec.New(1, 1) }, { OrdosStarportExit.Location })
|
||||
|
||||
if APower8.Owner ~= player then
|
||||
APower8.Sell()
|
||||
end
|
||||
if APower9.Owner ~= player then
|
||||
APower9.Sell()
|
||||
end
|
||||
end)
|
||||
Trigger.OnKilledOrCaptured(APower8, function()
|
||||
if not AIProductionActivated then
|
||||
ActivateAIProduction()
|
||||
end
|
||||
end)
|
||||
Trigger.OnKilledOrCaptured(APower9, function()
|
||||
if not AIProductionActivated then
|
||||
ActivateAIProduction()
|
||||
end
|
||||
end)
|
||||
end
|
||||
61
mods/d2k/maps/ordos-05/rules.yaml
Normal file
61
mods/d2k/maps/ordos-05/rules.yaml
Normal file
@@ -0,0 +1,61 @@
|
||||
Player:
|
||||
PlayerResources:
|
||||
DefaultCash: 6000
|
||||
|
||||
World:
|
||||
LuaScript:
|
||||
Scripts: campaign-global.lua, ordos05.lua, ordos05-AI.lua
|
||||
MissionData:
|
||||
Briefing: Spice is paramount. The Atreides possess the Spice. We must capture their Starport and bring in an MCV to harvest the Spice.\n\nCombat is costly. Fight only if the Atreides obstruct the flow of Spice. Use the minimum amount of funds for defense.\n\nMine and store what is needed to pay our debt to the Ixians. Once that amount has been collected, Ordos forces will withdraw.
|
||||
BriefingVideo: O_BR05_E.VQA
|
||||
MapOptions:
|
||||
TechLevel: medium
|
||||
ScriptLobbyDropdown@difficulty:
|
||||
ID: difficulty
|
||||
Label: Difficulty
|
||||
Values:
|
||||
easy: Easy
|
||||
normal: Normal
|
||||
hard: Hard
|
||||
Default: easy
|
||||
|
||||
^Palettes:
|
||||
IndexedPlayerPalette:
|
||||
PlayerIndex:
|
||||
AtreidesMainBase: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
|
||||
AtreidesSmallBase1: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
|
||||
AtreidesSmallBase2: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
|
||||
AtreidesSmallBase3: 143, 142, 141, 140, 139, 138, 137, 136, 135, 134, 133, 132, 131, 130, 129, 128
|
||||
|
||||
carryall.reinforce:
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
|
||||
frigate:
|
||||
Aircraft:
|
||||
LandableTerrainTypes: Sand, Rock, Transition, Spice, SpiceSand, Dune, Concrete
|
||||
VTOL: true # The frigate would teleport to land otherwise
|
||||
|
||||
concreteb:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
upgrade.conyard:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
grenadier:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
stealth_raider:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
large_gun_turret:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
|
||||
siege_tank:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
@@ -16,6 +16,7 @@ Ordos Campaign:
|
||||
./mods/d2k/maps/ordos-03a
|
||||
./mods/d2k/maps/ordos-03b
|
||||
./mods/d2k/maps/ordos-04
|
||||
./mods/d2k/maps/ordos-05
|
||||
|
||||
Harkonnen Campaign:
|
||||
./mods/d2k/maps/harkonnen-01a
|
||||
|
||||
Reference in New Issue
Block a user