RenderBuildingWall -> WithWallSpriteBody
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@@ -312,7 +312,9 @@
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-WithCrumbleOverlay:
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-WithMakeAnimation:
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-RenderBuilding:
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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LineBuildNode:
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Types: turret
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MustBeDestroyed:
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@@ -513,7 +513,9 @@ wall:
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Types: wall
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TargetableBuilding:
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TargetTypes: Ground, Wall
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RenderBuildingWall:
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RenderSprites:
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WithWallSpriteBody:
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AutoSelectionSize:
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AutoTargetIgnore:
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Sellable:
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SellSounds: CHUNG.WAV
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