Changed production menu hotkeys from YUIOP to QWERT (what they are in C&C3). It's more ergonomic and close to the other command keys like A, S, Z, F. It is hard to use the YUIOP keys, because they're too far, even though they are very efficient.

The QWERT setup is a good way to run a menu. I think should reserve them for that and use other keys for unit commands.
This commit is contained in:
psydev
2012-05-02 19:43:14 -07:00
committed by Chris Forbes
parent 8badbb3d60
commit c06fc02915

View File

@@ -197,7 +197,7 @@ Container@PLAYER_WIDGETS:
ToggleButton@BUILDING:
Width:30
Height:30
Key: y
Key: q
TooltipText: Buildings
TooltipContainer:TOOLTIP_CONTAINER
ClickSound:button.aud
@@ -211,7 +211,7 @@ Container@PLAYER_WIDGETS:
X:35
Width:30
Height:30
Key: u
Key: w
TooltipText: Defense
TooltipContainer:TOOLTIP_CONTAINER
ClickSound:button.aud
@@ -225,7 +225,7 @@ Container@PLAYER_WIDGETS:
X:70
Width:30
Height:30
Key: i
Key: e
TooltipText: Infantry
TooltipContainer:TOOLTIP_CONTAINER
ClickSound:button.aud
@@ -239,7 +239,7 @@ Container@PLAYER_WIDGETS:
X:105
Width:30
Height:30
Key: o
Key: r
TooltipText: Vehicles
TooltipContainer:TOOLTIP_CONTAINER
ClickSound:button.aud
@@ -253,7 +253,7 @@ Container@PLAYER_WIDGETS:
X:140
Width:30
Height:30
Key: p
Key: t
TooltipText: Aircraft
TooltipContainer:TOOLTIP_CONTAINER
ClickSound:button.aud