fixed #649 - remember last played map

This commit is contained in:
Chris Forbes
2011-10-22 11:49:44 +13:00
parent e7ed9a1ff7
commit c0b5455016

View File

@@ -8,10 +8,9 @@
*/
#endregion
using System.Linq;
using System.Net;
using OpenRA.Widgets;
using OpenRA.GameRules;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
@@ -29,7 +28,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
settings.Server.Name = cs.GetWidget<TextFieldWidget>("GAME_TITLE").Text;
settings.Server.ListenPort = int.Parse(cs.GetWidget<TextFieldWidget>("LISTEN_PORT").Text);
settings.Server.ExternalPort = int.Parse(cs.GetWidget<TextFieldWidget>("EXTERNAL_PORT").Text);
settings.Server.Map = Game.modData.AvailableMaps.FirstOrDefault(m => m.Value.Selectable).Key;
settings.Server.Map = WidgetUtils.ChooseInitialMap(Game.Settings.Server.Map);
settings.Save();
// Take a copy so that subsequent settings changes don't affect the server