[More whitespace fixes]

This commit is contained in:
Bob
2009-11-19 15:18:13 +13:00
parent a17296ff8a
commit c0fe3fa4c9
14 changed files with 90 additions and 122 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRa.Game.Graphics
public CursorSequence(string cursorSrc, XmlElement e)
{
sprites = CursorSheetBuilder.LoadAllSprites(cursorSrc, ".shp");
start = int.Parse(e.GetAttribute("start"));
if (e.GetAttribute("length") == "*" || e.GetAttribute("end") == "*")

View File

@@ -16,7 +16,7 @@ namespace OpenRa.Game.Graphics
"v12", "v13", "v14", "v15", "v16", "v17", "v18",
"fpls", "wcrate", "scrate", "barb", "sbag",
};
Sprite[][] overlaySprites;
Sprite[] smudgeSprites;

View File

@@ -39,11 +39,11 @@ namespace OpenRa.Game.Graphics
static void LoadSequencesForUnit(XmlElement eUnit)
{
string unitName = eUnit.GetAttribute("name");
var sequences = eUnit.SelectNodes("./sequence").OfType<XmlElement>()
.Select(e => new Sequence(unitName, e))
.ToDictionary(s => s.Name);
units.Add(unitName, sequences);
}

View File

@@ -45,7 +45,7 @@ namespace OpenRa.Game.Graphics
{
float2 r1 = new float2(2, -2) / screenSize;
float2 r2 = new float2(-1, 1);
renderer.BeginFrame(r1, r2, scrollPosition);
Game.worldRenderer.Draw();