[More whitespace fixes]
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@@ -21,7 +21,7 @@ namespace OpenRa.Game.Graphics
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public CursorSequence(string cursorSrc, XmlElement e)
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{
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sprites = CursorSheetBuilder.LoadAllSprites(cursorSrc, ".shp");
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start = int.Parse(e.GetAttribute("start"));
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if (e.GetAttribute("length") == "*" || e.GetAttribute("end") == "*")
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@@ -16,7 +16,7 @@ namespace OpenRa.Game.Graphics
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"v12", "v13", "v14", "v15", "v16", "v17", "v18",
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"fpls", "wcrate", "scrate", "barb", "sbag",
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};
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Sprite[][] overlaySprites;
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Sprite[] smudgeSprites;
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@@ -39,11 +39,11 @@ namespace OpenRa.Game.Graphics
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static void LoadSequencesForUnit(XmlElement eUnit)
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{
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string unitName = eUnit.GetAttribute("name");
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var sequences = eUnit.SelectNodes("./sequence").OfType<XmlElement>()
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.Select(e => new Sequence(unitName, e))
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.ToDictionary(s => s.Name);
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units.Add(unitName, sequences);
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}
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@@ -45,7 +45,7 @@ namespace OpenRa.Game.Graphics
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{
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float2 r1 = new float2(2, -2) / screenSize;
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float2 r2 = new float2(-1, 1);
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renderer.BeginFrame(r1, r2, scrollPosition);
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Game.worldRenderer.Draw();
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