exposed GetDamageState(); fixed TSLA anim to use it

This commit is contained in:
Chris Forbes
2009-12-31 13:11:00 +13:00
parent b1f7aea1ca
commit c11c4eb4a0
4 changed files with 5 additions and 8 deletions

View File

@@ -28,7 +28,7 @@ namespace OpenRa.Game.Traits
{
if (doneBuilding)
yield return new Renderable(roof.Image,
24f * (float2)self.Location, self.Owner.Palette, 2);
Game.CellSize * (float2)self.Location, self.Owner.Palette, 2);
}
public void Tick(Actor self)