remove broken sandworm and thumper, fixes #2332
This commit is contained in:
committed by
Chris Forbes
parent
95c27ef943
commit
c1722e1270
@@ -24,4 +24,5 @@
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# building offsets wrong (worst for towers)
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# building offsets wrong (worst for towers)
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# spice blooms should explode and create new spice field instead of growing spice
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# spice blooms should explode and create new spice field instead of growing spice
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# fix BuiltAt to build vehicles at appropriate factories
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# fix BuiltAt to build vehicles at appropriate factories
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# transpose breaks thumping animation (split into several SHPs)
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# transpose breaks thumping animation (split into several SHPs)
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# missile sound is wrong
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@@ -72,54 +72,54 @@ BAZOOKA:
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-RenderInfantry:
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-RenderInfantry:
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RenderInfantryProne:
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RenderInfantryProne:
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THUMPER:
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#THUMPER:
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Inherits: ^Infantry
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# Inherits: ^Infantry
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Buildable:
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# Buildable:
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Queue: Infantry
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# Queue: Infantry
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BuildPaletteOrder: 50
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# BuildPaletteOrder: 50
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Owner: atreides,harkonnen,ordos
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# Owner: atreides,harkonnen,ordos
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Valued:
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# Valued:
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Cost: 400
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# Cost: 400
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Tooltip:
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# Tooltip:
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Name: Thumper
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# Name: Thumper
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Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
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# Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
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Selectable:
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# Selectable:
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Bounds: 12,17,0,0
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# Bounds: 12,17,0,0
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Health:
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# Health:
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HP: 25
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# HP: 25
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Mobile:
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# Mobile:
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Speed: 4
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# Speed: 4
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Passenger:
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# Passenger:
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-AutoTarget:
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# -AutoTarget:
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AttackMove:
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# AttackMove:
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JustMove: true
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# JustMove: true
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Transforms:
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# Transforms:
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IntoActor: thumping
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# IntoActor: thumping
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Offset:1,1
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# Offset:1,1
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Facing: 1
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# Facing: 1
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#
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THUMPING:
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#THUMPING:
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Inherits: ^Building
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# Inherits: ^Building
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Building:
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# Building:
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Power: 0
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# Power: 0
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Footprint: x
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# Footprint: x
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Dimensions: 1,1
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# Dimensions: 1,1
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TerrainTypes: Sand, Dune
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# TerrainTypes: Sand, Dune
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Health:
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# Health:
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HP: 25
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# HP: 25
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Armor:
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# Armor:
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Type: None
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# Type: None
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RevealsShroud:
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# RevealsShroud:
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Range: 5
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# Range: 5
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Valued:
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# Valued:
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Cost: 400
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# Cost: 400
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Tooltip:
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# Tooltip:
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Name: Thumper
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# Name: Thumper
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-Capturable:
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# -Capturable:
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-CapturableBar:
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# -CapturableBar:
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-Sellable:
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# -Sellable:
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-GivesBuildableArea:
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# -GivesBuildableArea:
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FreeActor:
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# FreeActor:
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Actor: SANDWORM
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# Actor: SANDWORM
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SpawnOffset: 1,2
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# SpawnOffset: 1,2
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Facing: 1
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# Facing: 1
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@@ -338,37 +338,37 @@ SPICEBLOOM:
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RadarColorFromTerrain:
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RadarColorFromTerrain:
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Terrain: Spice
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Terrain: Spice
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SANDWORM:
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#SANDWORM:
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Buildable:
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# Buildable:
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Owner: Creep
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# Owner: Creep
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Valued:
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# Valued:
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Cost: 1000
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# Cost: 1000
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Tooltip:
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# Tooltip:
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Name: Sandworm
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# Name: Sandworm
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Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
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# Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
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Icon: wormjaw
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# Icon: wormjaw
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Health:
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# Health:
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HP: 10000
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# HP: 10000
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Radius: 3
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# Radius: 3
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Armor:
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# Armor:
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Type: None
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# Type: None
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Mobile:
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# Mobile:
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Speed: 5
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# Speed: 5
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TerrainSpeeds:
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# TerrainSpeeds:
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Sand: 100
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# Sand: 100
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Dune: 100
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# Dune: 100
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Spice: 100
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# Spice: 100
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TargetableUnit:
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# TargetableUnit:
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TargetTypes: Ground
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# TargetTypes: Ground
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AutoTarget:
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# AutoTarget:
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AttackMove:
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# AttackMove:
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JustMove: true
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# JustMove: true
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AttackWander:
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# AttackWander:
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AttackLeap:
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# AttackLeap:
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PrimaryWeapon: WormJaw
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# PrimaryWeapon: WormJaw
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CanAttackGround: no
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# CanAttackGround: no
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RenderInfantry:
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# RenderInfantry:
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BelowUnits:
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# BelowUnits:
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GivesExperience:
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# GivesExperience:
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GivesBounty:
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# GivesBounty:
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DrawLineToTarget:
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# DrawLineToTarget:
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