remove broken sandworm and thumper, fixes #2332

This commit is contained in:
Matthias Mailänder
2012-07-24 21:17:31 +02:00
committed by Chris Forbes
parent 95c27ef943
commit c1722e1270
3 changed files with 87 additions and 86 deletions

View File

@@ -24,4 +24,5 @@
# building offsets wrong (worst for towers) # building offsets wrong (worst for towers)
# spice blooms should explode and create new spice field instead of growing spice # spice blooms should explode and create new spice field instead of growing spice
# fix BuiltAt to build vehicles at appropriate factories # fix BuiltAt to build vehicles at appropriate factories
# transpose breaks thumping animation (split into several SHPs) # transpose breaks thumping animation (split into several SHPs)
# missile sound is wrong

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@@ -72,54 +72,54 @@ BAZOOKA:
-RenderInfantry: -RenderInfantry:
RenderInfantryProne: RenderInfantryProne:
THUMPER: #THUMPER:
Inherits: ^Infantry # Inherits: ^Infantry
Buildable: # Buildable:
Queue: Infantry # Queue: Infantry
BuildPaletteOrder: 50 # BuildPaletteOrder: 50
Owner: atreides,harkonnen,ordos # Owner: atreides,harkonnen,ordos
Valued: # Valued:
Cost: 400 # Cost: 400
Tooltip: # Tooltip:
Name: Thumper # Name: Thumper
Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything # Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
Selectable: # Selectable:
Bounds: 12,17,0,0 # Bounds: 12,17,0,0
Health: # Health:
HP: 25 # HP: 25
Mobile: # Mobile:
Speed: 4 # Speed: 4
Passenger: # Passenger:
-AutoTarget: # -AutoTarget:
AttackMove: # AttackMove:
JustMove: true # JustMove: true
Transforms: # Transforms:
IntoActor: thumping # IntoActor: thumping
Offset:1,1 # Offset:1,1
Facing: 1 # Facing: 1
#
THUMPING: #THUMPING:
Inherits: ^Building # Inherits: ^Building
Building: # Building:
Power: 0 # Power: 0
Footprint: x # Footprint: x
Dimensions: 1,1 # Dimensions: 1,1
TerrainTypes: Sand, Dune # TerrainTypes: Sand, Dune
Health: # Health:
HP: 25 # HP: 25
Armor: # Armor:
Type: None # Type: None
RevealsShroud: # RevealsShroud:
Range: 5 # Range: 5
Valued: # Valued:
Cost: 400 # Cost: 400
Tooltip: # Tooltip:
Name: Thumper # Name: Thumper
-Capturable: # -Capturable:
-CapturableBar: # -CapturableBar:
-Sellable: # -Sellable:
-GivesBuildableArea: # -GivesBuildableArea:
FreeActor: # FreeActor:
Actor: SANDWORM # Actor: SANDWORM
SpawnOffset: 1,2 # SpawnOffset: 1,2
Facing: 1 # Facing: 1

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@@ -338,37 +338,37 @@ SPICEBLOOM:
RadarColorFromTerrain: RadarColorFromTerrain:
Terrain: Spice Terrain: Spice
SANDWORM: #SANDWORM:
Buildable: # Buildable:
Owner: Creep # Owner: Creep
Valued: # Valued:
Cost: 1000 # Cost: 1000
Tooltip: # Tooltip:
Name: Sandworm # Name: Sandworm
Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite. # Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
Icon: wormjaw # Icon: wormjaw
Health: # Health:
HP: 10000 # HP: 10000
Radius: 3 # Radius: 3
Armor: # Armor:
Type: None # Type: None
Mobile: # Mobile:
Speed: 5 # Speed: 5
TerrainSpeeds: # TerrainSpeeds:
Sand: 100 # Sand: 100
Dune: 100 # Dune: 100
Spice: 100 # Spice: 100
TargetableUnit: # TargetableUnit:
TargetTypes: Ground # TargetTypes: Ground
AutoTarget: # AutoTarget:
AttackMove: # AttackMove:
JustMove: true # JustMove: true
AttackWander: # AttackWander:
AttackLeap: # AttackLeap:
PrimaryWeapon: WormJaw # PrimaryWeapon: WormJaw
CanAttackGround: no # CanAttackGround: no
RenderInfantry: # RenderInfantry:
BelowUnits: # BelowUnits:
GivesExperience: # GivesExperience:
GivesBounty: # GivesBounty:
DrawLineToTarget: # DrawLineToTarget: