Merge pull request #10624 from pchote/overhaul-color-validator
Fix color validator issues and increase color picker palette size.
This commit is contained in:
@@ -1,43 +1,45 @@
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Background@COLOR_CHOOSER:
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Logic: ColorPickerLogic
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Background: dialog2
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Width: 234
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Height: 105
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Width: 326
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Height: 140
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Children:
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Button@RANDOM_BUTTON:
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Key: tab
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X: 250
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Y: 109
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Width: 70
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Height: 25
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Text: Random
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Font: Bold
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Background@HUEBG:
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Background: dialog3
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X: 5
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Y: 5
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Width: 148
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Height: 13
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Width: 240
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Height: 17
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Children:
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HueSlider@HUE:
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X: 2
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Y: 2
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Width: 144
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Height: 9
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Width: PARENT_RIGHT - 4
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Height: PARENT_BOTTOM - 4
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Ticks: 5
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Background@MIXERBG:
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Background: dialog3
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X: 5
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Y: 23
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Width: 148
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Height: 76
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Y: 27
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Width: 240
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Height: 107
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Children:
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ColorMixer@MIXER:
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X: 2
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Y: 2
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Width: 144
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Height: 72
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Width: PARENT_RIGHT - 4
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Height: PARENT_BOTTOM - 4
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ActorPreview@PREVIEW:
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X: 153
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Y: 1
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X: 245
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Y: 21
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Width: 80
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Height: 73
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Button@RANDOM_BUTTON:
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Key: tab
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X: 158
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Y: 74
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Width: 70
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Height: 25
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Text: Random
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@@ -150,7 +150,6 @@ ServerTraits:
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PlayerPinger
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MasterServerPinger
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LobbySettingsNotification
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ColorValidator
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LobbyDefaults:
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AllowCheats: false
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@@ -218,3 +217,5 @@ GameSpeeds:
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Name: Fastest
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Timestep: 20
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OrderLatency: 6
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ColorValidator:
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@@ -33,6 +33,7 @@ Terrain:
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TargetTypes: Ground
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AcceptsSmudgeType: RockCrater
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Color: CE8C42
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RestrictPlayerColor: true
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TerrainType@Rough:
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Type: Rough
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TargetTypes: Ground
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@@ -43,10 +44,12 @@ Terrain:
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TargetTypes: Ground
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AcceptsSmudgeType: SandCrater
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Color: D0C0A0
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RestrictPlayerColor: true
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TerrainType@Spice:
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Type: Spice
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TargetTypes: Ground
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Color: EF944A
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RestrictPlayerColor: true
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TerrainType@Transition:
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Type: Transition
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TargetTypes: Ground
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