Merge pull request #12393 from Phrohdoh/sound-loaders

Fix enumeration in Sound::LoadSound to use the ISoundLoader[] param
This commit is contained in:
RoosterDragon
2016-11-23 20:05:33 +00:00
committed by GitHub

View File

@@ -61,7 +61,7 @@ namespace OpenRA
using (var stream = fileSystem.Open(filename)) using (var stream = fileSystem.Open(filename))
{ {
ISoundFormat soundFormat; ISoundFormat soundFormat;
foreach (var loader in Game.ModData.SoundLoaders) foreach (var loader in loaders)
{ {
stream.Position = 0; stream.Position = 0;
if (loader.TryParseSound(stream, out soundFormat)) if (loader.TryParseSound(stream, out soundFormat))