Merge pull request #12393 from Phrohdoh/sound-loaders

Fix enumeration in Sound::LoadSound to use the ISoundLoader[] param
This commit is contained in:
RoosterDragon
2016-11-23 20:05:33 +00:00
committed by GitHub

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@@ -61,7 +61,7 @@ namespace OpenRA
using (var stream = fileSystem.Open(filename))
{
ISoundFormat soundFormat;
foreach (var loader in Game.ModData.SoundLoaders)
foreach (var loader in loaders)
{
stream.Position = 0;
if (loader.TryParseSound(stream, out soundFormat))