BIN
mods/cnc/maps/bialystok.oramap
Normal file
BIN
mods/cnc/maps/bialystok.oramap
Normal file
Binary file not shown.
Binary file not shown.
@@ -188,7 +188,7 @@ Player:
|
||||
arty: 20%
|
||||
ftnk: 5%
|
||||
stnk: 40%
|
||||
mlrs: 10%
|
||||
mlrs: 5%
|
||||
heli: 10%
|
||||
jeep: 20%
|
||||
apc: 10%
|
||||
|
||||
BIN
mods/d2k/bits/bigboom.shp
Normal file
BIN
mods/d2k/bits/bigboom.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/deathhandmissile.shp
Normal file
BIN
mods/d2k/bits/deathhandmissile.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/doubleblast.shp
Normal file
BIN
mods/d2k/bits/doubleblast.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/doubleblastmuzzle.shp
Normal file
BIN
mods/d2k/bits/doubleblastmuzzle.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/raidersicon.shp
Normal file
BIN
mods/d2k/bits/raidersicon.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/shockwave.shp
Normal file
BIN
mods/d2k/bits/shockwave.shp
Normal file
Binary file not shown.
BIN
mods/d2k/bits/temperat.pal
Normal file
BIN
mods/d2k/bits/temperat.pal
Normal file
Binary file not shown.
BIN
mods/d2k/maps/black_mesa.oramap
Normal file
BIN
mods/d2k/maps/black_mesa.oramap
Normal file
Binary file not shown.
BIN
mods/d2k/maps/black_mesa_large.oramap
Normal file
BIN
mods/d2k/maps/black_mesa_large.oramap
Normal file
Binary file not shown.
@@ -10,6 +10,7 @@ Folders:
|
||||
./mods/d2k/bits
|
||||
./mods/d2k/uibits
|
||||
./mods/ra/uibits
|
||||
~^/Content/ra
|
||||
~^/Content/d2k
|
||||
~^/Content/d2k/GAMESFX
|
||||
~^/Content/d2k/Music
|
||||
@@ -17,6 +18,7 @@ Folders:
|
||||
~^/Content/d2k/SHPs
|
||||
|
||||
Packages:
|
||||
conquer.mix
|
||||
|
||||
Rules:
|
||||
mods/d2k/rules/system.yaml
|
||||
|
||||
@@ -231,8 +231,10 @@ FREMEN:
|
||||
Range: 7
|
||||
AutoTarget:
|
||||
ScanRadius: 7
|
||||
Armament:
|
||||
Armament@PRIMARY:
|
||||
Weapon: Sniper
|
||||
Armament@SECONDARY:
|
||||
Weapon: Slung
|
||||
AttackFrontal:
|
||||
RenderInfantryProne:
|
||||
-RenderInfantry:
|
||||
|
||||
@@ -180,6 +180,7 @@
|
||||
TargetableBuilding:
|
||||
TargetTypes: Ground, C4
|
||||
Building:
|
||||
RequiresBaseProvider: true
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
TerrainTypes: Rock, Concrete
|
||||
|
||||
@@ -163,7 +163,7 @@ STEALTHTRIKE:
|
||||
Tooltip:
|
||||
Name: Stealth Raider Trike
|
||||
Description: Invisible Raider Trike\n Strong vs Infantry, Light Vehicles
|
||||
Icon: raidericon
|
||||
Icon: raidersicon
|
||||
Health:
|
||||
HP: 110
|
||||
Mobile:
|
||||
|
||||
@@ -29,6 +29,9 @@
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Conyard
|
||||
BaseProvider:
|
||||
Cooldown: 25
|
||||
Range: 30
|
||||
|
||||
^POWER:
|
||||
Inherits: ^Building
|
||||
|
||||
@@ -299,7 +299,7 @@ World:
|
||||
AllowModifiers: false
|
||||
PaletteFromFile@effect:
|
||||
Name: effect
|
||||
Filename: d2k.pal
|
||||
Filename: temperat.pal
|
||||
ShadowIndex: 4
|
||||
PaletteFromFile@colorpicker:
|
||||
Name: colorpicker
|
||||
|
||||
@@ -76,7 +76,7 @@ HARVESTER:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 7
|
||||
Speed: 6
|
||||
Crushes: crate, infantry
|
||||
RenderUnit:
|
||||
Image: HARVESTER
|
||||
|
||||
@@ -1,3 +1,53 @@
|
||||
explosion:
|
||||
piff: minipiff
|
||||
Start: 0
|
||||
Length: *
|
||||
piffs: minipiff
|
||||
Start: 0
|
||||
Length: *
|
||||
small_explosion: veh-hit3
|
||||
Start: 0
|
||||
Length: *
|
||||
med_explosion: frag1
|
||||
Start: 0
|
||||
Length: *
|
||||
large_explosion: bigboom
|
||||
Start: 0
|
||||
Length: *
|
||||
small_artillery: veh-hit2
|
||||
Start: 0
|
||||
Length: *
|
||||
artillery: art-exp1
|
||||
Start: 0
|
||||
Length: *
|
||||
self_destruct: art-exp1
|
||||
Start: 0
|
||||
Length: *
|
||||
small_building: veh-hit1
|
||||
Start: 0
|
||||
Length: *
|
||||
building: fball1
|
||||
Start: 0
|
||||
Length: *
|
||||
small_napalm: napalm1
|
||||
Start: 0
|
||||
Length: *
|
||||
napalm: napalm2
|
||||
Start: 0
|
||||
Length: *
|
||||
napalm2: napalm2
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
shockwave: shockwave
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 30
|
||||
nuke: atomsfx
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
|
||||
90mm:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -874,6 +924,10 @@ devast:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
muzzle: doubleblastmuzzle
|
||||
Start: 0
|
||||
Length: 1
|
||||
Facings: 32
|
||||
|
||||
conyardo:
|
||||
idle:
|
||||
@@ -1098,43 +1152,6 @@ rpg:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
explosion:
|
||||
piff: minipiff
|
||||
Start: 0
|
||||
Length: *
|
||||
piffs: minipiff
|
||||
Start: 0
|
||||
Length: *
|
||||
small_explosion: miniboom
|
||||
Start: 0
|
||||
Length: *
|
||||
med_explosion: mediboom
|
||||
Start: 0
|
||||
Length: *
|
||||
napalm: mediboom2
|
||||
Start: 0
|
||||
Length: *
|
||||
nuke: mushroomcloud
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
napalm2: mediboom2
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 60
|
||||
self_destruct: bigboom
|
||||
Start: 0
|
||||
Length: *
|
||||
building: bigboom2
|
||||
Start: 0
|
||||
Length: *
|
||||
large_explosion: largeboom
|
||||
Start: 0
|
||||
Length: *
|
||||
small_napalm: miniboom2
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
crate:
|
||||
idle: crates
|
||||
Start: 0
|
||||
@@ -1239,7 +1256,7 @@ plates:
|
||||
Length: 6
|
||||
|
||||
fire:
|
||||
1: fire
|
||||
1: fire2
|
||||
Start: 0
|
||||
Length: *
|
||||
2: fire2
|
||||
@@ -1331,4 +1348,9 @@ waypoint:
|
||||
|
||||
sietch:
|
||||
idle:
|
||||
Start: 0
|
||||
Start: 0
|
||||
|
||||
doubleblast:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 16
|
||||
@@ -42,7 +42,7 @@ Bazooka:
|
||||
Light: 60%
|
||||
Heavy: 90%
|
||||
Concrete: 40%
|
||||
Explosion: med_explosion
|
||||
Explosion: small_artillery
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 50
|
||||
@@ -190,7 +190,7 @@ QuadRockets:
|
||||
Heavy: 100%
|
||||
Concrete: 35%
|
||||
InfDeath: 4
|
||||
Explosion: med_explosion
|
||||
Explosion: small_artillery
|
||||
ImpactSound: EXPLSML2
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 25
|
||||
@@ -244,7 +244,7 @@ TowerMissile:
|
||||
Heavy: 50%
|
||||
Concrete: 35%
|
||||
InfDeath: 3
|
||||
Explosion: small_explosion
|
||||
Explosion: artillery
|
||||
ImpactSound: EXPLSML2
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 50
|
||||
@@ -264,7 +264,7 @@ TowerMissile:
|
||||
Wood: 50%
|
||||
Light: 80%
|
||||
Concrete: 50%
|
||||
Explosion: med_explosion
|
||||
Explosion: small_artillery
|
||||
ImpactSound: kaboom30
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
@@ -285,34 +285,31 @@ TowerMissile:
|
||||
Wood: 50%
|
||||
Light: 80%
|
||||
Concrete: 50%
|
||||
Explosion: med_explosion
|
||||
Explosion: small_artillery
|
||||
ImpactSound: kaboom30
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 40
|
||||
|
||||
DevBullet:
|
||||
ROF: 70
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Report: TANKHVY1
|
||||
Burst: 2
|
||||
BurstDelay: 10
|
||||
Projectile: LaserZap
|
||||
BeamRadius: 1
|
||||
BeamDuration: 8
|
||||
UsePlayerColor: true
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Image: doubleblast
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Spread: 8
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 50%
|
||||
Light: 100%
|
||||
Heavy: 100%
|
||||
Concrete: 50%
|
||||
Explosion: large_explosion
|
||||
Concrete: 80%
|
||||
Explosion: shockwave
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 65
|
||||
Damage: 100
|
||||
|
||||
227mm:
|
||||
ROF: 100
|
||||
@@ -341,7 +338,7 @@ DevBullet:
|
||||
Heavy: 80%
|
||||
Concrete: 80%
|
||||
InfDeath: 4
|
||||
Explosion: med_explosion
|
||||
Explosion: artillery
|
||||
ImpactSound: EXPLSML2
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 60
|
||||
@@ -367,7 +364,7 @@ FakeMissile:
|
||||
Light: 0%
|
||||
Heavy: 0%
|
||||
Concrete: 0%
|
||||
Explosion: med_explosion
|
||||
Explosion: large_explosion
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 0
|
||||
ImpactSound: EXPLSML2
|
||||
@@ -392,7 +389,7 @@ FakeMissile:
|
||||
Light: 50%
|
||||
Heavy: 25%
|
||||
Concrete: 80%
|
||||
Explosion: self_destruct
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: large_splash
|
||||
ImpactSound: explsml2
|
||||
InfDeath: 3
|
||||
@@ -400,7 +397,7 @@ FakeMissile:
|
||||
Damage: 100
|
||||
|
||||
Sound:
|
||||
ROF: 85
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
Report: SONIC1
|
||||
Projectile: LaserZap
|
||||
@@ -412,10 +409,10 @@ Sound:
|
||||
Versus:
|
||||
None: 60%
|
||||
Wood: 85%
|
||||
Light: 90%
|
||||
Light: 80%
|
||||
Concrete: 75%
|
||||
InfDeath: 6
|
||||
Damage: 90
|
||||
Damage: 150
|
||||
|
||||
ChainGun:
|
||||
ROF: 10
|
||||
|
||||
@@ -86,7 +86,7 @@ UnitExplodeTiny:
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: large_explosion
|
||||
Explosion: med_explosion
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
|
||||
|
||||
|
||||
Reference in New Issue
Block a user