Merge pull request #10862 from ABrandau/ts-stat-correction

Adjust TS Actor stats to match vanilla TS and FS stats.
This commit is contained in:
abcdefg30
2016-03-11 21:51:52 +01:00
8 changed files with 33 additions and 22 deletions

View File

@@ -37,6 +37,8 @@ MEDIC:
Prerequisites: ~gapile
Voiced:
VoiceSet: Medic
RevealsShroud:
Range: 6c0
Mobile:
Speed: 56
Health:
@@ -105,6 +107,8 @@ GHOST:
BuildLimit: 1
Voiced:
VoiceSet: Ghost
Armor:
Type: Light
Mobile:
Speed: 56
Health:

View File

@@ -141,6 +141,8 @@ GAWEAP:
HP: 1000
RevealsShroud:
Range: 4c0
Armor:
Type: Heavy
RallyPoint:
Offset: 4,1
Palette: mouse
@@ -300,7 +302,7 @@ GARADR:
Selectable:
Bounds: 96, 48, 0, -6
Health:
HP: 800
HP: 1000
Armor:
Type: Wood
RequiresPower:
@@ -333,7 +335,7 @@ GATECH:
BuildPaletteOrder: 100
Prerequisites: gaweap, garadr, ~structures.gdi
Valued:
Cost: 2000
Cost: 1500
Tooltip:
Name: GDI Tech Center
Description: Provides access to advanced GDI technologies.

View File

@@ -15,7 +15,7 @@ GAWALL:
Name: Concrete Wall
Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
Health:
HP: 300
HP: 225
Armor:
Type: Concrete
BlocksProjectiles:
@@ -49,7 +49,7 @@ GACTWR:
WithWallSpriteBody:
Type: wall
Valued:
Cost: 600
Cost: 200
Tooltip:
Name: Component Tower
Description: Modular tower for base defenses.

View File

@@ -1,7 +1,7 @@
APC:
Inherits: ^VoxelTank
Valued:
Cost: 600
Cost: 800
Tooltip:
Name: Amphibious APC
Description: Armored infantry transport.\nCan move on water.\n Unarmed

View File

@@ -104,6 +104,7 @@ MHIJACK:
Tooltip:
Name: Mutant Hijacker
Description: Hijacks enemy vehicles.\n Unarmed
BuildLimit: 1
Voiced:
VoiceSet: Hijacker
Health:
@@ -112,6 +113,7 @@ MHIJACK:
Weapon: TiberiumHeal
Mobile:
Speed: 99
-Crushable:
Captures:
CaptureTypes: Vehicle
RevealsShroud:

View File

@@ -43,7 +43,7 @@ NAAPWR:
BuildPaletteOrder: 5
Prerequisites: factory, ~structures.nod
Valued:
Cost: 600
Cost: 500
Tooltip:
Name: Advanced Power Plant
Description: Provides twice as much power as\nthe normal Power Plant.
@@ -55,7 +55,7 @@ NAAPWR:
Selectable:
Bounds: 100, 54, 0, -4
Health:
HP: 900
HP: 750
Armor:
Type: Wood
RevealsShroud:
@@ -148,6 +148,8 @@ NAWEAP:
Bounds: 149, 80, -3, -10
Health:
HP: 1000
Armor:
Type: Heavy
RevealsShroud:
Range: 4c0
RallyPoint:
@@ -256,7 +258,7 @@ NARADR:
Selectable:
Bounds: 96, 48, 0, -6
Health:
HP: 800
HP: 1000
Armor:
Type: Wood
RequiresPower:
@@ -277,7 +279,7 @@ NARADR:
Targetable:
TargetTypes: Ground, C4, SpyInfiltrate
Power:
Amount: -50
Amount: -40
ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 96, 72, 0, -12
@@ -289,7 +291,7 @@ NATECH:
BuildPaletteOrder: 100
Prerequisites: naweap, naradr, ~structures.nod
Valued:
Cost: 2000
Cost: 1500
Tooltip:
Name: Nod Tech Center
Description: Provides access to advanced Nod technologies.
@@ -425,6 +427,8 @@ NAWAST:
PipColor: Red
PipCount: 15
Capacity: 56
Power:
Amount: -40
FreeActor:
Actor: WEED
SpawnOffset: 3,1

View File

@@ -15,7 +15,7 @@ NAWALL:
Name: Concrete Wall
Description: Stops infantry and blocks enemy fire.\nCan NOT be crushed by tanks.
Health:
HP: 300
HP: 225
Armor:
Type: Concrete
BlocksProjectiles:
@@ -46,7 +46,7 @@ NAGATE_B:
NALASR:
Inherits: ^Defense
Valued:
Cost: 500
Cost: 300
Tooltip:
Name: Laser Turret
Description: Basic base defense.\nRequires power to operate.\n Strong vs Ground units\n Weak vs Aircraft
@@ -57,14 +57,13 @@ NALASR:
Building:
Selectable:
Bounds: 40, 30, -8, -6
RequiresPower:
DisabledOverlay:
Health:
HP: 400
HP: 500
Armor:
Type: Light
Type: Wood
RevealsShroud:
Range: 5c0
Range: 7c0
DetectCloaked:
Range: 3c0
Turreted:
@@ -103,9 +102,9 @@ NAOBEL:
RequiresPower:
DisabledOverlay:
Health:
HP: 600
HP: 725
Armor:
Type: Heavy
Type: Wood
RevealsShroud:
Range: 8c0
Armament:
@@ -128,7 +127,7 @@ NAOBEL:
NASAM:
Inherits: ^Defense
Valued:
Cost: 600
Cost: 500
Tooltip:
Name: S.A.M. Site
Description: Nod Anti-Air base defense.\nRequires power to operate.\n Strong vs Aircraft\n Weak vs Ground units
@@ -142,9 +141,9 @@ NASAM:
RequiresPower:
DisabledOverlay:
Health:
HP: 500
HP: 600
Armor:
Type: Light
Type: Wood
BodyOrientation:
QuantizedFacings: 32
RenderRangeCircle:

View File

@@ -54,7 +54,7 @@ HARV:
Bounds: 36,36
Harvester:
DeliveryBuildings: proc
Capacity: 20
Capacity: 28
Resources: Tiberium, BlueTiberium
UnloadTicksPerBale: 1
SearchFromProcRadius: 36