move TurnActivity into Mods/
This commit is contained in:
37
OpenRA.Mods.RA/Activities/Turn.cs
Executable file
37
OpenRA.Mods.RA/Activities/Turn.cs
Executable file
@@ -0,0 +1,37 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using System.Linq;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Activities
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{
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public class Turn : CancelableActivity
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{
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int desiredFacing;
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public Turn( int desiredFacing )
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{
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this.desiredFacing = desiredFacing;
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}
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public override IActivity Tick( Actor self )
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{
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if (IsCanceled) return NextActivity;
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var facing = self.Trait<IFacing>();
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if( desiredFacing == facing.Facing )
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return NextActivity;
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facing.Facing = Util.TickFacing(facing.Facing, desiredFacing, facing.ROT);
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return this;
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}
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}
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}
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@@ -12,6 +12,7 @@ using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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@@ -76,6 +76,7 @@
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<Compile Include="Activities\Repair.cs" />
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<Compile Include="Activities\ReturnToBase.cs" />
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<Compile Include="Activities\Teleport.cs" />
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<Compile Include="Activities\Turn.cs" />
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<Compile Include="Activities\UnloadCargo.cs" />
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<Compile Include="Activities\Wait.cs" />
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<Compile Include="AttackBase.cs" />
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