Merge pull request #9582 from ChaoticMind/ctrl_backspace

Implement some keyboard hotkeys for chat (TextFieldWidget)
This commit is contained in:
abcdefg30
2015-11-18 20:48:05 +01:00
6 changed files with 202 additions and 70 deletions

View File

@@ -61,6 +61,7 @@ namespace OpenRA
Bitmap TakeScreenshot();
void PumpInput(IInputHandler inputHandler);
string GetClipboardText();
bool SetClipboardText(string text);
void DrawPrimitives(PrimitiveType type, int firstVertex, int numVertices);
void SetLineWidth(float width);

View File

@@ -267,5 +267,10 @@ namespace OpenRA
{
return Device.GetClipboardText();
}
public bool SetClipboardText(string text)
{
return Device.SetClipboardText(text);
}
}
}

View File

@@ -69,6 +69,12 @@ namespace OpenRA.Mods.Common.Widgets
return base.YieldKeyboardFocus();
}
protected void ResetBlinkCycle()
{
blinkCycle = 10;
showCursor = true;
}
public override bool HandleMouseInput(MouseInput mi)
{
if (IsDisabled())
@@ -81,15 +87,14 @@ namespace OpenRA.Mods.Common.Widgets
if (!RenderBounds.Contains(mi.Location) || !TakeKeyboardFocus())
return false;
blinkCycle = 10;
showCursor = true;
ResetBlinkCycle();
CursorPosition = ClosestCursorPosition(mi.Location.X);
return true;
}
protected virtual string GetApparentText() { return text; }
public int ClosestCursorPosition(int x)
int ClosestCursorPosition(int x)
{
var apparentText = GetApparentText();
var font = Game.Renderer.Fonts[Font];
@@ -113,6 +118,23 @@ namespace OpenRA.Mods.Common.Widgets
return minIndex;
}
int GetPrevWhitespaceIndex()
{
return Text.Substring(0, CursorPosition).TrimEnd().LastIndexOf(' ') + 1;
}
int GetNextWhitespaceIndex()
{
var substr = Text.Substring(CursorPosition);
var substrTrimmed = substr.TrimStart();
var trimmedSpaces = substr.Length - substrTrimmed.Length;
var nextWhitespace = substrTrimmed.IndexOf(' ');
if (nextWhitespace == -1)
return Text.Length;
return CursorPosition + trimmedSpaces + nextWhitespace;
}
public override bool HandleKeyPress(KeyInput e)
{
if (IsDisabled() || e.Event == KeyInputEvent.Up)
@@ -122,83 +144,179 @@ namespace OpenRA.Mods.Common.Widgets
if (!HasKeyboardFocus)
return false;
if ((e.Key == Keycode.RETURN || e.Key == Keycode.KP_ENTER) && OnEnterKey())
return true;
var isOSX = Platform.CurrentPlatform == PlatformType.OSX;
if (e.Key == Keycode.TAB && OnTabKey())
return true;
switch (e.Key) {
case Keycode.RETURN:
case Keycode.KP_ENTER:
if (OnEnterKey())
return true;
break;
if (e.Key == Keycode.ESCAPE && OnEscKey())
return true;
case Keycode.TAB:
if (OnTabKey())
return true;
break;
if (e.Key == Keycode.LALT && OnAltKey())
return true;
case Keycode.ESCAPE:
if (OnEscKey())
return true;
break;
if (e.Key == Keycode.LEFT)
{
if (CursorPosition > 0)
CursorPosition--;
case Keycode.LALT:
if (OnAltKey())
return true;
break;
return true;
}
case Keycode.LEFT:
ResetBlinkCycle();
if (CursorPosition > 0)
{
if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
CursorPosition = GetPrevWhitespaceIndex();
else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
CursorPosition = 0;
else
CursorPosition--;
}
if (e.Key == Keycode.RIGHT)
{
if (CursorPosition <= Text.Length - 1)
CursorPosition++;
break;
return true;
}
case Keycode.RIGHT:
ResetBlinkCycle();
if (CursorPosition <= Text.Length - 1)
{
if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
CursorPosition = GetNextWhitespaceIndex();
else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
CursorPosition = Text.Length;
else
CursorPosition++;
}
if (e.Key == Keycode.HOME)
{
CursorPosition = 0;
return true;
}
break;
if (e.Key == Keycode.END)
{
CursorPosition = Text.Length;
return true;
}
case Keycode.HOME:
ResetBlinkCycle();
CursorPosition = 0;
break;
if (e.Key == Keycode.DELETE)
{
if (CursorPosition < Text.Length)
{
Text = Text.Remove(CursorPosition, 1);
OnTextEdited();
case Keycode.END:
ResetBlinkCycle();
CursorPosition = Text.Length;
break;
case Keycode.D:
if (e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition < Text.Length)
{
Text = Text.Remove(CursorPosition, 1);
OnTextEdited();
}
break;
case Keycode.K:
// ctrl+k is equivalent to cmd+delete on osx (but also works on osx)
ResetBlinkCycle();
if (e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition < Text.Length)
{
Text = Text.Remove(CursorPosition);
OnTextEdited();
}
break;
case Keycode.U:
// ctrl+u is equivalent to cmd+backspace on osx
ResetBlinkCycle();
if (!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl) && CursorPosition > 0)
{
Text = Text.Substring(CursorPosition);
CursorPosition = 0;
OnTextEdited();
}
break;
case Keycode.X:
ResetBlinkCycle();
if (((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))) &&
!string.IsNullOrEmpty(Text))
{
Game.Renderer.SetClipboardText(Text);
Text = Text.Remove(0);
CursorPosition = 0;
OnTextEdited();
}
break;
case Keycode.DELETE:
// cmd+delete is equivalent to ctrl+k on non-osx
ResetBlinkCycle();
if (CursorPosition < Text.Length)
{
if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
Text = Text.Substring(0, CursorPosition) + Text.Substring(GetNextWhitespaceIndex());
else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
Text = Text.Remove(CursorPosition);
else
Text = Text.Remove(CursorPosition, 1);
OnTextEdited();
}
break;
case Keycode.BACKSPACE:
// cmd+backspace is equivalent to ctrl+u on non-osx
ResetBlinkCycle();
if (CursorPosition > 0)
{
if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Alt)))
{
var prevWhitespace = GetPrevWhitespaceIndex();
Text = Text.Substring(0, prevWhitespace) + Text.Substring(CursorPosition);
CursorPosition = prevWhitespace;
}
else if (isOSX && e.Modifiers.HasModifier(Modifiers.Meta))
{
Text = Text.Substring(CursorPosition);
CursorPosition = 0;
}
else
{
CursorPosition--;
Text = Text.Remove(CursorPosition, 1);
}
OnTextEdited();
}
break;
case Keycode.V:
ResetBlinkCycle();
if ((!isOSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) || (isOSX && e.Modifiers.HasModifier(Modifiers.Meta)))
{
var clipboardText = Game.Renderer.GetClipboardText();
// Take only the first line of the clipboard contents
var nl = clipboardText.IndexOf('\n');
if (nl > 0)
clipboardText = clipboardText.Substring(0, nl);
clipboardText = clipboardText.Trim();
if (clipboardText.Length > 0)
HandleTextInput(clipboardText);
}
break;
default:
break;
}
return true;
}
if (e.Key == Keycode.BACKSPACE && CursorPosition > 0)
{
CursorPosition--;
Text = Text.Remove(CursorPosition, 1);
OnTextEdited();
return true;
}
if (e.Key == Keycode.V &&
((Platform.CurrentPlatform != PlatformType.OSX && e.Modifiers.HasModifier(Modifiers.Ctrl)) ||
(Platform.CurrentPlatform == PlatformType.OSX && e.Modifiers.HasModifier(Modifiers.Meta))))
{
var clipboardText = Game.Renderer.GetClipboardText();
// Take only the first line of the clipboard contents
var nl = clipboardText.IndexOf('\n');
if (nl > 0)
clipboardText = clipboardText.Substring(0, nl);
clipboardText = clipboardText.Trim();
if (clipboardText.Length > 0)
HandleTextInput(clipboardText);
return true;
}
return true;
}
@@ -291,4 +409,4 @@ namespace OpenRA.Mods.Common.Widgets
public override Widget Clone() { return new TextFieldWidget(this); }
}
}
}

View File

@@ -382,6 +382,12 @@ namespace OpenRA.Platforms.Default
return input.GetClipboardText();
}
public bool SetClipboardText(string text)
{
VerifyThreadAffinity();
return input.SetClipboardText(text);
}
public IVertexBuffer<Vertex> CreateVertexBuffer(int size)
{
VerifyThreadAffinity();

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Platforms.Default
MouseButton lastButtonBits = (MouseButton)0;
public string GetClipboardText() { return SDL.SDL_GetClipboardText(); }
public bool SetClipboardText(string text) { return SDL.SDL_SetClipboardText(text) == 0; }
static MouseButton MakeButton(byte b)
{
@@ -177,4 +178,4 @@ namespace OpenRA.Platforms.Default
ErrorHandler.CheckGlError();
}
}
}
}

View File

@@ -42,6 +42,7 @@ namespace OpenRA.Platforms.Null
public Bitmap TakeScreenshot() { return new Bitmap(1, 1); }
public string GetClipboardText() { return ""; }
public bool SetClipboardText(string text) { return false; }
public void PumpInput(IInputHandler ih)
{
Game.HasInputFocus = false;