Make service depot passable.

This commit is contained in:
tovl
2019-09-22 20:46:37 +02:00
committed by Paul Chote
parent 76221471ff
commit c360d8bcef
5 changed files with 5 additions and 5 deletions

View File

@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Activities
// HACK: Repairable needs the actor to move to host center.
// TODO: Get rid of this or at least replace it with something less hacky.
if (repairableNear == null)
QueueChild(move.MoveTo(targetCell, ignoreActor: host.Actor));
QueueChild(move.MoveTo(targetCell));
var delta = (self.CenterPosition - host.CenterPosition).LengthSquared;
var transport = transportCallers.FirstOrDefault(t => t.MinimumDistance.LengthSquared < delta);

View File

@@ -678,7 +678,7 @@ FIX:
Queue: Building.GDI, Building.Nod
Description: Repairs vehicles
Building:
Footprint: _X_ xxx _X_
Footprint: _=_ === _=_
Dimensions: 3,3
Selectable:
Bounds: 64,34,0,3

View File

@@ -881,7 +881,7 @@ repair_pad:
Tooltip:
Name: Repair Pad
Building:
Footprint: =x= xxx =x=
Footprint: === === ===
Dimensions: 3,3
Health:
HP: 30000

View File

@@ -1989,7 +1989,7 @@ FIX:
Tooltip:
Name: Service Depot
Building:
Footprint: _=_ xxx _=_
Footprint: _=_ === _=_
Dimensions: 3,3
Selectable:
Bounds: 68,34,0,3

View File

@@ -320,7 +320,7 @@ GADEPT:
Queue: Building
Description: Repairs vehicles.
Building:
Footprint: =x= xxx =x=
Footprint: === x== x==
Dimensions: 3,3
Selectable:
Bounds: 96, 64, -6, -6