Fix depth sorting and offset of several civilian structures
This commit is contained in:
@@ -104,7 +104,7 @@ aban18:
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^bboard1x1:
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Defaults:
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Offset: 0, -12
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Offset: 0, -12, 6
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idle:
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ShadowStart: 2
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damaged-idle:
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@@ -120,6 +120,15 @@ aban18:
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Start: 1
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ShadowStart: 3
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^bboard2x1:
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Defaults:
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Offset: -12, -18
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idle:
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ShadowStart: 2
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damaged-idle:
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Start: 1
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ShadowStart: 3
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bboard01:
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Inherits: ^bboard1x1
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@@ -160,13 +169,13 @@ bboard13:
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Inherits: ^bboard1x1
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bboard14:
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Inherits: ^bboard1x2
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Inherits: ^bboard2x1
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bboard15:
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Inherits: ^bboard1x2
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Inherits: ^bboard2x1
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bboard16:
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Inherits: ^bboard1x2
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Inherits: ^bboard2x1
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^cabase:
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Defaults:
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@@ -187,12 +196,21 @@ bboard16:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -18, 18
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DepthSpriteOffset: 12, 0
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UseTilesetCode: true
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^ca2x1:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -18, 18
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DepthSpriteOffset: -12, 0
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UseTilesetCode: true
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^ca2x3:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -30, 30
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DepthSpriteOffset: 12, 0
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UseTilesetCode: true
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^ca3x3:
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@@ -244,7 +262,7 @@ ca0012:
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Inherits: ^ca1x2
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ca0013:
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Inherits: ^ca1x2
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Inherits: ^ca2x1
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ca0014:
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Inherits: ^ca1x1
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@@ -369,21 +387,31 @@ capyr03:
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Inherits: ^cabase
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Defaults:
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Offset: 12, -30, 30
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DepthSpriteOffset: 12, 0
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^city3x2:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -30, 30
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DepthSpriteOffset: -12, 0
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^city3x5:
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Inherits: ^cabase
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Defaults:
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Offset: 24, -48, 48
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DepthSpriteOffset: 24, 0
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^city4x2:
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Inherits: ^cabase
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Defaults:
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Offset: -24, -36, 36
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DepthSpriteOffset: -24, 0
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^city4x3:
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Inherits: ^cabase
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Defaults:
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Offset: -12, -42, 42
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DepthSpriteOffset: -12, 0
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city01:
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Inherits: ^city4x2
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@@ -392,13 +420,13 @@ city02:
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Inherits: ^city2x3
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city03:
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Inherits: ^city2x3
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Inherits: ^city3x2
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city04:
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Inherits: ^city2x3
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Inherits: ^city3x2
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city05:
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Inherits: ^city2x3
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Inherits: ^city3x2
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city06:
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Inherits: ^city4x2
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@@ -432,6 +460,8 @@ city15:
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city16:
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Inherits: ^city4x2
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Defaults:
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DepthSpriteOffset: -10, 0
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city17:
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Inherits: ^city4x3
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