Merge pull request #2991 from pchote/sane-pause-logic

Fix pause logic and C&C cheats menu
This commit is contained in:
Matthias Mailänder
2013-04-08 02:35:25 -07:00
27 changed files with 302 additions and 233 deletions

View File

@@ -174,20 +174,20 @@ namespace OpenRA
{
var isNetTick = LocalTick % NetTickScale == 0;
if ((!isNetTick || orderManager.IsReadyForNextFrame) && !orderManager.GamePaused )
if (!isNetTick || orderManager.IsReadyForNextFrame)
{
++orderManager.LocalFrameNumber;
Log.Write("debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local");
if (isNetTick) orderManager.Tick();
if (isNetTick)
orderManager.Tick();
Sync.CheckSyncUnchanged(world, () =>
{
world.OrderGenerator.Tick(world);
world.Selection.Tick(world);
});
{
world.OrderGenerator.Tick(world);
world.Selection.Tick(world);
});
world.Tick();

View File

@@ -200,17 +200,11 @@ namespace OpenRA
return new Order("HandshakeResponse", null, false) { IsImmediate = true, TargetString = text };
}
public static Order PauseRequest()
public static Order PauseGame(bool paused)
{
return new Order("PauseRequest", null, false) { IsImmediate = true, TargetString="" }; //TODO: targetbool?
}
public static Order PauseGame()
{
return new Order("PauseGame", null, false) { IsImmediate = true, TargetString=""}; //TODO: targetbool?
return new Order("PauseGame", null, false) { TargetString = paused ? "Pause" : "UnPause" };
}
public static Order Command(string text)
{
return new Order("Command", null, false) { IsImmediate = true, TargetString = text };

View File

@@ -36,7 +36,6 @@ namespace OpenRA.Network
public int LastTickTime = Environment.TickCount;
public bool GameStarted { get { return NetFrameNumber != 0; } }
public bool GamePaused {get; set;}
public IConnection Connection { get; private set; }
public readonly int SyncHeaderSize = 9;

View File

@@ -95,16 +95,20 @@ namespace OpenRA.Network
Game.StartGame(orderManager.LobbyInfo.GlobalSettings.Map, false);
break;
}
case "PauseGame":
{
{
var client = orderManager.LobbyInfo.ClientWithIndex(clientId);
if(client != null)
if (client != null)
{
orderManager.GamePaused = !orderManager.GamePaused;
var pausetext = "The game is {0} by {1}".F( orderManager.GamePaused ? "paused" : "un-paused", client.Name );
Game.AddChatLine(Color.White, "", pausetext);
var pause = order.TargetString == "Pause";
if (orderManager.world.Paused != pause && !world.LobbyInfo.IsSinglePlayer)
{
var pausetext = "The game is {0} by {1}".F(pause ? "paused" : "un-paused", client.Name);
Game.AddChatLine(Color.White, "", pausetext);
}
orderManager.world.Paused = pause;
}
break;
}

View File

@@ -222,6 +222,7 @@
<Compile Include="WorldUtils.cs" />
<Compile Include="Network\ReplayRecorderConnection.cs" />
<Compile Include="Widgets\TooltipContainerWidget.cs" />
<Compile Include="Traits\DebugPauseState.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -488,11 +488,9 @@ namespace OpenRA.Server
DispatchOrdersToClient(c, fromIndex, 0, so.Serialize());
break;
case "PauseRequest":
foreach (var c in conns.ToArray())
{ var x = Order.PauseGame();
DispatchOrdersToClient(c, fromIndex, 0, x.Serialize());
}
case "PauseGame":
foreach (var c in conns.Except(conn).ToArray())
DispatchOrdersToClient(c, fromIndex, 0, so.Serialize());
break;
}
}

View File

@@ -0,0 +1,27 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using OpenRA.Network;
namespace OpenRA.Traits
{
public class DebugPauseStateInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new DebugPauseState(init.world); }
}
public class DebugPauseState : ISync
{
World world;
[Sync] public bool Paused { get { return world.Paused; } }
public DebugPauseState(World world) { this.world = world; }
}
}

View File

@@ -19,7 +19,7 @@ namespace OpenRA.Widgets
var font = Game.Renderer.Fonts["Title"];
var rb = RenderBounds;
var s = WidgetUtils.FormatTime(Game.LocalTick) + (Game.orderManager.GamePaused?" (paused)":"");
var s = WidgetUtils.FormatTime(Game.LocalTick) + (Game.orderManager.world.Paused?" (paused)":"");
var pos = new float2(rb.Left - font.Measure(s).X / 2, rb.Top);
font.DrawTextWithContrast(s, pos, Color.White, Color.Black, 1);
}

View File

@@ -175,13 +175,7 @@ namespace OpenRA.Widgets
return true;
}
else if (e.KeyName == Game.Settings.Keys.PauseKey)
{
world.IssueOrder(Order.PauseRequest());
}
bool handled = false;
if (handled) return true;
world.IssueOrder(Order.PauseGame(!world.Paused));
}
return false;
}

View File

@@ -158,37 +158,29 @@ namespace OpenRA
public event Action<Actor> ActorAdded = _ => { };
public event Action<Actor> ActorRemoved = _ => { };
// Will do bad things in multiplayer games
public bool EnableTick = true;
public bool Paused = false;
public bool IsShellmap = false;
bool ShouldTick()
{
if (!EnableTick) return false;
return !IsShellmap || Game.Settings.Game.ShowShellmap;
}
public void Tick()
{
// TODO: Expose this as an order so it can be synced
if (ShouldTick())
if (!Paused && (!IsShellmap || Game.Settings.Game.ShowShellmap))
{
using( new PerfSample("tick_idle") )
foreach( var ni in ActorsWithTrait<INotifyIdle>() )
using (new PerfSample("tick_idle"))
foreach (var ni in ActorsWithTrait<INotifyIdle>())
if (ni.Actor.IsIdle)
ni.Trait.TickIdle(ni.Actor);
using( new PerfSample("tick_activities") )
foreach( var a in actors )
using (new PerfSample("tick_activities"))
foreach(var a in actors)
a.Tick();
ActorsWithTrait<ITick>().DoTimed( x =>
{
x.Trait.Tick( x.Actor );
}, "[{2}] Trait: {0} ({1:0.000} ms)", Game.Settings.Debug.LongTickThreshold );
ActorsWithTrait<ITick>().DoTimed(x => x.Trait.Tick(x.Actor),
"[{2}] Trait: {0} ({1:0.000} ms)",
Game.Settings.Debug.LongTickThreshold);
effects.DoTimed( e => e.Tick( this ), "[{2}] Effect: {0} ({1:0.000} ms)",
Game.Settings.Debug.LongTickThreshold );
effects.DoTimed(e => e.Tick(this),
"[{2}] Effect: {0} ({1:0.000} ms)",
Game.Settings.Debug.LongTickThreshold);
}
while (frameEndActions.Count != 0)

View File

@@ -85,6 +85,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
public void OptionsClicked()
{
var cachedPause = world.Paused;
if (menu != MenuType.None)
{
Ui.CloseWindow();
@@ -93,14 +95,15 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
ingameRoot.IsVisible = () => false;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(true));
Game.LoadWidget(world, "INGAME_MENU", Ui.Root, new WidgetArgs()
{
{ "onExit", () =>
{
ingameRoot.IsVisible = () => true;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(cachedPause));
}
}
});
@@ -144,17 +147,6 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
playerWidgets.Get<ButtonWidget>("OPTIONS_BUTTON").OnClick = OptionsClicked;
var cheatsButton = playerWidgets.Get<ButtonWidget>("CHEATS_BUTTON");
cheatsButton.OnClick = () =>
{
if (menu != MenuType.None)
Ui.CloseWindow();
menu = MenuType.Cheats;
Game.OpenWindow("CHEATS_PANEL", new WidgetArgs() {{"onExit", () => menu = MenuType.None }});
};
cheatsButton.IsVisible = () => world.LocalPlayer != null && world.LobbyInfo.GlobalSettings.AllowCheats;
var winLossWatcher = playerWidgets.Get<LogicTickerWidget>("WIN_LOSS_WATCHER");
winLossWatcher.OnTick = () =>
{

View File

@@ -20,6 +20,8 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
{
Widget menu;
enum PanelType { Objectives, Debug }
[ObjectCreator.UseCtor]
public CncIngameMenuLogic(Widget widget, World world, Action onExit, WorldRenderer worldRenderer)
{
@@ -41,9 +43,9 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
Game.RunAfterDelay(1200, () => mpe.Fade(CncMenuPaletteEffect.EffectType.Black));
Game.RunAfterDelay(1200 + 40 * mpe.Info.FadeLength, () =>
{
Game.Disconnect();
Ui.ResetAll();
Game.LoadShellMap();
Game.Disconnect();
Ui.ResetAll();
Game.LoadShellMap();
});
};
@@ -88,10 +90,39 @@ namespace OpenRA.Mods.Cnc.Widgets.Logic
onExit();
};
// Mission objectives panel
// Menu panels - ordered from lowest to highest priority
var panelParent = Game.OpenWindow(world, "INGAME_MENU_PANEL");
PanelType Panel = PanelType.Objectives;
var visibleButtons = 0;
// Debug / Cheats panel
var debugButton = panelParent.Get<ButtonWidget>("DEBUG_BUTTON");
debugButton.OnClick = () => Panel = PanelType.Debug;
debugButton.IsDisabled = () => Panel == PanelType.Debug;
if (world.LocalPlayer != null && world.LobbyInfo.GlobalSettings.AllowCheats)
{
Panel = PanelType.Debug;
visibleButtons++;
var debugPanel = Game.LoadWidget(world, "CHEATS_PANEL", panelParent, new WidgetArgs(){{"onExit", doNothing}});
debugPanel.IsVisible = () => Panel == PanelType.Debug;
debugButton.IsVisible = () => visibleButtons > 1;
}
// Mission objectives
var iop = world.WorldActor.TraitsImplementing<IObjectivesPanel>().FirstOrDefault();
var objectivesButton = panelParent.Get<ButtonWidget>("OBJECTIVES_BUTTON");
objectivesButton.OnClick = () => Panel = PanelType.Objectives;
objectivesButton.IsDisabled = () => Panel == PanelType.Objectives;
if (iop != null && iop.ObjectivesPanel != null)
Game.OpenWindow(world, iop.ObjectivesPanel);
{
Panel = PanelType.Objectives;
visibleButtons++;
var objectivesPanel = Game.LoadWidget(world, iop.ObjectivesPanel, panelParent, new WidgetArgs());
objectivesPanel.IsVisible = () => Panel == PanelType.Objectives;
objectivesButton.IsVisible = () => visibleButtons > 1;
}
}
}
}

View File

@@ -86,7 +86,6 @@ namespace OpenRA.Mods.RA
case "Chat":
case "TeamChat":
case "HandshakeResponse":
case "PauseRequest":
case "PauseGame":
case "StartGame":
case "Disconnected":
@@ -94,7 +93,8 @@ namespace OpenRA.Mods.RA
case "SyncInfo":
return;
}
if (order.OrderString.StartsWith("Dev")) return;
if (order.OrderString.StartsWith("Dev"))
return;
OrderCount++;
}
}

View File

@@ -32,7 +32,7 @@ namespace OpenRA.Scripting
return;
}
w.EnableTick = false;
w.Paused = true;
// Mute world sounds
var oldModifier = Sound.SoundVolumeModifier;
@@ -51,7 +51,7 @@ namespace OpenRA.Scripting
Ui.CloseWindow();
Sound.SoundVolumeModifier = oldModifier;
w.EnableTick = true;
w.Paused = false;
onComplete();
});
}

View File

@@ -28,101 +28,126 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
var devTrait = world.LocalPlayer.PlayerActor.Trait<DeveloperMode>();
var shroudCheckbox = widget.Get<CheckboxWidget>("DISABLE_SHROUD");
shroudCheckbox.IsChecked = () => devTrait.DisableShroud;
shroudCheckbox.OnClick = () => Order(world, "DevShroudDisable");
var shroudCheckbox = widget.GetOrNull<CheckboxWidget>("DISABLE_SHROUD");
if (shroudCheckbox != null)
{
shroudCheckbox.IsChecked = () => devTrait.DisableShroud;
shroudCheckbox.OnClick = () => Order(world, "DevShroudDisable");
}
var pathCheckbox = widget.Get<CheckboxWidget>("SHOW_UNIT_PATHS");
pathCheckbox.IsChecked = () => devTrait.PathDebug;
pathCheckbox.OnClick = () => Order(world, "DevPathDebug");
var pathCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_UNIT_PATHS");
if (pathCheckbox != null)
{
pathCheckbox.IsChecked = () => devTrait.PathDebug;
pathCheckbox.OnClick = () => Order(world, "DevPathDebug");
}
widget.Get<ButtonWidget>("GIVE_CASH").OnClick = () =>
var cashButton = widget.GetOrNull<ButtonWidget>("GIVE_CASH");
if (cashButton != null)
cashButton.OnClick = () =>
world.IssueOrder(new Order("DevGiveCash", world.LocalPlayer.PlayerActor, false));
var fastBuildCheckbox = widget.Get<CheckboxWidget>("INSTANT_BUILD");
fastBuildCheckbox.IsChecked = () => devTrait.FastBuild;
fastBuildCheckbox.OnClick = () => Order(world, "DevFastBuild");
var fastBuildCheckbox = widget.GetOrNull<CheckboxWidget>("INSTANT_BUILD");
if (fastBuildCheckbox != null)
{
fastBuildCheckbox.IsChecked = () => devTrait.FastBuild;
fastBuildCheckbox.OnClick = () => Order(world, "DevFastBuild");
}
var fastChargeCheckbox = widget.Get<CheckboxWidget>("INSTANT_CHARGE");
fastChargeCheckbox.IsChecked = () => devTrait.FastCharge;
fastChargeCheckbox.OnClick = () => Order(world, "DevFastCharge");
var fastChargeCheckbox = widget.GetOrNull<CheckboxWidget>("INSTANT_CHARGE");
if (fastChargeCheckbox != null)
{
fastChargeCheckbox.IsChecked = () => devTrait.FastCharge;
fastChargeCheckbox.OnClick = () => Order(world, "DevFastCharge");
}
var showMuzzlesCheckbox = widget.Get<CheckboxWidget>("SHOW_MUZZLES");
showMuzzlesCheckbox.IsChecked = () => devTrait.ShowMuzzles;
showMuzzlesCheckbox.OnClick = () => devTrait.ShowMuzzles ^= true;
var showMuzzlesCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_MUZZLES");
if (showMuzzlesCheckbox != null)
{
showMuzzlesCheckbox.IsChecked = () => devTrait.ShowMuzzles;
showMuzzlesCheckbox.OnClick = () => devTrait.ShowMuzzles ^= true;
}
var allTechCheckbox = widget.Get<CheckboxWidget>("ENABLE_TECH");
allTechCheckbox.IsChecked = () => devTrait.AllTech;
allTechCheckbox.OnClick = () => Order(world, "DevEnableTech");
var allTechCheckbox = widget.GetOrNull<CheckboxWidget>("ENABLE_TECH");
if (allTechCheckbox != null)
{
allTechCheckbox.IsChecked = () => devTrait.AllTech;
allTechCheckbox.OnClick = () => Order(world, "DevEnableTech");
}
var powerCheckbox = widget.Get<CheckboxWidget>("UNLIMITED_POWER");
powerCheckbox.IsChecked = () => devTrait.UnlimitedPower;
powerCheckbox.OnClick = () => Order(world, "DevUnlimitedPower");
var powerCheckbox = widget.GetOrNull<CheckboxWidget>("UNLIMITED_POWER");
if (powerCheckbox != null)
{
powerCheckbox.IsChecked = () => devTrait.UnlimitedPower;
powerCheckbox.OnClick = () => Order(world, "DevUnlimitedPower");
}
var buildAnywhereCheckbox = widget.Get<CheckboxWidget>("BUILD_ANYWHERE");
buildAnywhereCheckbox.IsChecked = () => devTrait.BuildAnywhere;
buildAnywhereCheckbox.OnClick = () => Order(world, "DevBuildAnywhere");
var buildAnywhereCheckbox = widget.GetOrNull<CheckboxWidget>("BUILD_ANYWHERE");
if (buildAnywhereCheckbox != null)
{
buildAnywhereCheckbox.IsChecked = () => devTrait.BuildAnywhere;
buildAnywhereCheckbox.OnClick = () => Order(world, "DevBuildAnywhere");
}
widget.Get<ButtonWidget>("GIVE_EXPLORATION").OnClick = () =>
var explorationButton = widget.GetOrNull<ButtonWidget>("GIVE_EXPLORATION");
if (explorationButton != null)
explorationButton.OnClick = () =>
world.IssueOrder(new Order("DevGiveExploration", world.LocalPlayer.PlayerActor, false));
widget.Get<ButtonWidget>("RESET_EXPLORATION").OnClick = () =>
var noexplorationButton = widget.GetOrNull<ButtonWidget>("RESET_EXPLORATION");
if (noexplorationButton != null)
noexplorationButton.OnClick = () =>
world.IssueOrder(new Order("DevResetExploration", world.LocalPlayer.PlayerActor, false));
var dbgOverlay = world.WorldActor.TraitOrDefault<DebugOverlay>();
var showAstarCostCheckbox = widget.Get<CheckboxWidget>("SHOW_ASTAR");
showAstarCostCheckbox.IsChecked = () => dbgOverlay != null ? dbgOverlay.Visible : false;
showAstarCostCheckbox.OnClick = () => { if (dbgOverlay != null) dbgOverlay.Visible ^= true; };
var desync = widget.Get<ButtonWidget>("DESYNC");
var desyncEnabled = widget.Get<CheckboxWidget>("DESYNC_ARMED");
desyncEnabled.IsChecked = () => !desync.Disabled;
desyncEnabled.OnClick = () => desync.Disabled ^= true;
desync.Disabled = true;
desync.OnClick = () =>
var showAstarCostCheckbox = widget.GetOrNull<CheckboxWidget>("SHOW_ASTAR");
if (showAstarCostCheckbox != null)
{
var trait = world.ActorsWithTrait<ISync>().Random(CosmeticRandom).Trait;
var t = trait.GetType();
string s;
const BindingFlags bf = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
showAstarCostCheckbox.IsChecked = () => dbgOverlay != null ? dbgOverlay.Visible : false;
showAstarCostCheckbox.OnClick = () => { if (dbgOverlay != null) dbgOverlay.Visible ^= true; };
}
var desync = widget.GetOrNull<ButtonWidget>("DESYNC");
var desyncEnabled = widget.GetOrNull<CheckboxWidget>("DESYNC_ARMED");
if (desync != null && desyncEnabled != null)
{
desyncEnabled.IsChecked = () => !desync.Disabled;
desyncEnabled.OnClick = () => desync.Disabled ^= true;
var fields = t.GetFields(bf).Where(x => x.HasAttribute<SyncAttribute>()).ToArray();
if (fields.Length > 0)
{
desync.Disabled = true;
desync.OnClick = () => TriggerDesync(world);
}
var f = fields[CosmeticRandom.Next(fields.Length)];
var before = f.GetValue(trait);
var close = widget.GetOrNull<ButtonWidget>("CLOSE");
if (close != null)
close.OnClick = () => { Ui.CloseWindow(); onExit(); };
}
if (f.FieldType == typeof(Boolean))
f.SetValue(trait, !(Boolean) f.GetValue(trait));
else if (f.FieldType == typeof(Int32))
f.SetValue(trait, CosmeticRandom.Next(Int32.MaxValue));
else
{
s = "Sorry, Field-Type not implemented. Try again!";
Game.AddChatLine(Color.White, "Debug", s);
Console.WriteLine(s);
}
void TriggerDesync(World world)
{
var trait = world.ActorsWithTrait<ISync>().Random(CosmeticRandom).Trait;
var t = trait.GetType();
const BindingFlags bf = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;
var fields = t.GetFields(bf).Where(x => x.HasAttribute<SyncAttribute>()).ToArray();
if (fields.Length > 0)
{
var f = fields[CosmeticRandom.Next(fields.Length)];
var before = f.GetValue(trait);
var after = f.GetValue(trait);
s = "Type: {0}\nField: ({1}) {2}\nBefore: {3}\nAfter: {4}".F(t.Name, f.FieldType.Name, f.Name, before, after);
Game.AddChatLine(Color.White, "Debug", s);
Console.WriteLine(s);
}
if (f.FieldType == typeof(Boolean))
f.SetValue(trait, !(Boolean) f.GetValue(trait));
else if (f.FieldType == typeof(Int32))
f.SetValue(trait, CosmeticRandom.Next(Int32.MaxValue));
else
{
s = "Bad random choice. This trait has no fields. Try again!";
Game.AddChatLine(Color.White, "Debug", s);
Console.WriteLine(s);
}
};
Game.AddChatLine(Color.White, "Debug", "Sorry, Field-Type not implemented. Try again!");
widget.Get<ButtonWidget>("CLOSE").OnClick = () => { Ui.CloseWindow(); onExit(); };
var after = f.GetValue(trait);
Game.AddChatLine(Color.White, "Debug", "Type: {0}\nField: ({1}) {2}\nBefore: {3}\nAfter: {4}"
.F(t.Name, f.FieldType.Name, f.Name, before, after));
}
else
Game.AddChatLine(Color.White, "Debug", "Bad random choice. This trait has no fields. Try again!");
}
public void Order(World world, string order)

View File

@@ -8,10 +8,11 @@
*/
#endregion
using OpenRA.Traits;
using System.Linq;
using OpenRA.Widgets;
using System.Drawing;
using System.Linq;
using OpenRA.Network;
using OpenRA.Traits;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
@@ -26,11 +27,14 @@ namespace OpenRA.Mods.RA.Widgets.Logic
gameRoot = r.Get("INGAME_ROOT");
var optionsBG = gameRoot.Get("INGAME_OPTIONS_BG");
// TODO: RA's broken UI wiring makes it unreasonably difficult to
// cache and restore the previous pause state, so opening/closing
// the menu in a paused singleplayer game will un-pause the game.
r.Get<ButtonWidget>("INGAME_OPTIONS_BUTTON").OnClick = () =>
{
optionsBG.Visible = !optionsBG.Visible;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(true));
};
var cheatsButton = gameRoot.Get<ButtonWidget>("CHEATS_BUTTON");
@@ -65,7 +69,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
optionsBG.Visible = false;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(false));
};
optionsBG.Get<ButtonWidget>("SURRENDER").OnClick = () =>

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
optionsBG.Visible = !optionsBG.Visible;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(true));
};
optionsBG.Get<ButtonWidget>("DISCONNECT").OnClick = () =>
@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
optionsBG.Visible = false;
if (world.LobbyInfo.IsSinglePlayer)
world.IssueOrder(Order.PauseGame());
world.IssueOrder(Order.PauseGame(false));
};
optionsBG.Get<ButtonWidget>("SURRENDER").IsVisible = () => false;

View File

@@ -207,6 +207,7 @@ World:
Shroud:
PathFinder:
ValidateOrder:
DebugPauseState:
CRATE:
Tooltip:

View File

@@ -1,109 +1,101 @@
Container@CHEATS_PANEL:
Logic:CheatsLogic
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - 110)/2
Width:590
Height:145
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@TITLE:
Width:590
Width:PARENT_RIGHT
Y:0-25
Font:BigBold
Contrast:true
Align:Center
Text:Cheats
Text:Debug Options
Background@bg:
Width:590
Height:140
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Background:panel-black
Children:
Label@CHEATS_TITLE:
Y:25
Font:Bold
Text:Cheats
Align:Center
Width:PARENT_RIGHT
Checkbox@INSTANT_BUILD:
X:15
Y:15
X:45
Y:45
Width:200
Height:20
Text:Instant Build Speed
Checkbox@ENABLE_TECH:
X:15
Y:45
X:45
Y:75
Width:200
Height:20
Text:Build Everything
Checkbox@BUILD_ANYWHERE:
X:15
Y:75
X:45
Y:105
Width:200
Height:20
Text:Build Anywhere
Checkbox@UNLIMITED_POWER:
X:200
Y:15
X:290
Y:45
Width:200
Height:20
Text:Unlimited Power
Checkbox@INSTANT_CHARGE:
X:200
Y:45
X:290
Y:75
Width:200
Height:20
Text:Instant Charge Time
Checkbox@SHOW_MUZZLES:
X:200
Y:75
Height:20
Width:200
Text:Show Muzzle Positions
Checkbox@DISABLE_SHROUD:
X:400
Y:15
X:290
Y:105
Height:20
Width:200
Text:Disable Shroud
Text:Disable Shroud & Fog
Button@GIVE_CASH:
X:20
Y:155
Width:140
Height:35
Text:Give $20,000
Button@GIVE_EXPLORATION:
X:186
Y:155
Width:140
Height:35
Text:Clear Shroud
Button@RESET_EXPLORATION:
X:352
Y:155
Width:140
Height:35
Text:Reset Shroud
Label@VISUALIZATIONS_TITLE:
Y:215
Font:Bold
Text:Visualizations
Align:Center
Width:PARENT_RIGHT
Checkbox@SHOW_UNIT_PATHS:
X:400
Y:45
X:45
Y:235
Width:200
Height:20
Text:Show Unit Paths
Checkbox@SHOW_ASTAR:
X:400
Y:75
X:45
Y:265
Height:20
Width:200
Text:Show A* Cost
Checkbox@DESYNC_ARMED:
X:400
Y:105
Width:20
Checkbox@SHOW_MUZZLES:
X:290
Y:235
Height:20
Button@DESYNC:
X:430
Y:100
Width:120
Height:25
Text: Force Desync
Button@CLOSE:
Key:escape
X:0
Y:139
Width:140
Height:35
Text:Close
Button@GIVE_CASH:
X:150
Y:139
Width:140
Height:35
Text:Give Cash
Button@GIVE_EXPLORATION:
X:300
Y:139
Width:140
Height:35
Text:Give Exploration
Button@RESET_EXPLORATION:
X:450
Y:139
Width:140
Height:35
Text:Reset Exploration
Width:200
Text:Show Muzzle Positions

View File

@@ -74,12 +74,6 @@ Container@OBSERVER_WIDGETS:
Container@PLAYER_WIDGETS:
Children:
LogicTicker@WIN_LOSS_WATCHER:
Button@CHEATS_BUTTON:
X:WINDOW_RIGHT-400
Y:5
Width:140
Height:35
Text:Cheats
WorldCommand:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM

View File

@@ -1,3 +1,22 @@
Container@INGAME_MENU_PANEL:
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:512
Height:320
Children:
Button@OBJECTIVES_BUTTON:
Y:PARENT_BOTTOM - 1
Width:140
Height:35
Text:Objectives
Visible: false
Button@DEBUG_BUTTON:
X:150
Y:PARENT_BOTTOM - 1
Width:140
Height:35
Text:Debug
Visible: false
Container@INGAME_MENU:
Width:WINDOW_RIGHT
Height:WINDOW_BOTTOM

View File

@@ -347,7 +347,7 @@ Container@SERVER_LOBBY:
Y:257
Width:130
Height:20
Text: Allow Cheats
Text: Debug Menu
Checkbox@CRATES_CHECKBOX:
X:160
Y:257

View File

@@ -1,9 +1,7 @@
Container@CONQUEST_OBJECTIVES:
Logic:CncConquestObjectivesLogic
X:(WINDOW_RIGHT - WIDTH)/2
Y:(WINDOW_BOTTOM - HEIGHT)/2
Width:512
Height:320
Width:PARENT_RIGHT
Height:PARENT_BOTTOM
Children:
Label@TITLE:
Width:PARENT_RIGHT

View File

@@ -312,6 +312,7 @@ World:
WaterChance: 0
PathFinder:
ValidateOrder:
DebugPauseState:
ConquestObjectivesPanel:
ObjectivesPanel: CONQUEST_OBJECTIVES

View File

@@ -392,6 +392,7 @@ World:
Fog:
PathFinder:
ValidateOrder:
DebugPauseState:
CRATE:
Tooltip:

View File

@@ -239,6 +239,7 @@ World:
Shroud:
PathFinder:
ValidateOrder:
DebugPauseState:
MINP:
Mine:

View File

@@ -625,6 +625,7 @@ World:
Fog:
PathFinder:
ValidateOrder:
DebugPauseState:
MINP:
Mine: