Merge pull request #2991 from pchote/sane-pause-logic
Fix pause logic and C&C cheats menu
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@@ -174,20 +174,20 @@ namespace OpenRA
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{
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var isNetTick = LocalTick % NetTickScale == 0;
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if ((!isNetTick || orderManager.IsReadyForNextFrame) && !orderManager.GamePaused )
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if (!isNetTick || orderManager.IsReadyForNextFrame)
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{
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++orderManager.LocalFrameNumber;
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Log.Write("debug", "--Tick: {0} ({1})", LocalTick, isNetTick ? "net" : "local");
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if (isNetTick) orderManager.Tick();
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if (isNetTick)
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orderManager.Tick();
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Sync.CheckSyncUnchanged(world, () =>
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{
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world.OrderGenerator.Tick(world);
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world.Selection.Tick(world);
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});
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{
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world.OrderGenerator.Tick(world);
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world.Selection.Tick(world);
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});
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world.Tick();
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