Prevent invalid cells checks in SeedsResource.

This commit is contained in:
RoosterDragon
2015-11-22 00:18:14 +00:00
parent 802b6215e1
commit c4851a40cd

View File

@@ -65,7 +65,8 @@ namespace OpenRA.Mods.Common.Traits
{
var cell = Util.RandomWalk(self.Location, self.World.SharedRandom)
.Take(info.MaxRange)
.SkipWhile(p => resLayer.GetResource(p) == resourceType && resLayer.IsFull(p))
.SkipWhile(p => !self.World.Map.Contains(p) ||
(resLayer.GetResource(p) == resourceType && resLayer.IsFull(p)))
.Cast<CPos?>().FirstOrDefault();
if (cell != null && resLayer.CanSpawnResourceAt(resourceType, cell.Value))