Add invisible spice bloom spawn

When real spiceblooms explode, they spawn an invisible
spicebloom.spawnpoint actor, which only 'grows' when the cell is of
GrowthTerrainType. When 'exploding', it then displays the animation of
blowing spice up into the air, and spawns a real spicebloom.

This replicates the original behavior where spice blooms would only grow
on sand cells that had been harvested and free of spice.
This commit is contained in:
reaperrr
2015-11-04 23:34:13 +01:00
parent a175f53ba7
commit c4ca5d6497
4 changed files with 45 additions and 1 deletions

View File

@@ -46,6 +46,11 @@ explosion:
BlendMode: Alpha
Offset: 12, -10
Tick: 120
bloomspawn: DATA.R8
Start: 3980
Length: 8
Tick: 120
Offset: 0, -16
corpse: DATA.R8
Start: 430
Length: 12
@@ -328,6 +333,11 @@ crate:
Offset: -16,-16
spicebloom:
grow0: DATA.R8
Start: 106
Length: 1
ZOffset: -1023
Offset: -16,-16
grow1: DATA.R8
Start: 107
Length: 1